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jayren

How to reduce orange light at night?

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Probably the only aspect about night lighting I don't like is the orange street/high way lighting. I've tried using the FTX global lighting tool to set the smallest amount of orange light. But it is still too much.

Is there any way to turn it to yellow or white? 

Thanks guys!

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Strange, I've always felt the opposite. I felt that the lighting is a bit too yellow. The orange actually looks much more realistic.

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12 minutes ago, captain420 said:

Strange, I've always felt the opposite. I felt that the lighting is a bit too yellow. The orange actually looks much more realistic.

The thing is the entire road surface is orange...from high altitude they look like strips of solid orange, which are far from being realistic imo.

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Hi jayren,

I don't have an answer to your issue, but an observation!
I don't think it is the actual lights or (light orbs) but the ground splash or light map. In your screenshot the over saturated orange effect looks like a lava flow. Have you tried toning down your colour saturation to see if it helps.

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On 8/2/2017 at 1:44 AM, Jethro said:

Hi jayren,

I don't have an answer to your issue, but an observation!
I don't think it is the actual lights or (light orbs) but the ground splash or light map. In your screenshot the over saturated orange effect looks like a lava flow. Have you tried toning down your colour saturation to see if it helps.

thanks, I'll try to reduce the saturation to see if it helps

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1 hour ago, jayren said:

thanks, I'll try to reduce the saturation to see if it helps

Do you have the PTA Tool?  There is a section that adjusts the brightness of night textures as well as saturation levels.  I'm assuming you are using ORBX OpenLC as well?  I have a similar issue in that in order to get FTX Global night textures bright enough, it makes the OpenLC roads way too orange.  

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