cpt_muggz

Prepar3D v4 Blurries

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Hey guys! I hope you're doing well, so i have blurries in my p3d, here's screenshot.

 

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When, i takeoff from any airport the ground looks good, bet when i flew about 200 miles, all scenery becames blurry.

 

I've tried:

 

Deleting Prepar3d.cfg

changing nvidia settings

 

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A little bit more info would be helpful.

Systemspecs, cleaning shaders, addons, other settings, just to name a few.

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My specs are:

Intel I5-7600K

Nvidia Geforce 1060 6gb

16gb of ram

Addons:

ASv4

ASCA

PMDG 777 and 747.

Settings:

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a44e8b7af481b9d8f4062cc3aa2625f0849.png

 

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For your rig, your settings are way too high.draw back your cloud draw to 70Mi.shadow receive(uncheck a few) as well.also switch to 4x ssaa easier on fps.if you dial back a bit,you can put on vsync and triple buffering.also noticed Autogen draw distance.dial that back to high.hard to see that far anyway.

try this and see if it helps.

 

steve

 

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Limit internally yout fps to 60, set VSYNC and check again. It should work

 

Rado

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Delete the prepar3d.cfg and change only following (I would say leave rest as is):

- fxaa off, msaa 4x

- 4096 texture resolution

- 16x aniso

- limit FPS to 30

- set LOD RADIUS to max

- check use high resolution textures

- uncheck 3d autogen vegetation

- HDR off

- quit p3d, delete shaders folder

- restart and try again

If it doesn't work, you have other problems than P3D (aka computer-problems), IMHO.

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Enable hyperthreading in your bios and remove the affinity mask setting in the p3d cfg file

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I dont have affinity mask in my p3d.cfg, i will try enabling HT in my bios.

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Try a higher anistropic setting to 16x but dial the autogen distance slider back to the middle. In Nvidia Inspector turn off the shadercache for the Prepar3D profile.

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In your cfg try

TEXTURE_SIZE_EXP=8 - under terrain

FIBER_FRAME_TIME_FRACTION=0.80 - under main 

TEXTURE_BANDWIDTH_MULT=200 - Under display

These are the entries I've edited - I have a 1060 3GB and an i7 -4790K and get good fps and stunning scenery except for texture_size_exp I have that at 9 which you could try to make it look better since you have the 6GB version of the 1060

And for your FPS sake turn off dynamic lighting - its unoptimised by Prepar3D and will be fixed in the hotfix next week

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6 minutes ago, Clashin_Jon said:

In your cfg try

TEXTURE_SIZE_EXP=8 - under terrain

FIBER_FRAME_TIME_FRACTION=0.80 - under main 

TEXTURE_BANDWIDTH_MULT=200 - Under display

These are the entries I've edited - I have a 1060 3GB and an i7 -4790K and get good fps and stunning scenery except for texture_size_exp I have that at 9 which you could try to make it look better since you have the 6GB version of the 1060

And for your FPS sake turn off dynamic lighting - its unoptimised by Prepar3D and will be fixed in the hotfix next week

Remove the texture exp line and uncheck detailed terrain in the p3d scenery options menu it does the same thing.

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So HT didnt help me, im trying to tweak my P3D.cfg with ur tweaks i. Thanks a lot!

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