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jabloomf1230

RTX video cards and P3d 3D tees

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Has anyone checked to see if performance has improved enough with either an RTX2080 or an RTX 2080 TI to allow use of Speedtrees? 3D trees look so much more realistic (other than some of them are that odd electric green color) in P3d4 and DCS World. It's a shame that they drag down performance in P3d4.

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I haven't checked, but I will … it's the lack of density (even at max) of SpeedTrees is the only reason I went back to X trees.

Cheers, Rob.

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During my testing, I accidentally left speed trees on a couple of times. If my memory is correct it didn't make a difference to the frame rate. I'll check again.


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But what about tees?:ohmy:

Thanks Rob. The 3D trees only slow things down for me if I use the maximum setting for tree density. I thought I read somewhere a while back that processing of vegetation autogen had been offloaded to the GPU. But maybe that's just the billboard trees.

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1 hour ago, HiFlyer said:

During my testing, I accidentally left speed trees on a couple of times. If my memory is correct it didn't make a difference to the frame rate. I'll check again.

Thanks. See my post to Rob.

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2 hours ago, Rob Ainscough said:

it's the lack of density (even at max) of SpeedTrees

Maybe LM could make the tree densities equivalent in the next revision.

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It is not only the lack of density, but also the strange colours. With the FTX TreesHD, variation in colours and types is simply better to me.


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I've found that the weird Speedtrees color can be toned down a bit by ticking "receive shadows" for them. It helps but it still doesn't explain why these textures look so strange in P3d4.

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On 10/11/2018 at 7:12 PM, Rob Ainscough said:

I haven't checked, but I will … it's the lack of density (even at max) of SpeedTrees is the only reason I went back to X trees.

Cheers, Rob.

Well, I had to ask. :wink: Does 4.4 allow one to increase further the maximum density of Speedtrees or is the maximum allowable density still scaled back from the value used for the billboard trees?

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I can't imagine anyone using the speed tress, IMO I think they look bloody awful! I am very happy with Orbx 3D trees.


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I don't use them. I was only asking. However, as others have pointed out before, if the Speedtrees (SimObjects) are set to receive shadows in the P3d options, the electric green textures are somewhat muted. 

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