January 4, 20197 yr Running P3D V4.4 - when I inject street traffic from P3D is also appears on the tarmak of all airports. I'm using various addon airports w/ Obix Global and Vector - I have run the airport elevation correction program. Any thoughts? Edited January 4, 20197 yr by Chuck Steinmetz Added to post Chuck Steinmetz
January 4, 20197 yr I believe there is a slider for airport traffic or something like that in settings, put that at zero. Dave Current System (Running at 4k): ASUS ROG STRIX X670E-F, Ryzen 7800X3D, RTX 5090, 55" Samsung Q80T, 64GB DDR5 6000 RAM, EVGA CLC 280mm AIO Cooler, Brunner CLS-E NG Yoke, Thrustmaster Warthog HOTAS & Stick, Thrustmaster TCA Quadrant & Add-on, VirtualFly Ruddo+, TQ6+ and Yoko+, GoFlight MCP-PRO and EFIS, Skalarki FCU and MCDU
January 4, 20197 yr Author Thanks - I can, but if I do that all traffic disappears. I should be more clear - I would like to have some traffic on the streets/highways as it adds some realism - but I just don't want it on the tarmak of the airports. Thanks. Chuck Steinmetz
January 4, 20197 yr Commercial Member 1 hour ago, Chuck Steinmetz said: Thanks - I can, but if I do that all traffic disappears. I should be more clear - I would like to have some traffic on the streets/highways as it adds some realism - but I just don't want it on the tarmak of the airports. Thanks. I have never seen, or heard of this being reported under FSX or P3D. I would imagine one of your addon installations screwed something up. Dave Hodges System Specs: I9-13900KF, NVIDIA 4070TI, Quest 3, Multiple Displays, Lots of TERRIFIC friends, 3 cats, and a wonderfully stubborn wife.
January 5, 20197 yr Author Thanks - wonder if it is GSX as that plays w/ the tarmak area - I'll do some investigating. Chuck Steinmetz
January 5, 20197 yr As Dave stated, If its a third party add-on its airport background polygon is either missing or has the wrong exclusions.
January 5, 20197 yr Author Sounds good- would you be able to point me to a thread that goes into more detail about how I might dig into it? Thank you so much! Chuck Steinmetz
January 5, 20197 yr Which airport and which developer? You need to search with the Windows file explorer to find all files with that ICAO code. Start with the sim's top folder. For example. Search for: *KLAX* Check for any BGL files that have CVX in the name. Do you have none, one or more than one? Search other relevant folders where airport files might be stored.
January 5, 20197 yr Author Thx - at first I thought it was all airports but I'm testing w/ KSEA right now and it's fine - so I'll do some digging. Would it make sense to a) narrow down the developer b) reinstall those airports - or should do I find the BGL files and delete? Will they rebuild when loaded? Chuck Steinmetz
January 5, 20197 yr I would fix them as you find ones that have problems. Chances are that most airports are okay.
January 6, 20197 yr Here's an idea from a FSX (not P3D) user: A few weeks around I was messing around with UTX (Ultimate Terrain X) settings. After I selected the option to allow road traffic in side roads (not just highways), auto traffic popped up in the tarmac in a major airport... I think it was KLGA. It didn't happen in other airports when I was using but I only tested a few. I know for sure that airport was not modified by me. Sim: Prepar3D 5.2 (main) and Microsoft Flight Simulator (2020), CH Eclipse Yoke, Thrustmaster Airbus TCA Side Stick, CH Pro Throttle, CH Pro Pedals, Saitek Cessna trim wheel, TrackIR 5, SPAD.neXt running 3 Saitek Logitech panels, ButtKicker Gamer 2, Razer Naga Chroma gaming mouse System: Intel i5-10600K CPU @ 4.10 GHz, Nvidia GeForce RTX 2080 Ti, 64GB DDR4 RAM @ 4200 MHz, ASRock Z490M Pro4, 2TB Intel NVMe SSD 660p, 3 monitors
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