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WillsB3

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  1. I'd recommend looking into Reshade instead of ENB if you're looking to use a third party shader injector.
  2. When you say "directly to C:\" do you mean install to "C:\Prepar3D v3"? Installing to the root off you disk (without a "Prepar3d v3" folder) is a bad idea, but installing to a dedicated directory outside of Prpgram Files (or any other system rated director) is the recommendation.
  3. Actually we don't have 3D Clouds... At least not in FSX/P3D. They are still 2D sprites, just made to look 3D.
  4. Worth noting that from the 10 series GPUs onwards (so 1070 & 1080 for now) more than 2-way SLI isn't even possible (except for a few "white listed" benchmarking applications), so even Nvidia thinks that 3-way SLI offers diminishing returns
  5. These are the best I've seen http://library.avsim.net/esearch.php?CatID=fsxmisc&DLID=179660
  6. I honestly don't think the REX4 water textures/effects have been designed to really work with P3Dv3. I always find the water looks weird in v3 with REX water. In FSX it was great, but for P3D I've gone back to stock water.
  7. Did you delete your compiled shaders..?
  8. Take AM off, see if you get crashes...
  9. If you're using Windows 10 then the cursor may get bigger when you switch to a higher resolution as W10 automatically scales some of the UI elements (cursor/desktop shortcuts/fonts etc) to help keep them readable on HiDPI displays. You can disable this setting in the W10 display settings screen.
  10. Looking forward to the update Pe11e - Thanks
  11. Have you tried increasing the cloud shadow draw distance slider in the settings?
  12. No. AF is a completely different thing and is not related to AA in any way. You do not need to match the values of AF and AA.
  13. Hi, The MixAmp is essentially just another USB sound device. See here https://www.astrogaming.co.uk/mixamp%E2%84%A2-pro/3AM99-AGU9X-975.html (I have a slightly older version but it's essentially the same thing). Could multiple sound devices cause a problem with FS2Crew?
  14. I'm having the same issue. Using an Astro A40 headset connected via the Mixamp (so via USB) and a Creative X-Fi Titanium sound card: https://drive.google.com/open?id=0B012srY358MYUGRVTjkwZ2Ezb0k&authuser=0 Edit: I tried connecting the headset via stereo jacks instead of via the USB MixAmp and when clicking HS the same error occurred. I then tried disconnecting the USB MixAmp from the machine and that prevented the crash. This of course means I can't use the MixAmp with FS2Crew. It seems like there could be an issue with FS2Crew when a USB headset is connected, even if it's not set as the default sound (and/or communications device in Windows' sound settings). Are there any known issues around this?
  15. FCOM = Flight Crew Operations Manual. One of the large pdf's that came with your PMDG aircraft :rolleyes:

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