Sign in to follow this  
P3Dv4Pilot

MS FSX Devs making a Combat Space Simulator

Recommended Posts

https://www.kickstarter.com/projects/309114309/infinity-battlescape

 

I-Novae Studios is a small independent game studio building cutting edge technology that allows us to create amazing new gameplay experiences. Our team consists of virtual reality and game industry veterans who've worked on games including Gears of War, Gears of War 2, Unreal Tournament 3, Microsoft Flight Simulator 10, and Forza Motorsports 2.

 

https://youtu.be/TJqkiNAuBrw

 

 

:dance:  :shok:

 

Infinity: Battlescape is a multiplayer space sim involving hundreds of players split across three competing corporations of the Starfold Confederacy fighting for control of a procedurally generated, true to scale solar system filled with planets, moons, asteroid belts, and other celestial phenomenon. Seamless planetary transitions will bring combat from deep space to the surface of alien worlds. The primary goal will be to destroy your enemies and their infrastructure through orbital bombardment from capital ships and/or an array of smaller spacecraft including bombers, interceptors, and corvettes.

 

 

  • Engage 100's of players in epic space battles involving everything from small, nimble interceptors up to immense, powerful capital ships
  • Seamless interplanetary warfare across a procedurally generated, true to scale solar system
  • No loading screens! (except when the game first starts)
  • Jaw dropping visuals allow you to experience alien worlds in a way you previously could only dream of
  • Newtonian physics with different flight models for atmosphere and space
  • Offline sandbox mode for exploring and trying out different ship/weapon combinations
  • Windows PC
  • Community oriented focus with support for modding

Share this post


Link to post
Share on other sites
Help AVSIM continue to serve you!
Please donate today!

Hmmm.... a multiplayer space combat sim.... where have I heard about one of those before?

 

Not trying to say anything negative about their entry into that arena, they indeed have some decent collective experience behind them, and I do wish them all the best for their kickstarter, but I would imagine that it's starting to get a bit crowded in that genre.

 

I say that as someone with a foot in all camps, having bought in very, very early to SC, as well as owning Elite and eagerly anticipating No Mans Sky.  I'd likely be interested in looking at this one on release, but not really that interested in backing it.

 

Besides, StarCitizen ate all the moneys! :wink:

  • Upvote 1

Share this post


Link to post
Share on other sites

I was just posting about this (on another site) last night. The thing that strikes me most of all, is that I've been following this project for quite a long time, (years) and more than once assumed it was dead. The recent reawakening, and very energetic lunge forwards by the developers was surprising to me, and the super-accelerated progress compared to all the years before is startling.

 

All the best to them!

  • Upvote 1

Share this post


Link to post
Share on other sites

I was talking with a friend of mine who is involved with this project. It definitely seems to be a revolutionary technology that could be used to create an entire ultra HD earth for Flight Sim. Combine this with some great weather engines and the fantastic developers we have today, we could have ourselves an awesome product.....

Share this post


Link to post
Share on other sites

Well, with 6 days remaining they are $260,000 into their $300,000 goal. Looks like it will be really close.

Share this post


Link to post
Share on other sites

A couple of days left, but the kickstarter goal has already been met and exceeded, with more than $30,000 just in The last two days.

 

Good job.

  • Upvote 1

Share this post


Link to post
Share on other sites

A couple of days left, but the kickstarter goal has already been met and exceeded, with more than $30,000 just in The last two days.

 

Good job.

great news :Party:

Share this post


Link to post
Share on other sites

The Kickstarter has ended: Goal was $300,000 Final total was....

Successfully raised $332,621 USD with 5,828 backers

Share this post


Link to post
Share on other sites

I'm happy for them. I wish them the best. Of course, there's a ton of space simulation games out there, but I will definitely check this one out.

 

 

It's really sad that the ACES team had to scrap Flight Simulator 11 due to Micro$oft's horrible decision. They were a great team of people. 

 

Really?

Yes...?

Share this post


Link to post
Share on other sites

What decision - that Microsoft thought it was no longer worthwhile?

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this