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Flyinside do work in P3D?

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The interaction with P3D it's quite difficult and after tested  Flyinside for FSX, I believe it's necessary, to enjoy VR at the maximum.

Reading on Flyinside forum there are some bug with aircraft's and wondering if it's working or not?

I know there is a trial for P3D but prefer to get some info from experienced people that tested!

Thank's

 

 

I have not used Flyinside for P3D (4.5) as I have been using the native VR. Super simple to get going...load a flight normal then click on Virtual Reality from the top menu bar.

Nick Silver

http://www.youtube.com/user/socalf1fan

Ryzen 7 5800X3D, 64gb ddr4 3200mhz ram, RTX 4080 Super, HP Reverb G2 v2, 4K Tv Monitor

  • Author

Thank you for chime here but how do you import windows such vpilot or other tools that need to be integrated in the cockpit?

 

 

 

I have not used Vpilot but I imagine using the tools suggested in this video should work. It will also depend on your headset..I believe Occulus Home lets you pin stuff so you can open it inside the vr cockpit, whilst WMR headsets will function differently

 

 

Nick Silver

http://www.youtube.com/user/socalf1fan

Ryzen 7 5800X3D, 64gb ddr4 3200mhz ram, RTX 4080 Super, HP Reverb G2 v2, 4K Tv Monitor

15 hours ago, simbio said:

Thank you for chime here but how do you import windows such vpilot or other tools that need to be integrated in the cockpit?

 

What headset? If you use Oculus, the Oculus software has this ability natively. No need for any external software.

 

 

Flyinside is no longer recommended. It hasn't worked properly since 4.4 brought in PBR - textures are flashing a lot now and there are seriously a lot of bugs. 

I've been in communication with the developer, and honestly it looks like he has given up on development. I've tried every way I can to get him to fix the bugs for software that we all paid for, but he has little interest I'm afraid. If you haven't already, don't waste your money.

I've found that Chaseplane and P3d 4.5's native VR work really well together and make a nice package together. Try that instead its far better than flyinside at the moment.

James W

 

Banner_FS2Crew_Supporter.jpg

  • Author
1 hour ago, andreh said:

What headset? If you use Oculus, the Oculus software has this ability natively. No need for any external software.

I have the Rift S, can you elaborate how in P3D, it would be nice to import any dash board like in home! like in Xplane

 

1 hour ago, severniae said:

I've found that Chaseplane and P3d 4.5's native VR work really well together and make a nice package together.

I have another argument that I am trying to fix and is the scale of the cockpit, I read on an old thread that we can fix that by set  "InitialZoom = 6.6 // was 0.7" in camera.cfg.

But doing so Chaseplane don't like it!

16 hours ago, CaptainNick said:

 

Thank you

 

 

4 hours ago, simbio said:

have the Rift S, can you elaborate how in P3D, it would be nice to import any dash board like in home! like in Xplane

 

You go that in the Oculus Home software, not in p3d. It's very simple. Open desktop, resize and move and press the pin icon in the lower left corner of the window. Then go p3d and activate VR. 

You can bring in the entire desktop or up to 3 individual windows. 

 

 

  • Author
2 hours ago, andreh said:

You go that in the Oculus Home software, not in p3d. It's very simple. Open desktop, resize and move and press the pin icon in the lower left corner of the window. Then go p3d and activate VR. 

You can bring in the entire desktop or up to 3 individual windows. 

Thank's got it and save 10 box LoL

 

 

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