Everything posted by irrics
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Microsoft Flight Simulator 2024 Takes Flight on PlayStation
I don't think the PS5 Pro will be "required" ... but they also don't even require the XBOX Series X. As someone who had MSFS on a Series S, let me tell ya ... you want at least the X - hah I expect the same on PS5. For MSFS, VR or not, I'd go PS5 Pro.
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Microsoft Flight Simulator 2024 Takes Flight on PlayStation
Same. I've tried (and own) all the Forza's over the last many years and it just doesn't do it for me like GT does. But, I have no other reason to have a PS5, so I don't play GT7 now (despite owning it). If MSFS VR on PS5 (pro I assume) turns out to be great, I may be back onboard. I've always found it to be too much hassle and tweaking (and cost!) to do MSFS VR on PC and would love a more plug & play way to do it!
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Microsoft Flight Simulator 2024 Takes Flight on PlayStation
Holy negativity Batman! I for one am super excited about this coming to PS5, and especially PSVR2! I had a PSVR set up for GT7, and sold it just because I didn't find enough usages for it. This would totally change that!
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PS5 release of MSFS2024 - good news for VR?
One thing is for sure -- I have to think one would want a PS5 Pro for VR in MSFS
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Microsoft Flight Simulator 2024 Takes Flight on PlayStation
The really interesting part is that it will be compatible with PSVR2
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Can't get MSFS 2020 running on Win10 LTSC
I just did a Windows 10 IOT LTSC install for a relative on their computer yesterday and I can confirm it’s amazing. First thing I installed was Windows Store and Xbox stuff and all is working great! Someone is giving me a couple-year-old gaming PC that I’m going to do a Windows 10 or 11 LTSC install on myself. Once you add in retro bar and open shell, it becomes the windows I actually like using. The teksyndicate videos on YT are wonderful resources if anyone needs them.
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New MSFS 2024 Trailer - Release date: 11/19/2024
Would have been nice to see something that wasn't just "missions and adventures" ...but I guess this was targeted at the Xbox demographic, so maybe it makes more sense
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New MSFS 2024 Trailer - Release date: 11/19/2024
Sure hope the way planes handle on the ground is addressed That aspect of 2020 is simply horrendous
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Airport lighting at night stands out like a sore thumb when flying high
Excellent point. In real life, airports are hard to see at night depending upon angle and location from your aircraft. Very unrealistic to have them so obvious all over and so much brighter than other competing lights.
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HTC Vive vs Rift VR for P3D?
Can you return it? That's what I did (to Microsoft Online Store in my case)
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10.50b is out!
Hmm... I "guess" we're making progress? ('ol FSX below)
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HTC Vive vs Rift VR for P3D?
Dan has commented before on the forums there that the Debug tool doesn't do anything for Flyinside as he's already doing all he can with the resolution settings in the FI interface
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Flightsimcon 2016...any news on Austin Meyer's speech?
So true - We see this with a variety of games these days. The only real time to be actually super excited is once the new stuff is out and can be tested beyond hyperbole and internal videos, etc. Hopefully soon. Sounds like a ways off yet (as usual with XP)
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HTC Vive vs Rift VR for P3D?
That seems a little counterintuitive to me. If anyone is flight simming on 1080p level hardware but expecting to have a great VR experience with P3D it is likely not going to happen unless you dial down all sliders and go with mostly stock everything. (unless you're saying people have very modern hardware *other* than a monitor perhaps?) Anyways - Bashed this one to death. I've seen my experience corroborated in more than a few places online once the initial "rush" of immersion wears off. It's really cool (VR) for certain things, but just not there yet for other things. Really not a hot take or controversial and pretty fair opinion honestly.
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HTC Vive vs Rift VR for P3D?
Couldn't disagree more. Never ever use close up views of panel in P3D these days, especially since going to 4k. If you're flown at all in 4k, you will be absolutely and completely disappointed with this gen of VR. Not even CLOSE to the clarity and all sorts of compromise and hacks are required. It's going to be wonderful - Just not this generation sadly. (I wanted SO SO badly to love it...just not there for my type of flying this gen) CV1 & Vive 1 are all about the immersion - But are severely lacking in the clarity we are all mostly accustomed to (and need, depending upon the goals)
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HTC Vive vs Rift VR for P3D?
Honestly, once that stuff starts creeping in, it's losing the appeal to me of feeling like I'm actually flying a real airplane (which I do in real life). The more "virtual stuff" and "assists" and "hacks" that have to be done just take me more and more out of the "feels like the real thing" immersion that's the appeal to begin with. Also - Beyond the gauges stuff, you can't just relax and "enjoy the view" as its' a muddy, pixelly "mess" in the distance, so again, the real world, kicking back, monitoring the gauges, enjoying the view... ...that just isn't there in this generation of VR unfortunately.
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HTC Vive vs Rift VR for P3D?
I had the rift and used it with flyinside for about a week before returning it. The immersion and feel of flying is wonderful. The resolution on the screens is just too frustratingly low which makes any sort of flying beyond helicopters and sightseeing just too cumbersome for me. Seeing things in the distance clearly requires using various assists and even a general instrument scan is very difficult due to the resolution and some gauges been really hard to read. I would recommend getting it from a place where you can return it. Version two of these headsets with higher resolution will be when this really takes off for serious flight simulation usage. The immersion is game changing...just needs a bit more resolution for me.
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Active Sky Weather Engine Preview
I have always loved ASN and this company and this will be an immediate purchase for me… Can't wait!
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Flightsimcon 2016...any news on Austin Meyer's speech?
Aren't you setting sort of a low bar here? We are in a thread talking about all the great future X-Plane stuff and not a single word has been uttered by Laminar about the absolutely abysmal weather rendering & depiction...all in a Sim that likes to fancy itself as more realistic and useful for training than other options. It's a MASSIVE hole in the X-Plane game and it's not about eye candy. It's super relevant to actual training and simulation purposes.
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Flightsimcon 2016...any news on Austin Meyer's speech?
I sure want to see a lot more focus on weather and it being modeled more fully & accurately. I don't understand how this continues to be so overlooked in XPX. It's such a massively important aspect of properly modeling a flight simulation experience.
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Is there any good reason to update to 3.3?
Yep - Agreed.. But certainly not needed anytime in the first few weeks/months I'd imagine. I'm definitely in the "let the dust settle" crowd nowadays.
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Is there any good reason to update to 3.3?
I think the best reason to update is if you like updating all of your add-ons and fixing everything that might get broken... /s
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Prepar3D V3.3.3 Released
Learned my lesson on these before... Waiting at least a week or two
- Prepar3D V3.3.3 Released
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Prepar3D V3.3.3 Released
Could someone be so kind as to remind me (point to a pinned post perhaps) what the process will be if you only want to update the Client App? Just uninstall through Windows Program/App manager and then reinstall Client only?