June 14, 20178 yr Hi - I'm curious what everyone here does in terms of VSync.. I assume some use NVIDIA settings and do adaptive half refresh rate to get 30fps? If you do that, do you then leave it "off" in the XP graphics settings? Would love to hear some anecdotes about what has provided the best results for people. Thank you!
June 14, 20178 yr I have framerate limited to 60 inside P3D and VSYNC plus Triple Buffering enabled, also inside P3D. Seems to work better for me to let the application handle these instead of the GPU driver. Now with SSAA4x everything looks superb. CASE: Fractal Terra Silver CPU: AMD R5 7800X3D 5.0Ghz RAM: 32GB DDR5 6000 GPU: nVidia RTX 4070 Ti SUPER · SSDs: Samsung 990 PRO 2TB M.2 PCIe · PNY XLR8 CS3040 2TB M.2 PCIe · VIDEO: LG-32GK650F QHD 32" 144Hz FREE/G-SYNC · MISC: Thrustmaster TCA Airbus Joystick + Throttle Quadrant · MSFS2024 · Windows 11
June 14, 20178 yr Author 1 minute ago, Nuno Pinto said: I have framerate limited to 60 inside P3D and VSYNC plus Triple Buffering enabled, also inside P3D. Seems to work better for me to let the application handle these instead of the GPU driver. Now with SSAA4x everything looks superb. ? P3D? What about in X-Plane?
June 14, 20178 yr I have Vsync Off in both the Nvidia control panel and in X-Plane's graphics menu. On my system that results in the best frame rates. The only setting I've changed in the Nvidia panel is turning Threaded Optimization Off. That works best on my system but you should experiment with it, because it still seems to be very system-dependent. All other Nvidia settings are Global (set in application). X-Plane and Microsoft Flight Simulator on Windows 10 i7 6700 4.0 GHz, 32 GB RAM, GTX 1660 ti, 1920x1200 monitor
June 14, 20178 yr Author Just now, Paraffin said: I have Vsync Off in both the Nvidia control panel and in X-Plane's graphics menu. On my system that results in the best frame rates. The only setting I've changed in the Nvidia panel is turning Threaded Optimization Off. That works best on my system but you should experiment with it, because it still seems to be very system-dependent. All other Nvidia settings are Global (set in application). That's interesting about threaded optimization.. I'm on a 4790k w/ 1060 6GB - I'll have to try it both ways. Do you find the scenery doesn't tear and is smooth in turns w/o VSync? That's my main reason for wanting it. It kills the immersion for me when the scenery is tearing during even a standard rate turn.
June 14, 20178 yr Yeah, I'm the same.. call it ocd or whatever but tearing just kills the mood for me... maybe it's time to invest in a G-sync monitor...
June 14, 20178 yr Author 2 minutes ago, Raven9000 said: Yeah, I'm the same.. call it ocd or whatever but tearing just kills the mood for me... maybe it's time to invest in a G-sync monitor... My problem is I love playing on a huge TV now (so no g-sync) - That said, I'll be VR all the time once the next gen of HMD's comes out (along with native XP VR support). I was blown away last year by VR, but it just didn't have enough resolution yet. Once that's fixed, that's the future for sure (for me anyhow).
