February 28, 20188 yr Just noticed this update (dated yesterday) on the REX site forum. Looks like it will be ready for P3D v4.2 in the not too distant future - REX WORLDWIDE AIRPORTS HD – STATUS UPDATE: DEVELOPMENT PHASE 2/27/2018 – Great news in that we are nearing the completion of the texture changes. We should be starting beta testing within the next couple of weeks or sooner. …Next update coming Monday, March 5, 2018 Ian S
February 28, 20188 yr Good to see. This has been a long time coming! Rick Abshier 5900X | RTX 5070 Ti OC| 64 GB@3600 | India Pale Ale
February 28, 20188 yr Commercial Member I hope they test for buildings other than just at the airport. Their previous version not only changed airport textures (nice), but changed city buildings as well (sometimes not so nice). I had some downtown buildings looking like lighted Christmas trees, ha! Intel i9-12900KF, Asus Prime Z690-A MB, 64GB DDR5 6000 RAM, (3) SK hynix M.2 SSD (2TB ea.), 16TB Seagate HDD, Gigabyte GeForce 5080 RTX, Corsair iCUE H70i AIO Liquid Cooler, UHD/Blu-ray Player/Burner (still have lots of CDs, DVDs!) Windows 10, (hold off for now on Win11), EVGA 1300W PSUNetgear 1Gbps modem & router, (3) 27" 1440 wrap-around displaysFull array of Bravo, Saitek and GoFlight hardware for the cockpit. Varjo and HP VR headsets for mixed reality.
February 28, 20188 yr 2 hours ago, Clutch Cargo said: I hope they test for buildings other than just at the airport. Their previous version not only changed airport textures (nice), but changed city buildings as well (sometimes not so nice). I had some downtown buildings looking like lighted Christmas trees, ha! I brought this issue up last year on the Orbx website when they were talking about their Building HD autogen replacement project. Not sure how they are going to get around the use of common textures between the airports and the autogen building...
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