February 10, 200620 yr A plane won't crash from the windscreen being out, there would be no need to smash a window out.
February 10, 200620 yr I have had the biggest dose of reality you could ever want. A mooney I had 200 hrs in crashed into a hill in cloud at a GS of 160 kts.It was flown by one of my best friends a Guy called Melvyn Roe.I was a pall bearer at his funeral and the coffin was a concrete coffin there was so little of him left.Real flying is a very unforgiving occupation and glorifying crashes im afraid doesnt do it for me.Its you who needs a dose of reality!!!PeterPeter-If you read carefully I said to an extent. Im not saying that I want a crash glorified by human remains scattered all over the side of a hill. What im saying is it would be nice to see a realistic version of what could happen if something goes wrong or proper procedures are not followed. In other words realistic aircraft damage wich may or may not include a crash. I know what reality is and that is a crash if something unfortunate happens. Not the words crash on the bottom of the screen. Sorry for your loss of a friend but again this is just a simulator / game. In the end everyone is going to have their own opinion on this topic. Jason
February 10, 200620 yr I have had the biggest dose of reality you could ever want. A mooney I had 200 hrs in crashed into a hill in cloud at a GS of 160 kts.It was flown by one of my best friends a Guy called Melvyn Roe.I was a pall bearer at his funeral and the coffin was a concrete coffin there was so little of him left.Real flying is a very unforgiving occupation and glorifying crashes im afraid doesnt do it for me.Its you who needs a dose of reality!!!PeterPeter-If you read carefully I said to an extent. Im not saying that I want a crash glorified by human remains scattered all over the side of a hill. What im saying is it would be nice to see a realistic version of what could happen if something goes wrong or proper procedures are not followed. In other words realistic aircraft damage wich may or may not include a crash.I know what reality is and that is a crash if something unfortunate happens. Not the words crash on the bottom of the screen. Sorry for your loss of a friend but again this is just a simulator / game. In the end everyone is going to have their own opinion on this topic.Jason
February 10, 200620 yr Hi ChrisThis is a good point. At the moment we only have a crash / no crash situation, but as you say real life is more complex, ie it's relatively easy to destroy your nose wheel in a C172. I don't need this visualised, but it would be great if the collision model would be that sophisticated that it could give me a report after a landing and tell me if the plane is still intact, or if the plane needs to go into maintenance - and what parts are affected.Cheers,Christian
February 10, 200620 yr >I am curious. If you had an electric failure, why would you have even attempted to land with flaps? Imagine having an out of sync flaps... Thats a lot worse... Couldn't you land without flaps? BTW..what aircraft was it? Hmmmm.....
February 10, 200620 yr "giving you the chance to take evasive actions and either attempt a landing"A belly landing should be possible in FSX... That's a very real occurrence that happened not too long ago at KSFO with a 727...
February 10, 200620 yr >Peter-If you read carefully I said to an extent. Im not saying that I want a crash glorified by human remains scattered all over the side of a hill. What im saying is it would be nice to see a realistic version of what could happen if something goes wrong or proper procedures are not followed. In other words realistic aircraft damage wich may or may not include a crash.I know what reality is and that is a crash if something unfortunate happens. Not the words crash on the bottom of the screen. Sorry for your loss of a friend but again this is just a simulator / game. In the end everyone is going to have their own opinion on this topic.If I crashed a 747, it would be nice to see a better representation of that. If I run into a building it would be nice to see damage both on the plane and the building. A fatal dive in a 737 from say 27,000ft should leave nothing but a hole in the ground.
