January 12, 20197 yr Hi everyone, just a heads-up - we are FINAL! https://developer.x-plane.com/2019/01/x-plane-11-30-is-final/ with the release notes here: https://www.x-plane.com/kb/x-plane-11-30-release-notes/ Have fun and happy landings, Jan
January 12, 20197 yr So I see Jan, Thanks, PS Tell Tom, congratulations on his NASA appointment, and ask them nicely to consider making Pluto a planet again 🙂 Jude BradleyBeech Baron: Uh, Tower, verify you want me to taxi in front of the 747?ATC: Yeah, it's OK. He's not hungry. X-Plane 12 and MSFS2020 🙂 System specs: Windows 11 Pro 64-bit, Ubuntu Linux 20.04 i7-13700KF Gigabyte Z790 RTX-4060-Ti , 32GB RAM 1X 2TB M2 for X-Plane 12, 1x256GB SSD for OS. 1TB drive MSFS2020
January 12, 20197 yr Updated last night everything ok for now, no noticeable fps drop but indeed more vram usage as some reported and said is for future Vulcan implementation. Alexander Colka
January 12, 20197 yr Is there a master compatibility list for addons somewhere? Edited January 12, 20197 yr by regis9 Dave Current System (Running at 4k): ASUS ROG STRIX X670E-F, Ryzen 7800X3D, RTX 5090, 55" Samsung Q80T, 64GB DDR5 6000 RAM, EVGA CLC 280mm AIO Cooler, Brunner CLS-E NG Yoke, Thrustmaster Warthog HOTAS & Stick, Thrustmaster TCA Quadrant & Add-on, VirtualFly Ruddo+, TQ6+ and Yoko+, GoFlight MCP-PRO and EFIS, Skalarki FCU and MCDU
January 12, 20197 yr Author 33 minutes ago, regis9 said: Is there a master compatibility list for addons somewhere? There isn´t even a list for addons - let alone one that lists compatibility 😂 But since it is Laminar´s stance to maintain compatibility within major version runs (i.e. everything 11.xx) I would assume that they all work. At least I haven´t heard of any compatibility issues - and part of the reason for the lenghty beta run was for developers to test their addons to ASSURE compatibility. If they haven´t reported any problems to Laminar - and their users neither, then the addon is either compatible or not in use anymore/unsupported. Cheers, Jan
January 12, 20197 yr Is there really such a thing as Xplane "Final". Not in my life so far anyway. 😉 Edited January 12, 20197 yr by Adrian123
January 12, 20197 yr 2 hours ago, Adrian123 said: Is there really such a thing as Xplane "Final". Not in my life so far anyway. 😉 True, but at least we have these milestones for major changes and additions, so add-on developers know when to update their products that might be affected. It's easier on them than tracking every change as a constant moving target. For example, it seems like I've been waiting forever for an updated Carenado v11 PC-12 that has some issues. It's been updated internally at Carenado to fix some of their own bugs, and also adapt to changes Austin has made in the engine and flight modeling for 11.30. But they've been holding off the release until 11.30 went final. I guess the next big milestone release (1.4?) could be Vulkan and Metal, maybe in the Spring or Summer? X-Plane and Microsoft Flight Simulator on Windows 10 i7 6700 4.0 GHz, 32 GB RAM, GTX 1660 ti, 1920x1200 monitor
January 12, 20197 yr 12 hours ago, Janov said: Hi everyone, just a heads-up - we are FINAL! https://developer.x-plane.com/2019/01/x-plane-11-30-is-final/ with the release notes here: https://www.x-plane.com/kb/x-plane-11-30-release-notes/ Have fun and happy landings, Jan Kudos to Xplane and the beta testers for this release! It is a fine release with many bug fixes, fps improvements, flight model improvements and of course the particle system. John
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