April 13, 20206 yr Not sure if this is a built in feature, scenario is spawn at ramp 41@EDDN and call for a tow to gate 13, everything works fine until ramp asks for release brakes, and then i say brakes released i get no voice recognition from ramp crew, the menu selection works. If i say flight deck to ground it works. is this a bug? ------------------------ INITIALIZATING FS MODULE ------------------------ It's a supported Flight Simulator: [11]... Hooking to the Flight Simulator's MAIN window procedure... Registering CUSTOM windows messages... Reading the INITIALIZATION file... Getting the FSX.CFG (or PREPAR3D.CFG) and CAMERAS.CFG files paths... Reading settings from the FSX.CFG or PREPAR3D.CFG file located here: C:\Users\Richard\AppData\Roaming\Lockheed Martin\Prepar3D v4\Prepar3D.cfg The Flight Simulator's frame rate LIMIT is 40 fps... Creating our timer... Current language ID: [809] Current sound pack: UK Retrieving UGCX module's version... Running UGCX module's version: Version: 1.8.0.0 Attempting to connect to the Flight Simulator... CONNECTED! to Flight Simulator... Mapping Flight Simulator's events... Setting up data definitions... Registering delayed events... Initializating scenery reader system... The scenery index MUST BE CREATED!, because it doesn't exists... Building the scenery index files... Deleting the old scenery index files... Reading the SCENERY.CFG file, located in: C:\ProgramData\Lockheed Martin\Prepar3D v4\Scenery.cfg Reading the ADD-ONS.CFG file, located in: C:\ProgramData\Lockheed Martin\Prepar3D v4\add-ons.cfg Reading the ADD-ON.XML file, located in: F:\P3D\Aerosoft A320-A321 Professional\add-on.xml Reading the ADD-ON.XML file, located in: F:\P3D\SimObjects\Airplanes\A2A\add-on.xml Reading the ADD-ON.XML file, located in: C:\Program Files (x86)\12bPilot\SODE\P3Dv4\add-on.xml Reading the ADD-ON.XML file, located in: F:\P3D\PANC\Sim-wings Anchorage Professional\add-on.xml Reading the ADD-ON.XML file, located in: D:\AIG\AIGAIM - OCI\OCI-Configuration\add-on.xml Reading the ADD-ON.XML file, located in: F:\Orbx_library\p3dv4\AI Traffic Australia and New Zealand P3Dv4\add-on.xml Reading the ADD-ON.XML file, located in: F:\Orbx_library\p3dv4\AI Traffic North America General Aviation P3Dv4\add-on.xml Reading the ADD-ON.XML file, located in: F:\Orbx_library\p3dv4\AU Australia v2\add-on.xml Reading the ADD-ON.XML file, located in: F:\Orbx_library\p3dv4\Cityscape Portland\add-on.xml Reading the ADD-ON.XML file, located in: F:\Orbx_library\p3dv4\Global Airport Pack\add-on.xml Reading the ADD-ON.XML file, located in: F:\Orbx_library\p3dv4\Global openLC Mesh South America\add-on.xml Reading the ADD-ON.XML file, located in: F:\Orbx_library\p3dv4\Global openLC North America\add-on.xml Reading the ADD-ON.XML file, located in: F:\Orbx_library\p3dv4\Global Trees HD\add-on.xml Reading the ADD-ON.XML file, located in: F:\Orbx_library\p3dv4\Global VECTOR\add-on.xml Reading the ADD-ON.XML file, located in: F:\Orbx_library\p3dv4\KBZN Bozeman Yellowstone International Airport\add-on.xml Reading the ADD-ON.XML file, located in: F:\Orbx_library\p3dv4\KEGE Eagle County Regional Airport\add-on.xml Reading the ADD-ON.XML file, located in: F:\Orbx_library\p3dv4\KHQM Bowerman Airport\add-on.xml Reading the ADD-ON.XML file, located in: F:\Orbx_library\p3dv4\KJAC Jackson Hole Airport\add-on.xml Reading the ADD-ON.XML file, located in: F:\Orbx_library\p3dv4\KMRY Monterey Regional Airport\add-on.xml Reading the ADD-ON.XML file, located in: F:\Orbx_library\p3dv4\KPSP Palm Springs International Airport\add-on.xml Reading the ADD-ON.XML file, located in: F:\Orbx_library\p3dv4\KSEZ Sedona Airport\add-on.xml Reading the ADD-ON.XML file, located in: F:\Orbx_library\p3dv4\KTEX Telluride Regional Airport\add-on.xml Reading the