February 10, 200620 yr I would like to make it clear that I too am not against certain damage models, including fire on engines, collapsed gear and the like, what I have an issue with is building explosions, ground explosions etc or air to air explosions. We can argue till the cows come home but logically no pilot flying an aircraft would be able to see himself hitting a building and exploding. ...............Randy J. Smith................A PROUD MEMBER OF THE PMDG BETA TEAM[h4]Evolution is a process that results in heritable changes in a population spread over many generations[/h4] Randy J Smith
February 10, 200620 yr Actually it wouldn't be a stretch to actually see a collapsed gear in FSX if one landed the plane too hard. Randy said it best above... Some models like the PSS 777 actually show damage to some degree. FS9 does model damage but the add-on aircraft in question must have various types of damage programmed into the model (breaking wings, gear locked in position, etc). FS2020 Alienware Aurora R11 10th Gen Intel Core i7 10700F - Windows 11 Home 32GB Ram NVIDIA GeForce RTX 4070 Ti Super OC 16GB - Pimax Crystal Light VR
February 10, 200620 yr >> I would like to make it clear that I too am not against>certain damage models, including fire on engines, collapsed>gear and the like, what I have an issue with is building>explosions, ground explosions etc or air to air explosions. >As to engine fires, many of us in the experimental/homebuilt group, knew a pilot through an internet forum over the years, that went through a catastrophic engine failure, that caught fire and eventually burned through the stainless steel firewall. Like those on 9/11, with intense heat, and no chute, he jumped out about 300' up.The year before moving into my home which is near an airport, a rather new Commander 114 went up for a few times around the pattern after being washed. An exhaust fitting failed which started an engine compartment fire. The pilot tried to make it back to the airport, but finally dove into a dirt pile next to a new home foundation when he realized that he could only glide into a subdivision. This was across the street and two houses down from where I now live.I guess I don't see the need for simulated engine fires either. Rather than thinking, "that looks neat", I'm thinking along the lines of what these two guys were thinking.L.Adamson
February 11, 200620 yr >>>>Dont understand your bird hole and open door theory ;-)>>Peter>So If I have a gaping hole, Its like flying cup against the wind. what do you think is going to happen?Its like in a Tornado, if a window breaks,, you better have a door or a window for that air to go through otherwise its going to take the roof to improve your odds.To convert your aircraft (a 172) into an open cockpit plane, you would need that incoming air to pass through. If you don't, you are going to stall. Were do you think all that on coming air is gonna go and what do you think its going to do to he aerodynamics of that aircraft? I doubt if you firewall the throttle, it would be sufficient to fight that drag. Unless, you are flying a jet.You are now flying a bucket with the mouth of the bucket in the front.No?:)Manny Manny Beta tester for SIMStarter
February 11, 200620 yr LarryAll I would add here is that in more complex aircraft you do have engine fire extinguishers. It is part of the training to identify an engine fire from a combustable fluid, to stop the supply and to extinguish the fire which then usually results in shutting down the offending engine.If its an electrical induced fire or smoke he can don oxygen masks and cut off the electrical supply to the offending unit.I am not against that.a simple single doesnt have such a choice. The Pilot can shut down the fuel supply and hence end up as a glider to a forced landing or shut down the electrics in an electrical fire.If the fire has then become self generating his only other option is to dive the aircraft and attempt to blow it out or to force land and evacuate the aircraft as fast as possible.It is the point where the battle is lost and the resulting crash or fireball that I am against modelling.Peter
February 11, 200620 yr Okay, an animated engine fire out on the wing, and simulating the use of proper fuel controls and fire suppression switches, will be fine.I can go along with that...Actually, I've enjoyed using military combat simulations over the years, including amimations of aircraft on fire, etc. But maybe because......it's the other guy.L.Adamson
February 11, 200620 yr Actually-according to aopa a bird stike in a GA aircraft "Bird strikes, while not considered a big issue for light general aviation aircraft" but for jets-"Jets have a much bigger problem. An impact at 600 mph results in a force of more than 35 tons".So sounds like the opposite situation.....better to be in a GA aircraft than a jet(I wouldn't know).Check the article here:http://www.aopa.org/asf/publications/inst_...fm?article=3712This video supposedly shows a bird strike on a jet-you can read the news story next to it:(sorry link doesn't work but do a google search on it!)I also saw the US airforce reports 2600 strikes a year.Another vote for birds in the next version of FS! :-)As far as open doors-I've had one pop on my old Debonair (bonanza) and 2x in a Piper arrow-was really a non event. My dentist had one pop in his Baron and said likewise-I know some aircraft are more effected, but I always get the impression it is more the over reaction of some pilots that gets them in trouble.http://mywebpages.comcast.net/geofa/pages/rxp-pilot.jpg Geofa WANTED DEAD OR ALIVE-the best Flight Sim!
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