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What airports do you feel lack quality scenery for Prepar3D?
Great tip, I'd never seen that. Thank you
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P3D effects fix for RTX 50xx cards
Ray, perhaps this could be pinned for future reference as people migrate to the newer video cards please?
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AIG MANAGER - DO NOT USE - DELETES system32 DLLs
Thanks for the heads-up....
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What airports do you feel lack quality scenery for Prepar3D?
Personally, I think that in order to keep P3D relevant, it needs to evolve with major international hubs that come on line. Two that come to mind are the new Badgerys Creek Airport that will be Sydney's main gateway before long, and also Dubai World Central.
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LatinVFR Madrid P3Dv5 - night lighting fix
I've just explored this and found the same problem. I've done a bit of digging on the LatinVFR forum and their advice is that LatinVFR folder they refer to is only a placeholder. There are only two files required for the fix - spotlebl_s.fx and spotkbwi_2fx both of which should appear in your P3Dv5/effects folder. I have checked mine and the two files have appear there after running the auto-instal. I haven't checked personally yet, but other posts on the LatinVFR forum suggest this has fixed the night lighting.
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FSHUD traffic - incoming
From their Facebook page - We are pleased to announce that FSHud - Traffic, a new built-in traffic source for FSHud - Air Traffic Control, is planned for release in the next few days. FSHud - Traffic will bring both live traffic and scheduled traffic directly into FSHud - Air Traffic Control, without requiring any additional installation. It will work with any installed traffic model package and will provide a more realistic and dynamic traffic environment directly through FSHud - Air Traffic Control. The live traffic system will provide coverage of approximately 80% of live commercial flights, with traffic data refreshed every minute. This will allow FSHud - Air Traffic Control to use real-world live flights as part of the simulator traffic environment, reflecting aircraft that are actually flying in the real world at that time. In addition to live traffic, FSHud - Traffic will also include scheduled commercial traffic by airport. This will include most commercial arrivals and departures, synchronized with live traffic to provide realistic airport activity even where live traffic coverage is not available. FSHud - Traffic will also support traffic based on the selected Flight Simulator time. When this option is used, schedules and a live traffic snapshot matching the selected simulator time will be used, allowing users to fly with traffic that better fits their selected time of day. The feature will be compatible with MSFS 2024, MSFS 2020, Prepar3D v4, v5, and v6. It will also be possible to combine FSHud - Traffic with other traffic sources, allowing users to use it as the main traffic source or as an additional traffic source together with their existing setup. Due to intensive cloud usage and live traffic provider costs, FSHud - Traffic will be available as a monthly subscription for 2.90 USD per month, with a free 1-week trial available for every user with an FSHud - Air Traffic Control license, including legacy licenses purchased from distributors such as Flight1 and Aerosoft. An active internet connection will be required at all times while using FSHud - Traffic. FSHud - Traffic is expected to be released in the next few days.
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Question about Orbx files
Hi I have Orbx Global and all regions installed on P3Dv6 but de-activated via Lorby's Addon Manager as I tend to use FC Scenery imagery instead. However FC Scenery does not cover Russia. So I intend to re-activate Orbx LC Europe Zone OLC_EU3 only and also Orbx Global Base, just for Russia. Could someone please advise how I idenitfy which files in Orbx Global base I should re-active when flying over Russia, rather than activating the whole product? Many thanks Ian
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P3D word not allowed service
On the rare occasion I've needed support from P3D/Lockheed Martin, its always been dealt with promptly and professionally. No need to buy another licence. I think you'll find that they haven't blocked your licence key, but you caused it to be blocked as you didn't follow instructions which is to uninstall and de-activate the existing set-up through your Control Panel prior to trying to re-install it. So yes, they will need to re-set your account. Give it a day or so. have you checked your spam?
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P3Dv5.3, press F9 = 30 fps, press F11 = 4 fps. Why?
Ray f9 is the VC viewpoint, f11 is the external view of the aircraft. Matt - its a bit difficult to say on the information provided, but broadly speaking, something is creating extra strain on your video card when in f11, but I'm sure you've worked that out. I have only seen this at busy airports where there is a lot of AI in the background, then if I spin the viewpoint around so an empty runway is in the background, the FPS increases. Perhaps you could name the airport and aircraft and someone may be able to replicate the issue or otherwise?
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My 2026 World Tour costing 3/4 of a million pounds.
