June 4, 201610 yr PilotEdge is in contact wiyh AeroFly for reading there data so PilotEdge can provide us a program using PilotEdge ATC with AeroFly and multiplayer aircraft... So there are plans to Have ATC in Aerofly. Thats the best we can do, trying to get 3rd parties involved to enhance the platform. I'll try to do my share. Kind reagrds, Michael Intel i7-13700K / AsRock Z790 / Crucial 32 GB DDR 5 / ASUS RTX 4080OC 16GB / BeQuiet ATX 1000W / WD m.2 NVMe 2TB (System) / WD m.2 NVMe 4 TB (MSFS) / WD HDD 10 TB / XTOP+Saitek hardware panel / LG 34UM95 3440 x 1440 / HP Reverb 1 (2160x2160 per eye) / Win 11
June 4, 201610 yr Level-D simulation is underway!!!! What do you mean? Chock 1.1: "The only thing that whines louder than a jet engine is a flight simmer."
June 4, 201610 yr Author Just out of curiosity, since I do not own Aerofly v2... Are the runways/taxiways 3d. Do some have slopes ? And, yes, what do you mean with that Level-D Schilmijer ???????????????? Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
June 4, 201610 yr Level-D simulation is used for professional training devices that airline pilots train in there flight simulators. The graphics used in Aerofly is of that quality, although it is the start of the sim, expect the sim wil grow further and further! this first steps they released as a simulator is very promising...! stay in touch with them say what you like to see or added, they are willing to listen and they replay fast.
June 4, 201610 yr Author Ok, understood... First idea that came to my mind this week was developing a PSX connection to Aerofly v2 when the SDK becomes available, and depending on how it will actually allow for a solution similar to the ones used for using FSX, P3D or X-plane for the external visuals of PSX... Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
June 4, 201610 yr PSX what is that? http://www.aerowinx.com/ Aerowinx - Precision Simulator 10 (PSX) (Simulator) Precision Simulator is a stand-alone flight & systems trainer for professionals and for everyone interested in professional operations. Run a flight deck mockup by feeding several monitors through multimonitor graphic cards or through networked computers, or run a single computer for solo training. Or network any combination that suits your needs. Panels can be zoomed, panned, divided. Precision Simulator models the combi, freighter, passenger, and ER variants of the B744 series, and many selectable airline options. Includes instructor screens World-wide navigation database, global weather model, random traffic Simulates over 500 malfunctions Has all EFIS and standby instruments Complete dual FMC model with FANS–1 CDU standby navigation Smooth A/T, autopilot, F/D; exact mode logic Flight control system logic, ratio controllers; realistic, fine-tuned aerodynamics model Accurate GE, PW, RR performance models IRS, GPS, weather radar, navaid antenna effects Comprehensive EICAS, EGPWS, TCAS, PWS etc. Communications, ACARS, CPDLC, Voice-ATC, ATIS, PNF etc. Electrical CBs, all distribution busses, supplying over 1000 simulated relays and devices with individual voltage–amperage modeling Detailed fuel system with 2003–revision Dynamic hydraulic and pneumatic pressure models Ice and rain protection and thousands of other features. Operations Manual Preview The following systems are required to run Precision Simulator 10 (PSX): Java version 1.6, or 1.7, or a higher compatible version. If Java is not already installed on your computer, it can be downloaded free of charge from java.com. Apple OS X, or Microsoft Windows XP / Vista / 7 / 8, or Linux or any other operating system that supports one of the above Java versions, and that includes a PDF reader for viewing the operations manual. (PDF readers are also available in the Internet.) A monitor with at least 800 x 800 pixels. Undersized monitors can be used as well—for example, to display certain small flight deck sections on networked monitors—, but the instructor screen will then be cropped, and should then be displayed on a second, suitable monitor. Do not use Retina resolutions. Dual-core or multi-core microprocessor, running at 2.5 GHz or higher 4 GB RAM or more 3 GB free hard disk space A keyboard, ideally one that includes a numeric keypad A mouse, or any similar pointing device Access to a DVD drive is required for the initial installation Optional: USB yokes, sticks, pedals, throttles, buttons, and other USB inputs. Add-on software & hardware compatible with the Aerowinx TCP/IP network. Note: Java utilizes hardware acceleration for the graphics. Hence, the frame rates in the simulator are very high, typically ranging from 30 to 70 fps.
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