May 27, 20188 yr as much as I like the skyforce models and textures, again today whilst on an approach to Wellington using default scenery and AS4 running the wx, P3d dropped from a locked 30 FPS to 5FPS.... because of the weather, clearing all clouds with the FSUIPC hotkey restored order. Was hoping that after this update the textures wouldnt have been so heavy on FPS, I am a home cockpit user so P3d is just rendering the outside world. I dont get this if I use ASCA cloud textures with skyforce models...grrrr
May 28, 20188 yr 12 hours ago, kand said: P3d dropped from a locked 30 FPS to 5FPS.... My drops in framerate weren't that dramatic, but also I noticed absolutely a significant drop. I removed ASCA after the RSF update, but I'm not sure if that was a good decision. Edited May 28, 20188 yr by Egbert Drenth Location: Vleuten, The Netherlands, 17.3dme SPL 108.40 | Simulator: FS2024 System: AMD 7800X3D - Gigabyte X670 - RTX 4090 - 64GB DDR5 - 2 x 2TB SSD - 32" 1440p Display - Windows 11 Pro
May 28, 20188 yr Same here, with REX TD & Softclouds, I always used the lowest possible cloud resolution. I also used the lowest resolution with REX Skyforce, after the last hotfix, I tried the HD (2048x2048) variant and no, no joy. The impact is to big, I am going back to the lowest resolution again. And yes, I know that the problem is most probably due to my 4xSSAA setup... Greetings, Chris AMD Ryzen 7 9800X3D, 2x32GB DDR5 6000MT/s RAM, MSI RTX 4090 Ventus 3X, Windows 11 Home, MSFS2024
May 31, 20188 yr On 5/28/2018 at 12:42 PM, Egbert Drenth said: My drops in framerate weren't that dramatic, but also I noticed absolutely a significant drop. I removed ASCA after the RSF update, but I'm not sure if that was a good decision. I'm back to the ASP4 / ASCA combo prefer performance over anything else at this point in the virtual skies Edited May 31, 20188 yr by awf André
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