June 14, 20178 yr 1 hour ago, irrics said: Do you find the scenery doesn't tear and is smooth in turns w/o VSync? That's my main reason for wanting it. It kills the immersion for me when the scenery is tearing during even a standard rate turn. No scenery tearing here with turning the plane, or even quick head motion with TrackIR. I almost always turn off Vsync in games like first person shooters too, where there are quick motions like that. Mouse movement gets weird in some of those games with Vsync turned on. I don't see any noticeable tearing there either. It might have something to do with my relatively modest 1920x1200 monitor resolution. X-Plane and Microsoft Flight Simulator on Windows 10 i7 6700 4.0 GHz, 32 GB RAM, GTX 1660 ti, 1920x1200 monitor
June 14, 20178 yr Author Just now, Paraffin said: No scenery tearing here with turning the plane, or even quick head motion with TrackIR. I almost always turn off Vsync in games like first person shooters too, where there are quick motions like that. Mouse movement gets weird in some of those games with Vsync turned on. I don't see any noticeable tearing there either. It might have something to do with my relatively modest 1920x1200 monitor resolution. Hmm - Do you use Ortho4XP scenery? I'm only running 1080p myself
June 14, 20178 yr I don't use Ortho4XP scenery (not a fan of orthos), just the landclass + OSM autogen. I am using the HD and UHD higher res terrain mesh where it's available for the places I like to fly. X-Plane and Microsoft Flight Simulator on Windows 10 i7 6700 4.0 GHz, 32 GB RAM, GTX 1660 ti, 1920x1200 monitor
June 14, 20178 yr Author 3 minutes ago, Paraffin said: I don't use Ortho4XP scenery (not a fan of orthos), just the landclass + OSM autogen. I am using the HD and UHD higher res terrain mesh where it's available for the places I like to fly. Hmm - Maybe it's ortho related then (the stutter/judder/vsync or not).. I enjoy the concept of land class + OSM AutoGen, but sadly in the Western USA, it's just not even a comparison in terms of real world looks. The land class solution just simply looks wrong vs the real world (especially mountain/hill colors), so it's sort of Ortho or bust for me. Last night my flight of KBOI, KMYL then to KSUN was simply staggeringly realistic in terms of out the window views (I fly it in real life too). I'm just blown away with how accurate the feel and look can be. I wish we had much much better land class & OSM here...
June 14, 20178 yr 3 hours ago, irrics said: ? P3D? What about in X-Plane? My bad, i didn't notice this was inside the X-Plane forum. I don't use it. CASE: Fractal Terra Silver CPU: AMD R5 7800X3D 5.0Ghz RAM: 32GB DDR5 6000 GPU: nVidia RTX 4070 Ti SUPER · SSDs: Samsung 990 PRO 2TB M.2 PCIe · PNY XLR8 CS3040 2TB M.2 PCIe · VIDEO: LG-32GK650F QHD 32" 144Hz FREE/G-SYNC · MISC: Thrustmaster TCA Airbus Joystick + Throttle Quadrant · MSFS2024 · Windows 11
June 14, 20178 yr I use the native x plane vsync and don't change any nVidia settings. Using TrackIR with X Camera. I use a 50 inch 4k TV and use the 4k setting. Without native vsync I get tearing. My spec is in the signature. cheers Peter Peter Allen Chillblast custom built: Intel Core i7-7700K 4.5Ghz, Nvidia GTX1080Ti, Corsair Hydro H100i v2, Asus Maximus Hero IX Z270, 32Gb DDR4 3000Mhz (4 X 8Gb), 250Gb Samsung 960 Evo SSD PCie, 2 x 1Tb Crucial SSD, 1 x 4Tb, Corsair 850W PSU. PFC C2 Pro Console with Hall Effect . PFC GA Rudder pedals
June 14, 20178 yr I found that turning on vsync inside XP11 reduced frame rates considerably. However, someone suggested turning it off in XP11 and on in NVidia Inspector at half refresh rate. I tried that and now have very smooth panning with no tearing. I know that some are obsessed with finding maximum frame rates. I am not. I have a solid 30 fps and smoothness. Good enough for me. So, you might give it a try. Results may vary.
June 15, 20178 yr 4 hours ago, irrics said: My problem is I love playing on a huge TV now (so no g-sync) - That said, I'll be VR all the time once the next gen of HMD's comes out (along with native XP VR support). I was blown away last year by VR, but it just didn't have enough resolution yet. Once that's fixed, that's the future for sure (for me anyhow). I am using a 43" 4K monitor, love it ! Nvidia and their stupid tiny G-sync monitors. How anybody can game on a tiny 27" 4k monitor boggles my mind. Next year should be the year for TVs as Monitors - Oled, HDR, Freesync 2, HFR(High Frame Rate) ! 4K VR please !!! AMD Ryzen 7 5800X3D, RTX 4080S, Ram - 32GB, 32" 4K Monitor, WIN 11. Eric Escobar
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