Nice one Ray, yes I seem to be on a perpetual tour as well, rather than ad-hoc flights. I must give Radar Contact a go. cheers Ian
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SODE in P3D v6
Thanks Ray, some success. After some tweaking it became apparent that SODE was now working fine on P3Dv6, however not at the airport I use for a lot of testing, Imaginesim WSSS. However, i have now fixed the problem and have jetways at WSSS. For the benefit of others, I located the SODE/xml folder and created duplicates of the files, ImagineSim_WSSS2_PD5_GP.xml & ImagineSim_WSSS2_PD5_Stands.xml and renamed the copies ImagineSim_WSSS2_PD6_GP.xml & ImagineSim_WSSS2_PD6_Stands.xml Within those new files, I adjusted every <TargetSim ID="P3Dv5" entry to <TargetSim ID="P3Dv6" for each gate. Job done. Ian
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Anyone know about AI aircraft?
Sounds like the Windows 24H2 update which created a number of issues for certain aircraft, notably TDS and Aerosoft products. Again, it was the wings that were affected.
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SODE in P3D v6
Hi Ray When I try and run a second install, I am basically prompted to run a repair or replacement of the existing instal in C:\Program Files (x86)\12bPilot\SODE . It doesn't seem to give the option for a second install. I've re-ran everything, SODE is working fine in v5 but no jetways in v6, nor the red X, just nothing. I've checked the add-ons.cfg in v5 it states [Package.0] PATH=C:\Program Files (x86)\12bPilot\SODE\P3Dv5 TITLE=SODE ACTIVE=true REQUIRED=false and v6 it states [Package.0] PATH=C:\Program Files (x86)\12bPilot\SODE\P3Dv6 TITLE=SODE ACTIVE=true REQUIRED=false In those respective folders there are identical .xml files apart from <AddOn.Description>SimObject Display Engine P3Dv5 (c) 12bPilot</AddOn.Description> <AddOn.Component> <Category>EXE</Category> <Path>..\SimObjectDisplayEngine.exe</Path> <CommandLine>P3Dv5</CommandLine> <AddOn.Description>SimObject Display Engine P3Dv6 (c) 12bPilot</AddOn.Description> <AddOn.Component> <Category>EXE</Category> <Path>..\SimObjectDisplayEngine.exe</Path> <CommandLine>P3Dv6</CommandLine> and and in the UI both are shown as "registered" and "active" so they appear a complete mirror install but one works and the other doesn't. Interestingly, I checked the logs as you suggested , the start states the same for both, notably "Targetting platform [P3Dv5]" I suspect that is the issue, just need to work out how to change the "targetting platform" for P3Dv6 [18:55:00.665] INFO : SODE Version '1.8.0' [18:55:00.665] INFO : Targetting Platform [P3Dv5] [18:55:00.673] DEBUG SODE.SETTINGS : All Settings successfully read. [18:55:00.673] DEBUG SODE.SETTINGS : Current Settings (1) -> SoundEngine=1; WatchDog=0; SecMenuHotKey=NONE [18:55:00.673] DEBUG SODE.SETTINGS : Current Settings (2) -> UserJetwaySound=1; PrimaryHotKey=1 [18:55:00.673] DEBUG SODE.SETTINGS : Current Settings (3) -> AircraftStateTriggeredAutoDockingEnable=1 [18:55:00.673] DEBUG SODE.SETTINGS : Current Settings (4) -> AIDetection=1; AIJetwaySound=0 any advice would be appreciated. cheers Ian
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SODE in P3D v6
Sorry, quick update, I've just realised that I had SODE v1.8 installed, it must have snuck in with an airport install or something. Anyway, that simplifies my question and I have adjusted the topic title - any tips for getting SODE working in P3Dv6? It appears in my addons.cfg and I have registered and activated it on the SODE interface, but no jetways are appearing, any ideas? thanks
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SODE in P3D v6
Hi Just wondering if anyone has a solution for running SODE in both P3Dv5 & 6 on the same computer? I have SODE v1.7 installed currently, working fine for P3D v5. However I can't see any jetways in P3Dv6 after activating SODE. The latest online conversation I can find suggests SODE v1.8 is required for P3Dv6, but I have read it caused problems in P3Dv5. However when I try and install SODE v1.8 it seeks to over-ride v 1.7. In summary how can I have both SODE versions installed and applied to the effective P3D platforms? cheers
Ian S
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