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Flight Model in FSX

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We have enough Scenery, and>good enough resolution to get credible visual feedback.>Mumbling, moving around copilots, passengers, shiny outside>views I can do without.>>Why do you spend 100 times the amount of money on aircraft>that were designed by the After market if the originals were>so good? I don

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>What planes do you have type ratings for exactly? Where did>you make your flight license? How long have you been piloting>real-world aircraft? What is the identification number on your>pilots license?Do you want to interrogate me stupid man? Maybe you should lock me a in a concrete cell with no windows first.>I definitely think the postings of other people in this thread>arguing similar to my position are proof enough.Another of your delusions I am afraid.Michael J.http://www.precisionmanuals.com/images/forum/pmdg_744F.jpghttp://sales.hifisim.com/pub-download/asv6-banner-beta.jpg

Michael J.

Hi.Your statement:>For any flight simulator to be an excellent one, its scenery that depicts the real world should be just as visually stunning and realistic as it is in the real world.

Hi poor guy,>....stupid man...delusions...What a weak admission of a very small self confidence.If your insults weren't so ridiculous, I would maybe have gotten angry. But so I just feel pity. ;-)

Hi TV,an excellent and knowlegdeable argumentation, you put my thoughs into words better than I could have done. Thanks!Panther

<

>an excellent and knowlegdeable argumentation, you put my>thoughs into words better than I could have done. Thanks!>PantherYou kinda remind me of the younger crowd of a really excited user over at the IGN forums: Eager to promote their opinions as facts, and grab every chance to get the last word as if a couple of words of cheering their fellow a really excited user mattered. Nobody gains anything else than negativity from acting like an eager-puppy-asshat.Anyway, I fired up X-plane this week, tried it out over a few days, and I must say that I ended up pretty disappointed. The "feeling" and immersion of "flying" is IMO much stronger in my fully add-on'ed FS2004 (And yes, I fly real airplanes in my spare time too :) ). What I like about MSFS is that lays down a good base of general simulation of "flying" instead of sacrifising everything (else) for just one thing. The most disappointing thing was that IMO the airplanes in X-plane felt like controlling a simulated model airplane. So much for theory... I guess I prefer immersion and the general feeling over narrow peaks of nerd-ism theory. Don't misunderstand me though, I wouldn't say no to a better flight model, I actually welcome it. I just want to retain some relativity in all of this.

>Anyway, I fired up X-plane this week, tried it out over a few>days, and I must say that I ended up pretty disappointed. The>"feeling" and immersion of "flying" is IMO much stronger in my>fully add-on'ed FS2004 (And yes, I fly real airplanes in my>spare time too :) )."Feeling" and immersion of "flying" is much stronger in my FS2004 too. Unless I shut down an engine and see what the prop does. Or unless I approach or fall below Vymc. Or unless I try an autorotation in a copter. Or unless I set up some turbulence. Or unless I try a crosswind landing. Or unless I try to land on a icy/wet runway. Or unless I look at how gauges move. Or unless...

"Society has become so fake that the truth actually bothers people".

"...hand-flying an aircraft in FS9 is simplified very, very much. In my opinion other sims ARE further developed in this field.""Hand flying" is the only way that I fly planes in flight simulators, even a big jet. That's because I want to fly "low and slow", and don't want to mess around with autopilots. I want to "feel" what the plane is like to fly at low speeds, and give myself time to enjoy the scenery as it passes by beneath me.FU3 is a wonderful simulator of "low and slow".Chris Low.

Christopher Low

AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme

UK2000 Beta Tester

Gentlemen!Don't you think this has gone far enough? It seems somewhat childish and counter-productive...and seems to have little bearing on FSX.

>"Feeling" and immersion of "flying" is much stronger in my FS2004 too. Unless I shut down an engine and see what the prop does. Or unless I approach or fall below Vymc. Or unless I try an autorotation in a copter. Or unless I set up some turbulence. Or unless I try a crosswind landing. Or unless I try to land on a icy/wet runway. Or unless I look at how gauges move. Or unless...I play with Microsoft Flight Simulator, I fly with X-Plane.

Interesting thought.. It's like in film! The brain fills in the blanks between individual images. Or like FPS, - same principle. Right, ehhr, back to FSX-dasher7

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