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Guest jboweruk

***Updated Screenshot !!***

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Guest pixelpoke_from_MSFT

>Check out the picture from the official FSX website>>http://www.microsoft.com/games/pc/flightsimulatorx.aspx >>Look at the "Wet" concrete shot......>>Remeber that overwhelming SHINE ? Well it's gone !!! Now it>looks really WET and realistic !!!! Great !As a previous poster pointed out... it's the same time of day and location as the other shot-- just turned away from the sun light source.

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Check out the tarmac detail in the first shot in the upper left hand corner. With that kind of detail, I think we will get a much better perspective of how fast we are going when on the ground.Very Nice!KUDOs FSX team!!RH

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Guest nels

Does anyone else think that the engine closest to us in that shot looks wet too? An over polished sheen. You can see clearly the contrast between the bottom (shadow) and the top of the engine gleaming to the light source as per wet conditions on any metal object.

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Sorry, but that shot while looking better than FS9 doesn't look as realistic as most would like. Certainly, with no breaks in the clouds and rain falling you shouldn't be seeing that bright 'reflection' on the ground. Though I'm hoping that its only because it was late alpha/early betas, where they haven't worked on weather & cloud effects yet. Because the clouds really would be blocking that 'shine' from showing up. I wouldn't be surprised if in the version the screenshot was taken from still was showing a huge shadow for the 747 on a cloudy & rainy day. You wouldn't see it in that shot since you can see ground past the front of the wing.I'm hopeful, but not worried yet. If screenshots come October or so still look that, then I'm worry and be disappointed.

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Guest GabrielR

On the other hand, I think that in terms of object and environment lightning this shot shows a step ahead and in the right direction. All those guys that say: "I will be dissappointed" will be running to get the DVD (s) the same day FSX will hit the markets... so obvious...

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Guest pixelpoke_from_MSFT

>Sorry, but that shot while looking better than FS9 doesn't>look as realistic as most would like. Certainly, with no>breaks in the clouds and rain falling you shouldn't be seeing>that bright 'reflection' on the ground. Though I'm hoping that>its only because it was late alpha/early betas, where they>haven't worked on weather & cloud effects yet. Because the>clouds really would be blocking that 'shine' from showing up.>I wouldn't be surprised if in the version the screenshot was>taken from still was showing a huge shadow for the 747 on a>cloudy & rainy day. You wouldn't see it in that shot since you>can see ground past the front of the wing.>>I'm hopeful, but not worried yet. If screenshots come October>or so still look that, then I'm worry and be disappointed. >>Bob,I know that it's a bad idea to argue with customers, but I'm going to do a little of it anyway. :)Let me put up a bit of a disclaimer:You and every single other customer is entitled to your opinion on every aspect of what we do. You've got every right to like, love, and or hate the things we do in each version of Flight Simulator.I realize and recognize that you can't convince someone that they like something that they just plain don't like, and I aint gonna try.Anyway, allow me to respond. :)To set your expectations: What you've seen in the released screens as far as the "wet" surface effect is effectively what we're going to ship. You

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FjorkoBig thanks for pointing out that shot. I saw the thumbnails and didn't bother looking, as i thought it was the 'same old' B747 shot.!That NEW pic really wets my appetite for the next version (pardon the pun) ;-)Excellent work by the MS TeamStevePS, I assume the aircraft will be reflected on the tarmac as well, and not just distant scenery.?

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Like most things flight simulator wise there are always compromises to be considered. The real question I believe here is would most want the new edition of wet rwys or like we have in FS9? Of course we already know the answer to this question. The way I see it it's a starting point that needs to be in the next version, as time progresses so will the modelling technics used so please give us what you have so far Jason =P...............Randy J. Smith................A PROUD MEMBER OF THE PMDG BETA TEAM[h4]Evolution is a process that results in heritable changes in a population spread over many generations[/h4]

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Guest JSPuonti

Jason, can you comment on how uniformly you reflect the surroundings on a wet surface?For example, if it's raining and pouring will every virtual inch of a runway uniformly reflect the sky, or do you use a "blotched" alpha texture (or some other method - I'm not a game developer :) ) to vary the amount of reflection on the surface and simulate the fact that water pools instead of "sticking" uniformly to the surface?Something like this quick'n dirty example:http://www.puonti.net/stuff/reflectiondemo.jpg

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I remember an AVSIM article covering Microsft's presentation at the AVSIM conference last year. In that article there was a small movie showing off very nice specular and "sun glow" effects. One scene showed an asphalt runway with "puddles" of water on it. There was no such shot for icing conditions but, obviously, they've got the technique to do it. The movie also introduced a new kind of good looking sun reflections from bodies of water (creeks, rivers etc) in the terrain. As I fly in real life, seeing the sun "wander the watery surfaces" below is one thing I really enjoy as it contributes to the sensation of speed. The fact that none of these effects have been presented in the "official announcements" of January, makes me a bit worried they've decided to drop it for whatever reason (performance?).I looked around for the article in the AVSIM archive but I couldn't find it. Did anyone do a "save as..." ?

