October 30, 201510 yr I had been running Hanns-G 28" monitor with wide aspect true.Monitor quit (I am looking for recs in the 400.00 range to replace) so now I am using Visio 32" HD TV that was available free.When I have FS set to false I use 80.0 zoom in cockpit of Cessna 182 and looks OK.When I go to Wide Aspect true I have to zoom to 100.I am an old guy just trying to understand all this stuff.Is my 32" visio considered a wide screen or just regular monitor.?What constitutes wide screen?Any recs 0n 28-34" monitor max 400.00?Thanks for any help,Ron Bring back Chief Illiniwek!University of Illinois.
October 30, 201510 yr Author OK,I did a search and watched 2 utube videos and it looks like basically it is a personal preference.Can someone explain it a little more basically for my 32" tv and offer suggestions for a monitor or am I ok with this TV.I am getting used to it and it is looking better.I am an old guy been fsing forever and want a sharp picture.Thanks,Ron Bring back Chief Illiniwek!University of Illinois.
October 30, 201510 yr Do a search on 1080P vs 4K, perhaps that will help.. hmm a chambana guy huh? :wink:
October 30, 201510 yr Anything pretty much made in the last 10 years is wide view aspect. You'd be hard pressed to find a new screen that isn't unless its for a special; application. 4:3 ratio = wideview aspect off. 16:9 or 16:10 or greater is preferred to be turned on. You can set your initial zoom in a config file if you so choose so you don't have to always adjust/ Steve McNitt
October 31, 201510 yr Author Thanks for the info.So basically all flat screens are wide aspect?Which cfg do I set my zoom?Thanks,Ron Bring back Chief Illiniwek!University of Illinois.
October 31, 201510 yr You may have already looked at it but, if not, this is a good (if long) explanation of wide view aspect and zoom: https://m.youtube.com/watch?v=qjbCFNSofpk. i7-14700k | Asus ROG STRIX Z790-F Gaming WIFI | 32GB DDR5 RAM | MSI RTX 4080 Super | WD Black SN850X 1TB & 2TB | Corsair HX1000i ATX3.0 | MSI MAG401QR 40" monitor | Win 11 Pro 64-bit | Meta Quest 3
October 31, 201510 yr Author Thanks for the info.I happened to find that video previously and just watched again.Very informative. "You can set your initial zoom in a config file if you so choose so you don't have to always adjust/" How and where?Thanks,Ron Bring back Chief Illiniwek!University of Illinois.
November 1, 201510 yr Author It seems to be realism and/or personal preference.I need to sit in a real cockpit of c172 or something to get a perspective on how close the gauges etc are.I still need to know which config to set the zoom so I do not have to reset it.Went to panel config and could not figure where zoom was.Tried changing it in camera view but that did not stick.Thanks,Ron Bring back Chief Illiniwek!University of Illinois.
November 1, 201510 yr Is my 32" visio considered a wide screen or just regular monitor.? Don't worry about it, WideViewAspect makes no difference at all except how far you can zoom out. For a life-sized display, more or less, set WVA=True and zoom=1.0. MarkH https://www.youtube.com/@AlmostAviation AMD Ryzen 7 9800X3D / 64Gb DDR5 / Zotac RTX 5070 Ti / 2560 x 1440 display
November 1, 201510 yr If the video confuses try this tehcnical explanation WideViewAspect=FalseorWideViewAspect=TrueZoom settings adapt according to a vertical or horizontal relative relationship depending on this setting according to the calculation:-If WideViewAspect=FALSEHorizontal FOV = (34.0) / (zoom factor)Vertical FOV = (Horizontal FOV) * (view height / view width)If WideViewAspect=TRUEVertical FOV = (34.0) / (zoom factor)Horizontal FOV = (Vertical FOV) * (view width / view height)Zoom is a proportional representation so it's obviously NOT the same viewpoint at 0.60x in TRUE as it is when FALSE.For simplicity's sake, the connection can be thought of as follows:TRUE = three clicks IN from default takes you to default FALSEFALSE = three clicks OUT from default takes you to default TRUEIt would be useful if developers would include in their manuals whether their default settings are set using FALSE or TRUE, although in-sim it really only makes a difference to how the outside world is perceived - and perception is in the eye of the beholder. Based on reality, I'd say the default FALSE setting puts the relative position of outside objects at a truer perceived distance, but you lose the field of view which supplies speed cues and you may need to pan in VC to see the instruments. Conversely, TRUE gives a much truer perception of the field of view and gives an easier instrument sweep across the width of the panel, but at the cost of losing the size perspective on external objects, possible difficulty of accessing clickspots on instruments (especially if latency is active) and a virtual head position that is somewhat aft of where it would be in the real world - kind of like putting your eyeballs in the headrest... The advantage of either is down to the size and shape of your monitor, the resolution setting and after that personal preference. As MarkDH says, dont fret. Just use what feels right - in glass cockpits I tend to use FALSE to get a clearer read on the digital panels, but for most analogue panels I use TRUE. Neither really matters as much as being able to use the SPACE + Mouse key to move or pan your view and the SPACE + mouse wheel to zoom in or out.
November 1, 201510 yr Author Thanks for all the technical info.It is starting to get a little overwhelming.I have settled on true and 1.2 zoom.Not sure this is realistic but looks good to me. Bring back Chief Illiniwek!University of Illinois.
November 5, 201510 yr For years I've always used wide view. I guess it just seemed logical. However, after moving to 4k I started paying closer attention to other FS's published display settings. It seems most have it off. I too have come to believe that this gives me a more realistic perspective and being a bit cramped. :smile:
November 5, 201510 yr For years I've always used wide view. I guess it just seemed logical. However, after moving to 4k I started paying closer attention to other FS's published display settings. It seems most have it off. I too have come to believe that this gives me a more realistic perspective and being a bit cramped. :smile: I think it's simply a question of focus - if your attention is inside the VC then it's probably more realistic (on single monitors) to have that close attention, at the cost of cross-cockpit panning. But it will not provide a realistic interpretation of the outside field of view. If you're attention is outside the virtual window, say for pattern and turns-to-final, then wide provides a better starting point. But all this means is that you have to zoom out or in from one to get a truer perspective in the other. The big gain in P3D is that you can change this on the fly, without having to stop and restart the sim. The video explains the concept from the external view, depth of field and perspective point of view, but fails to consider that simmers have changing points of focus all through a flight. Haven' t tried setting up a hot key to switch wideview on and off,, but that could be an alternative. I seem to have settled on the non-wide as I can zoom out carefree on the mouse button without going all fisheye. For now, anyway. If all this is grabbing your attention, then you probably need TrackIR or somesuch. I haven't tried it in P3D yet. Must get around to it...
November 6, 201510 yr TrackIR for me is a must have, really can't imagine simming without it. I certainly look forward to what the future of VR or OR will bring. Cheers
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