ADD-ON.XML file, located in: F:\Orbx_library\p3dv4\KTVL Lake Tahoe Airport\add-on.xml Reading the ADD-ON.XML file, located in: F:\Orbx_library\p3dv4\KWYS West Yellowstone Airport\add-on.xml Reading the ADD-ON.XML file, located in: F:\Orbx_library\p3dv4\NA Central Rockies\add-on.xml Reading the ADD-ON.XML file, located in: F:\Orbx_library\p3dv4\NA Northern California\add-on.xml Reading the ADD-ON.XML file, located in: F:\Orbx_library\p3dv4\NA Pacific Fjords\add-on.xml Reading the ADD-ON.XML file, located in: F:\Orbx_library\p3dv4\NA Pacific Northwest\add-on.xml Reading the ADD-ON.XML file, located in: F:\Orbx_library\p3dv4\NA Southern Alaska\add-on.xml Reading the ADD-ON.XML file, located in: F:\Orbx_library\p3dv4\NA Southern California\add-on.xml Reading the ADD-ON.XML file, located in: F:\Orbx_library\p3dv4\NZ North Island\add-on.xml Reading the ADD-ON.XML file, located in: F:\Orbx_library\p3dv4\NZ South Island\add-on.xml Reading the ADD-ON.XML file, located in: F:\Orbx_library\p3dv4\NZMF Milford Sound Airport\add-on.xml Reading the ADD-ON.XML file, located in: F:\Orbx_library\p3dv4\NZQN Queenstown Airport\add-on.xml Reading the ADD-ON.XML file, located in: F:\Orbx_library\p3dv4\Orbx Libraries\add-on.xml Reading the ADD-ON.XML file, located in: F:\Orbx_library\p3dv4\Orbx ObjectFlow\add-on.xml Reading the ADD-ON.XML file, located in: F:\Orbx_library\p3dv4\PAJN Juneau International Airport\add-on.xml Reading the ADD-ON.XML file, located in: F:\Orbx_library\p3dv4\PAKT Ketchikan International Airport\add-on.xml Reading the ADD-ON.XML file, located in: F:\Orbx_library\p3dv4\PAYA Yakutat Airport\add-on.xml Reading the ADD-ON.XML file, located in: F:\Orbx_library\p3dv4\YBBN Brisbane International Airport\add-on.xml Reading the ADD-ON.XML file, located in: F:\Orbx_library\p3dv4\YBRM Broome International Airport\add-on.xml Reading the ADD-ON.XML file, located in: F:\Orbx_library\p3dv4\YMML Melbourne International Airport V3\add-on.xml Reading the ADD-ON.XML file, located in: F:\Orbx_library\p3dv4\YSCH Coffs Harbour Airport\add-on.xml Reading the ADD-ON.XML file, located in: F:\Orbx_library\p3dv4\NA Pacific Northwest Ferries\add-on.xml Reading the ADD-ON.XML file, located in: F:\Orbx_library\p3dv4\Global Buildings HD\add-on.xml Reading the ADD-ON.XML file, located in: F:\Orbx_library\p3dv4\LOWI Innsbruck Airport\add-on.xml Reading the ADD-ON.XML file, located in: F:\Orbx_library\p3dv4\LYBE Belgrade Nikola Tesla Airport\add-on.xml Reading the ADD-ON.XML file, located in: F:\Orbx_library\p3dv4\ESGG Gothenburg Landvetter Airport\add-on.xml Reading the ADD-ON.XML file, located in: F:\Orbx_library\p3dv4\Global openLC Europe\add-on.xml Reading the ADD-ON.XML file, located in: F:\Orbx_library\p3dv4\Cityscape Honolulu\add-on.xml Reading the ADD-ON.XML file, located in: F:\Orbx_library\p3dv4\LEAS Asturias Airport\add-on.xml Reading the ADD-ON.XML file, located in: F:\Orbx_library\p3dv4\LOWW Vienna International Airport\add-on.xml Reading the ADD-ONS.CFG file, located in: C:\Users\Richard\AppData\Roaming\Lockheed Martin\Prepar3D v4\add-ons.cfg Reading the ADD-ON.XML file, located in: C:\Users\Richard\Documents\Prepar3D v4 Add-ons\Flightbeam - KDEN\add-on.xml Reading the ADD-ON.XML file, located in: C:\Users\Richard\Documents\Prepar3D v4 Add-ons\Flightbeam - KPDX\add-on.xml Reading the ADD-ON.XML file, located in: C:\Users\Richard\Documents\Prepar3D v4 Add-ons\Navigraph Simlink\add-on.xml Reading the ADD-ON.XML file, located in: C:\Users\Richard\Documents\Prepar3D v4 Add-ons\Seattle X\add-on.xml Reading the ADD-ON.XML file, located in: C:\Users\Richard\Documents\Prepar3D v4 Add-ons\FsDreamTeam Addon Manager\add-on.xml Reading the ADD-ON.XML file, located in: C:\Users\Richard\Documents\Prepar3D v4 Add-ons\FsDreamTeam Exclude\add-on.xml Reading