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It just looks like a very wet morning or afternoon where the rain is coming down so quickly that it has not has time to drain and/or evaporate.Compared to what we get around here (Atlanta, GA USA) after a heavy summer rain, I'd have to say the picture is actually slightly under-reflective.Again, though, the detail on the tarmac is super. The water reflectons are great as well. I hope the runways are similar in detail. I'd like to see the grass on the sides of the runway too, what it looks light now, compared to FS9. I am sure there are similar improvements all around. I bet the highly detailed airports are going to knock our socks off. I get the feeling that's one of the things they are working on now. I bet when you combine tarmac detail that we see, with the new and improved 3D airport details, we will really be able to get a better perspective of how fast we are moving on the taxiway or runway. What do you guys think?RH

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The wet runway effects are good. I've seen the sun shining through the clouds so brightly that it looks like that :)Good effort, FS Team :)---------------------------------------"If it doesn't have a VC, I won't be flying it http://img.photobucket.com/albums/v615/DarrenA300/smug.gif" ... hang on a minute .... http://img.photobucket.com/albums/v615/DarrenA300/unsure.gif ... that is too restrictive! Most flight simulator planes don't have a fully functional VC .... I'm happy to fly non-VC planes such as the brilliant iFDG range, Samdim's fantastic aircraft, POSKY's wonderful planes, and many many others! I'm the richer for it :).

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Guest tmloser

Oh man, oh man, oh man... These shots are AWESOME!!! And I have to wait till the end of the year!!!I'm DEFINITELY will start to save ALL my money for a new computer because I REALLY want to see FS X in all it's glory!!! (BTW I will wait with buying a new computer until Vista and FS X are released so I can really bye the hottest and fastest computer available!)

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Guest pixelpoke_from_MSFT

>I remember an AVSIM article covering Microsft's presentation>at the AVSIM conference last year. In that article there was a>small movie showing off very nice specular and "sun glow">effects. One scene showed an asphalt runway with "puddles" of>water on it. There was no such shot for icing conditions but,>obviously, they've got the technique to do it. >>The movie also introduced a new kind of good looking sun>reflections from bodies of water (creeks, rivers etc) in the>terrain. As I fly in real life, seeing the sun "wander the>watery surfaces" below is one thing I really enjoy as it>contributes to the sensation of speed. The fact that none of>these effects have been presented in the "official>announcements" of January, makes me a bit worried they've>decided to drop it for whatever reason (performance?).>>I looked around for the article in the AVSIM archive but I>couldn't find it. Did anyone do a "save as..." ?I did the visuals seen at the AVSIM conference... :)What you've seen in the screens released are the same effects. The only thing that has changed since those screens is the resolution of the normal map, which has been increased, as everyone thought it looked like an orange peel.We've never had puddles. Cheers,Jason

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>We've never had puddles. I just re-checked "puddle" in my dictionary and it seems I used the wrong word (I'm Swedish btw :-wave). When I say puddles I just mean there was a shot of a very dark runway (I think it must've been asphalt) with wet parts. I'm positive the whole surface was NOT reflective. Do I remember it wrong? Is that video (or those screenies) still available somewhere?

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Guest Rayed

Well, I am for one very happy with the screens - great job!I fully understand that for this FS generation it would be rather hard to deal with real time ambient occlusions, final gathering, lots of bounced lights and glossy/occluded reflections - because this is basically what is needed to get realistic ligthing in conditions presented on the screen (overcast with rain). Lots of that can be faked and I am sure FS team did what they could, but I don't expect unrealistic things.

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Guest Fjorko

I think people ( me included ) are just expecting too much of this release... and I fear we are in for a surprise, but that is just my opinion.I also think that MS wants us to look forward to this release, but at the same time guide us into not "expecting" too much this time around ( but again this is just my opinion and I may be wrong ).I'm sure they are working hard at this release and I'm also confident that there will be many improvements over FS9, but from what I can interpret from comments and replies from Mike and Jason, it appears that our expectations are kind of "dampened" (for the lack of a better word) as if they are trying to tell us to not get our hopes up TOO high...We'll just have to wait and see guys/girls !!

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>I think people ( me included ) are just expecting too much of>this release... and I fear we are in for a surprise, but that>is just my opinion.>Well, the problem with any forum is that most statements, when presented in pure text, may appear alot more "pronounced" than the author intended. In fact, even having read a few of my own posts, I've been struck with how crude some of them mustv'e appeared to others. We also have to realise alot of us doesn't speak English fluently which is another reason for failed nuances in posts.I certainly don't expect the next version to bring me heaven (hey, it's just a hobby) and I'll buy it, day 1, just from what's apparent in the official screenies so far. I believe the fact most of us are asking questions is because we're simply excited there will even be a new version, and we have something to look forward too. I count on the fact TDragger and Pixelpoke are seasoned forum buffs who're able to read our posts for what they are and without being put off.Cheers

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Guest PC509

It looks a lot better without the direct light to it. It looks great. I, too, am from the great Pacific Northwest (Columbia River Gorge). It rains less here that Seattle, and it still rains a lot! Even with an overcast, the wet roads can shine. With direct sunlight, it's almost blinding with the right reflection! I love going to PDX (Portland, Oregon) to watch the planes take off and land. I remember (before I was married and had kids...) waking up laying on the top of a friends car in the employee parking area close to the end of the runway with a 747 taking off. Hangover and all, it was pretty cool.

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Guest jboweruk

I'm drooling already, if on my compy it looks anywhere close to those screenies I'll be happy I think. I'm certainly planning my next computer and even if I have to spend

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