October 4, 20196 yr Hi to the UGCX Team, First of all, congratulations for a great and very well supported tool, I am really impressed! My question is: how can I disable the default FSX-SE tug vehicles? Alternatively, do you plan to include as an option in UGCX settings (similarly to what REX Worldwide Airports does - with some bugs - for GSX tug vehicles)? It is very annoying to see the marshal sitting in the middle of the default tug or the UGCX tug mashed-up with it. Of course one solution would be to remove all airport traffic but this is not an option for me (I like to have some anination around). Thanks and regards, Fabio
October 4, 20196 yr Commercial Member Hey fabio2111, First of all thanks!, there are new things we would like to add to it, but we are first checking if the new version will keep stable. The UGCX installer should have removed the default FSX default tugs from the airports. Something may went wrong during setup. There is a external tool that patches a FSX/P3D file that hides the default tug. I will check that tool to see what went wrong, meanwhile, could you post your FSX (SE) main directory path? and the appdata path too?, so we can compare and analyze what went wrong. Cheers, Manuel Edited October 4, 20196 yr by Manuel82
October 5, 20196 yr Author Hi Manuel, Here are the two paths you requested: C:\Program Files (x86)\Steam\steamapps\common\FSX and C:\Users\Fabio\AppData\Roaming\Microsoft\FSX Best regards, Fabio
October 5, 20196 yr Author To complement my answer: I have REX Worldwide airport installed and the software, as you probably know, updates airport vehicles with new textures. I wonder if this is causing some conflicting issues with UGCX. Thank you again for lookin into this. Fabio
October 5, 20196 yr Commercial Member I'm not sure what REX is doing, but this is how we get rid of the default tug. Run (with Admin rights) LibsModelDisablerX.exe Location: Prepar3D v4\Ultimate Ground Crew X\Res\ B. York FS2Crew Web Site / FS2Crew Facebook Page / FS2Crew Discord
October 5, 20196 yr Commercial Member 6 hours ago, fabio2111 said: To complement my answer: I have REX Worldwide airport installed and the software, as you probably know, updates airport vehicles with new textures. I wonder if this is causing some conflicting issues with UGCX. I think that the cause of the issue is pointing in this direction. Our setup patches this file: C:\Program Files (x86)\Steam\steamapps\common\FSX\Scenery\Global\vehicles_airport.bgl If REX updates that file after UGCX installation, then it might be the source of the problem, and might need our external application to patch it again. Cheers,
October 5, 20196 yr or ..... C:\Program Files (x86)\ might be a problem (write access?) Still surprised so many people keep installing in C:\Program Files (x86)\ 😲 Cheers, Luc Luc Jonckheere MSI Z97 GAMING 5 - Intel Core i7 4790K / 4.4GHz - Cooler Master Hyper TX3 EVO - Kingston HyperX Beast 16GB - Samsung 840 EVO 120GB - 2 x Western Digital Black, 2 TB MSI GeForce GTX 780 Ti Gaming - Cooler Master V1000 Windows 7 prof/ 64b - FSX sp2 - UTX eur - GEX eur - PMDG 737NGX
October 5, 20196 yr Commercial Member 28 minutes ago, seahorse said: or ..... C:\Program Files (x86)\ might be a problem (write access?) Still surprised so many people keep installing in C:\Program Files (x86)\ 😲 Cheers, Luc Possible... and you're right, users should never install into Program Files... that's just inviting write permission headaches. B. York FS2Crew Web Site / FS2Crew Facebook Page / FS2Crew Discord
October 5, 20196 yr Commercial Member 28 minutes ago, seahorse said: or ..... C:\Program Files (x86)\ might be a problem (write access?) Still surprised so many people keep installing in C:\Program Files (x86)\ 😲 Cheers, Luc Possible... and you're right, users should never install into Program Files... that's just inviting write permission headaches. B. York FS2Crew Web Site / FS2Crew Facebook Page / FS2Crew Discord
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