October 9, 201510 yr I'm pretty sure you're incorrect... but that's ok... :smile: LMAO - Man Ed you come up with some good ones Rich Sennett
October 9, 201510 yr Author I'm pretty sure you're incorrect... but that's ok... :smile: I'm going to have to disagree. There is no noticeable gpu load increase with building autogen on max. There is, however a noticeable CPU load increase with building autogen. The performance difference with and without any setting other than off with regards to building autogen, is night and day. Andrew F.P. "That's when I realized, I'm not real; God just imagined me." - Eyedea
October 10, 201510 yr Commercial Member And yet on my system I don't see that at all. Go figure! :smile: Ed Wilson Mindstar AviationMy Playland - I69
October 10, 201510 yr The tweak is an old one and good for FSX/P3D1.x. It has no effect in v2.x/v3.0 The Autogen, mainly trees AFAIK is controlled via the "AUTOGEN_BATCH_LOD=2" switch in the SCENERY section of the cfg. The lower the number the lower the LOD of the trees and vice versa. That is what Beau Hollis ones told me in the early days of v2.x. He warned me to go for LOD=1 as this is the most max value for trees per cell. Furthermore P3D2.x/3.0 still displays more autogen than FSX does. Greetz MJ My youtube blog________________________Prepar3D v2.5/v3
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