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Beta 3.4 - Aircraft selection screen P3D4.3

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I just installed Beta 3.4. I haven't had time to do any in-flight testing yet. One curious thing I noted: When opening the aircraft selection screen in P3D4.3, the rotating image of the Falcon is now positioned near the top of the preview window, instead of in the center as usual. It seems to load and initialize with no problems however.

Jim Barrett

Jim Barrett

Licensed Airframe & Powerplant Mechanic, Avionics, Electrical & Air Data Systems Specialist. Qualified on: Falcon 900, CRJ-200, Dornier 328-100, Hawker 850XP and 1000, Lear 35, 45, 55 and 60, Gulfstream IV and 550, Embraer 135, Beech Premiere and 400A, MD-80.

Does it taxi any easier? That's the only thing that I have a problem with. I have to practically use takeoff thrust to taxi (not really, but it just seems so).

I've even grown to like the trim sound. 😊

Robert Yunque

PilotEdge Ratings =   CAT-11 (2016-09-13)  I-11 (2016-10-23)  V-3 (2016-08-01)

fslabs_banner.png

  • Author
16 minutes ago, signmanbob said:

Does it taxi any easier? That's the only thing that I have a problem with. I have to practically use takeoff thrust to taxi (not really, but it just seems so).

I've even grown to like the trim sound. 😊

At the moment, taxi thrust requirements appear to be the same. Since the aircraft is undergoing continuous fine-tuning, perhaps that will be looked at.

Other than the misplaced preview image, Beta 3.4 appears to work well. Still haven’t had a chance to take it aloft yet. Maybe later today after some family holiday events wind down...

Jim Barrett

Licensed Airframe & Powerplant Mechanic, Avionics, Electrical & Air Data Systems Specialist. Qualified on: Falcon 900, CRJ-200, Dornier 328-100, Hawker 850XP and 1000, Lear 35, 45, 55 and 60, Gulfstream IV and 550, Embraer 135, Beech Premiere and 400A, MD-80.

  • Moderator

Took a two hour flight today and everything went as expected. Looking really good!

 

Vic

 

RIG#1 - I9 14900K MSI Pro z790 RTX 5070Ti
40" 4K Monitor 3840x2160 

  • Author
9 hours ago, JRBarrett said:

At the moment, taxi thrust requirements appear to be the same. Since the aircraft is undergoing continuous fine-tuning, perhaps that will be looked at.

After a couple of flights with 3.4, taxi performance does seem a bit better. I just completed a 2 hour flight, landing with 9000 pounds of fuel and a gross weight of 29,000 pounds. After exiting the runway, I was able to maintain a taxi speed of about 10 knots with the thrust levers at idle.

Jim Barrett

Licensed Airframe & Powerplant Mechanic, Avionics, Electrical & Air Data Systems Specialist. Qualified on: Falcon 900, CRJ-200, Dornier 328-100, Hawker 850XP and 1000, Lear 35, 45, 55 and 60, Gulfstream IV and 550, Embraer 135, Beech Premiere and 400A, MD-80.

13 hours ago, JRBarrett said:

When opening the aircraft selection screen in P3D4.3, the rotating image of the Falcon is now positioned near the top of the preview window, instead of in the center as usual. 

This usually happens if an airplane has been designed for FSX and it just copied over to P3D. 

  • Author
11 minutes ago, FDEdev said:

This usually happens if an airplane has been designed for FSX and it just copied over to P3D. 

This just started with the latest beta release.

Jim Barrett

Licensed Airframe & Powerplant Mechanic, Avionics, Electrical & Air Data Systems Specialist. Qualified on: Falcon 900, CRJ-200, Dornier 328-100, Hawker 850XP and 1000, Lear 35, 45, 55 and 60, Gulfstream IV and 550, Embraer 135, Beech Premiere and 400A, MD-80.

  • Commercial Member
11 hours ago, JRBarrett said:

At the moment, taxi thrust requirements appear to be the same. Since the aircraft is undergoing continuous fine-tuning, perhaps that will be looked at.

Other than the misplaced preview image, Beta 3.4 appears to work well. Still haven’t had a chance to take it aloft yet. Maybe later today after some family holiday events wind down...

We started a topic about taxi thrust or known as ground friction. FUIPC stopped supporting a fix using FUIPC5. So there is no fix i know of now. This is a known bug for flight sim. I started a topic on out FB group and so far they say the taxi power level is correct. 

 

  • Commercial Member
2 hours ago, FDEdev said:

This usually happens if an airplane has been designed for FSX and it just copied over to P3D. 

Exactly. And that is what we are doing since we have so many updates to go through. I do have a scene that can be used for P3D V4 only and it auto adjusts the position is the display screen. So i have to manually change the values which i have written on my desk. And with all the beta updates i forgot to do that each time. Thanks for the reminder.

Also i find no reason to use our P3D V4 scene just for the dynamic reflection which i find looks no better than our custom reflection. It very hard to see the building your next to or any object most of the time and you just see low quality mountains from the distance.

Edited by Flysimware

42 minutes ago, Flysimware said:

We started a topic about taxi thrust or known as ground friction. FUIPC stopped supporting a fix using FUIPC5. So there is no fix i know of now. This is a known bug for flight sim. I started a topic on out FB group and so far they say the taxi power level is correct. 

This is kind of weird since Jim reported that she's now keeping the speed at idle thrust?

On 11/24/2018 at 1:36 AM, Flysimware said:

We started a topic about taxi thrust or known as ground friction. FUIPC stopped supporting a fix using FUIPC5. So there is no fix i know of now. This is a known bug for flight sim. I started a topic on out FB group and so far they say the taxi power level is correct. 

 

PMDG, FSLabs or Majestic doesn't require or even recommend FSUIPC, but they have no problem taxing. I believe that this reasoning is out-of-date and doesn't really apply anymore.  Developers are just so much better now and can make their aircraft taxi to real world specs without outside help from FSUIPC. 

A real-world Airbus pilot posted once that the A320 requires very little thrust to get moving and will stay taxing without moving the thrust levers.  That is exactly how the FSLabs' Airbus will taxi.

Anyway, this is all irrelevant since the Falcon 50 is taxing perfectly now anyway.  Since I found out that some of these corporate jets taxi at higher speeds, I have had no problems taxing this beautiful and addictive Falcon 50. I was trying to taxi it like an airliner, and it is just not the same animal.

I had read on some airport charts that they didn't want airliners increasing their thrust to more than 40% while taxing, and the Falcon 50 won't even start moving until you reach 40%.  That is what was confusing me.

 

Robert Yunque

PilotEdge Ratings =   CAT-11 (2016-09-13)  I-11 (2016-10-23)  V-3 (2016-08-01)

fslabs_banner.png

On 11/24/2018 at 1:40 AM, Flysimware said:

Also i find no reason to use our P3D V4 scene just for the dynamic reflection which i find looks no better than our custom reflection. It very hard to see the building your next to or any object most of the time and you just see low quality mountains from the distance.

I would love to see the skin on this Falcon be a lot shinier. Anyone having this aircraft in their hanger would want to keep it polished. 😊

Robert Yunque

PilotEdge Ratings =   CAT-11 (2016-09-13)  I-11 (2016-10-23)  V-3 (2016-08-01)

fslabs_banner.png

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