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doublebubble

Setting DSR for p3d

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Hi, I'm trying to use nvidia dsr settings for p3d, I seem to be able to get it right in fsx but when i choose a higher res in the p3d settings, cilck on alt, enter and back again the writing and cursor become bigger and not smaller, is this right? it doesn't seem to work or more to the fact I'm doing something wrong, I thought that fonts become smaller not larger, so can anybody help me out please to get it to work.

 

Regards Rod.

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Hi, I'm trying to use nvidia dsr settings for p3d, I seem to be able to get it right in fsx but when i choose a higher res in the p3d settings, cilck on alt, enter and back again the writing and cursor become bigger and not smaller, is this right? it doesn't seem to work or more to the fact I'm doing something wrong, I thought that fonts become smaller not larger, so can anybody help me out please to get it to work.

 

Regards Rod.

 

In P3D menu did you change the resolution to the new higher ones - bet you didnt  :wink:

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Yeh Rich did that, must be something that I'm missing here as it does seem to work in window mode not full screen.

 

Regards Rod.

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Thanks again Rich, that link explained it as I now have it working but took quite frames hit for me so I'm not sure if I can utilize it or not, keep trying.

 

Regards Rod.

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I use DSR 1.50 x33 all the time ,with an Asus 970 strix GPU,my frame are around 60 fps unlimited and the image is sharp and smooth,I do not use Nvidia inspector,i did find that when I fist started using DSR I had to press alt/enter to get the screen into the DSR mode,it know seems to always go straight into the DSR mode without any help from me,I am using the latest Nvidia driver ( the one giving all the trouble) but it works good for for me,maybe a driver issue,maybe you PC is going straight into DSR and does not need you to press alt/enter any longer,try opening the P3Dd setting and look at your resolution from the start

Peter   

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If you're using Windows 10 then the cursor may get bigger when you switch to a higher resolution as W10 automatically scales some of the UI elements (cursor/desktop shortcuts/fonts etc) to help keep them readable on HiDPI displays.

 

You can disable this setting in the W10 display settings screen.

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Thanks guy's I have it working now after enabling DSR mode in NVCP it automaticly goes into the resolution picked, but I'm just finding it to fuzz the picture slightly, NI settings down from 4 x Sparse grid to 2 x sparse grid, I to are using 1.50 x 33 so I'll just have play with the smoothing scale and see how it goes, thanks for the advise.

 

Regards Rod.

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DSR a greater performance impact then a monitor with a higher resolution.

 

With DSR a higher resulution is being calculated first and then the image is being resampled back to your monitors native resolution.

When a monitor with a higher resolution the resampling isn't taking place...

 

I have done some testing and a lower resolution than the monitors native shows almost no performance gain on my setup while the same amount in % going up with DSR shows more impact.

 

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Did some additional tests :

 

Scenario : 3 cloudlayers + fog + rain over R'dam ( photoscenery + AG ) at 2250 ft and circling leftt over the inner city

 

1920x1080 x3  ( No DSR ) smooth when banking --> GPU max 70% / CPU max 85% 

​2715x1527 x3  ( 2x DSR )  sometimes jitters when banking --> GPU max 86% / CPU max 99%

3840x2160 x3  ( 4x DSR )  sometmes stutters when banking --> GPU max 96% / CPU max 99% 

 

Regarding image quality :

2x DSR is not the solution as it is even less sharp than the native resolution.

 

However, 4x DSR makes it very sharp with 2x MSAA / 8x AF.

Native resolution has 4x MSAA / 8x AF.

 

When flying with "normal" weather it is 8x MSAA / 16 AF + native resolution of 1920x1080 x3.  

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Thanks for posting that Gerard, I just can't see a great improvement using DSR (for me anyway) so I'm back to my native res 1920x1080 and dumped sgss in NI only for unstable frames especially in clouds and gone with Nvidia inspector settings Mode= enhance app settings, Antialiasing Setting = 16 x Q(16xcsaa(8 colour+8cv samples), Antialising Trans Supersampling = 8 x Supersampling, in game settings are 8 x MSAA/ 16 AF, in clouds now are a constant and stable 30fps and AA for me looks actually better than using SGSS.

 

Regards Rod.

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Rod, as far as I know only SGSS will work using NVI .

The other AA settings will do nothing...

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Hi everyone

 

Just wondering if you can use DSR when spanning over three screens?

 

I've got a funny feeling the answer is no

 

Cheers

 

Paul

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Hi everyone

 

Just wondering if you can use DSR when spanning over three screens?

 

I've got a funny feeling the answer is no

 

Cheers

 

Paul

 

With NVSurround you can't.

 

But without it it should be working.

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