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Landing Light 'Triangle' in FSX?

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>When I tried FU2 my clouds were solid white blocks in the sky>and the sky itself was made up of several solid bands of>purple in different colours.>>Hardly as good as even FS2000.Strange, my sky and clouds were great, especially by FU3. I know that only had a couple of areas but clouds shouldn't be affected by that.

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>>It is said before, that the only light sources in FSX will>be>>the Sun and Moon, therefore real-time light rendering will>not>>be used for aircrafts.>>It is also said before, that the lighting in FSX will be>>"improved".>>>>It makes you wonder. :-) >>With only two hardware rendered light sources in FSX, why is>it possible to configure for eight (see pic):>>http://fengzhudesign.com/fs2004/fsx_e3_03.JPGUmm...Actually there have always been multiple hardware light sources in the engine (since CFS 2.0). that's where you get things like the virtual cockpit light, and strobe lights (which light up the aircrat), and such.Cheers,jason

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