Sesquashtoo

The way to get rid of the dirty exhaust black puff balls...

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If you want them gone, just use Plane Maker, and under Engines, Dirty Exhaust , set the rating to .001

That will give you the heat shimmer, but no corny black puff balls...that looks like the engine has indigestion. LOLOLOL!

That gets rid of it.   You need to do this for every plane that you want them gone...

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Hi Mitch,

Do you mean the hot air shimmering effect? I remember a plugin at the org for XP10, don't remember the name but was something HDR shimmering... 

What I would like to know is how to turn the vapor contrails from grey to white.

Cheers,

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21 minutes ago, alexcolka said:

Hi Mitch,

Do you mean the hot air shimmering effect? I remember a plugin at the org for XP10, don't remember the name but was something HDR shimmering... 

What I would like to know is how to turn the vapor contrails from grey to white.

Cheers,

Uh no..not the shimmering. I like that...it was the dirty exhaust, dorky looking black puff balls. I just used Plane Maker...and dropped the rating to .001.  That did the trick. :)

BTW, grabbed the latest nVidia driver suite 384.94...and am rocking along at 50 FPS!

 

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2 hours ago, alexcolka said:

What I would like to know is how to turn the vapor contrails from grey to white.

The last I heard about contrails, there are improvements on the way that require particle effects to be fully enabled, and that isn't in yet. Maybe that's coming in v1.10?

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6 hours ago, Sesquashtoo said:

Uh no..not the shimmering. I like that...it was the dirty exhaust, dorky looking black puff balls. I just used Plane Maker...and dropped the rating to .001.  That did the trick. :)

BTW, grabbed the latest nVidia driver suite 384.94...and am rocking along at 50 FPS!

 

Understood. Yes those drivers are so great indeed!

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3 hours ago, Paraffin said:

The last I heard about contrails, there are improvements on the way that require particle effects to be fully enabled, and that isn't in yet. Maybe that's coming in v1.10?

Thanks Paraffin for the info I was worried wondering if I'm the only one.

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Can I clarify please. Are we talking about engine exhaust that spews out of the planes engines, dark brown, looks like a bloody engine fire?

I hate this exhaust effect.

 

-2017-jul-28-004.md.jpg

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6 minutes ago, 1st fltsimguy said:

Can I clarify please. Are we talking about engine exhaust that spews out of the planes engines, dark brown, looks like a bloody engine fire?

I hate this exhaust effect.

Right, that's the effect you can eliminate in the setting: Plane Maker, Engines, Dirty Exhaust. Set it as low as it will go and the dark smoke will disappear.

Austin must have a really smokey Lancair, with this default setting. :biggrin:

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7 minutes ago, Paraffin said:

Right, that's the effect you can eliminate in the setting: Plane Maker, Engines, Dirty Exhaust. Set it as low as it will go and the dark smoke will disappear.

Austin must have a really smokey Lancair, with this default setting. :biggrin:

Thank you sir.

So this is my first attempt at using the plane maker, lauched, looking for something called dirty exhaust under all sorts of headings can't find it.

OK  found it under SFC/Sound tab.  Perfect let me give it a go.

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I saw my payware  SSG 748 with an AI flying it. At first I thought it was a meteor because there was dark smoke cloud behind it that was visible before the jet. Strangely when I fly it I don't get the heavy black smoke...

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OK what am I doing wrong!

I open a plane in plane marker.

I select STANDARD TAB > SFC/SOUND TAB> bottom right corner there is "exhaust dirtiness" - I dial down to 0.01.

I save the plane and try loading that model, still the same, great big puffs of smoke.

Tried rebooting the sim and same thing.

 

BTW I'm talking about a plane sitting on the tarmac with engines running.

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1 hour ago, 1st fltsimguy said:

I dial down to 0.01.

Mitch said use .001 .  Give that a try.

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Just now, turnandbank said:

Mitch said use .001 .  Give that a try.

hi, mine doesnt have three decimal points, only two...i assumed mitch made a typo.

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33 minutes ago, 1st fltsimguy said:

hi, mine doesnt have three decimal points, only two...i assumed mitch made a typo.

Sorry. I haven't tried this myself, I just noticed the discrepancy between yours and Mitch's number. Hopefully you can get it to work.

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7 hours ago, 1st fltsimguy said:

BTW I'm talking about a plane sitting on the tarmac with engines running.

Are you sure it's the engine exhaust and not the spray due to wet runway? Check in the weather settings if the runway is set to dry or not (could be wet even if there's no rain)

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8 hours ago, Murmur said:

Are you sure it's the engine exhaust and not the spray due to wet runway? Check in the weather settings if the runway is set to dry or not (could be wet even if there's no rain)

please see the sceen shot i posted near the top of the thread, the aero commander spewing exhaust on a hot summer day.

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20 minutes ago, 1st fltsimguy said:

please see the sceen shot i posted near the top of the thread, the aero commander spewing exhaust on a hot summer day.

As I said, in X-Plane the runway could be wet even if there are summer temperatures and no rain.

In any case, can you check if it also happens when the aircraft is sitting on an asphalt runway, please?

 

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After taking another look at that Aero Commander image, I agree with Murmer that it might be a blown dirt effect on that particular ground surface. The engine smoke is a darker color, for one thing. It's normal to see blown FOD like that on some surfaces (it's more intense with helicopters).

See if the same effect is shown on an asphalt runway, and in flight. If you're still seeing it, then double-check that you saved the model with the right name in Planemaker, and that you're actually loading that same model in the sim.

 

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5 hours ago, Murmur said:

As I said, in X-Plane the runway could be wet even if there are summer temperatures and no rain.

In any case, can you check if it also happens when the aircraft is sitting on an asphalt runway, please?

 

 

4 hours ago, Paraffin said:

After taking another look at that Aero Commander image, I agree with Murmer that it might be a blown dirt effect on that particular ground surface. The engine smoke is a darker color, for one thing. It's normal to see blown FOD like that on some surfaces (it's more intense with helicopters).

See if the same effect is shown on an asphalt runway, and in flight. If you're still seeing it, then double-check that you saved the model with the right name in Planemaker, and that you're actually loading that same model in the sim.

 

Hey guys, this is why I come to these forums, helpful insight, especially to someone new to XP.

So I moved to another airport and other after than. Everything is perfect it is in fact fixed.

So it appears this freeware addon "CYVP - Kuujjuaq", in northern Quebec is the issue.

Even though I'm on tarmac, its making a dust storm out behind the plane engines at this airport.

 

Thanks for your patience seeing me through this.

Bryan

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Hi,

I'm new to XP also.

Is it possible to you guys accidentally activate "airshow smoke" by pressing "X" key?

Easier than AEd...

Regards

 

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