the ADD-ON.XML file, located in: C:\Users\Richard\Documents\Prepar3D v4 Add-ons\FsDreamTeam CYVR\add-on.xml Reading the ADD-ON.XML file, located in: C:\Users\Richard\Documents\Prepar3D v4 Add-ons\Flightbeam - KSFOHD\add-on.xml Reading the ADD-ON.XML file, located in: C:\Users\Richard\Documents\Prepar3D v4 Add-ons\Spotlights\add-on.xml Reading the ADD-ON.XML file, located in: C:\Users\Richard\Documents\Prepar3D v4 Add-ons\29Palms - Libraries\add-on.xml Reading the ADD-ON.XML file, located in: C:\Users\Richard\Documents\Prepar3D v4 Add-ons\AI Lights Reborn Professional Edition\add-on.xml Reading the ADD-ON.XML file, located in: C:\Users\Richard\Documents\Prepar3D v4 Add-ons\Captain7 - 29Palms - EDDN - Nuremberg\add-on.xml Reading the ADD-ON.XML file, located in: C:\Users\Richard\Documents\Prepar3D v4 Add-ons\Immersion Packages v2\add-on.xml Reading the ADD-ON.XML file, located in: C:\Users\Richard\Documents\Prepar3D v4 Add-ons\LatinVFR SW Florida Int'l KRSW P3dv4\add-on.xml Reading the ADD-ON.XML file, located in: F:\Orbx_library\p3dv4\ESSA Stockholm Arlanda Airport\add-on.xml Reading the ADD-ON.XML file, located in: C:\Users\Richard\Documents\Prepar3D v4 Add-ons\FsDreamTeam LFSB\add-on.xml Reading the ADD-ON.XML file, located in: C:\Users\Richard\Documents\Prepar3D v4 Add-ons\FsDreamTeam PHNL\add-on.xml Reading the ADD-ON.XML file, located in: C:\Users\Richard\Documents\Prepar3d v4 Add-ons\Spotlights\add-on.xml Reading the SCENERY_ADD-ONS.XML file, located in: C:\ProgramData\Lockheed Martin\Prepar3D v4\scenery_add-ons.xml Sorting the scenery areas list in DESCENDING order... Reading ALL the scenery areas... Saving Scenery Areas to Disk... Saving Scenery Files to Disk... Unloading the scenery index from memory... Updating the INITIALIZATION file... Creating aircraft's profile FONT... Module's initialization sequence COMPLETED! ------------------------------------------------------------------------------- --------------------------- LOCATION CHANGED --------------------------- --------------------------- LOADED AIRCRAFT INFORMATION --------------------------- [F:\P3D\SimObjects\Airplanes\PMDG 737-800NGXu SSW\B737-800 SSW.air] PMDG model detected: 737 NGXu Aircraft.cfg file path: F:\P3D\SimObjects\Airplanes\PMDG 737-800NGXu SSW\aircraft.cfg --------------------------- LOCATION CHANGED --------------------------- Aircraft's Model Name: [PMDG 737-800NGXu LUXAIR LX-LBA] ------------------------------------------------------------------------------- ----------------------- UGCX API ----------------------- Registering API variables... ----------------------- LOADING LANGUAGE AND SOUND PACK ----------------------- Loading CURRENT Language and Sound Pack... Stopping the voice recognition's engine... The voice recognition's engine has been STOPPED... Stopping Text-To-Speech... Text-To-Speech has been STOPPED... UGCX - CURRENT language's ID: [809] UGCX - CURRENT sound pack: UK WINDOWS - CURRENT language's ID: 0x0809 UGCX - CURRENT language's Name: [English – United Kingdom] Reading all WORDS, SHORT, LONG PHRASES, VISUAL TEXTS, AIRPORT'S AREAS and ALTITUDES from the LANGUAGE initialization file... Reading the REGIONAL sound packs INITIALIZATION file... Loading the language's DEFAULT sounds pack... Loading CURRENT sounds set... Attempting to load the following sound pack files: F:\P3D\Ultimate Ground Crew X\SoundSets\UK.xgs F:\P3D\Ultimate Ground Crew X\SoundSets\UK.xwb F:\P3D\Ultimate Ground Crew X\SoundSets\UK.xsb Sounds set LOADED SUCCESSFULLY!... Creating and initializating the stream... Setting the master volume... Starting the speech recognition's engine... Starting the voice recognition's engine... Language ID: 809... Creating the ISpRecognizer object... Creating the ISpRecoContext object... Defining the SR notification callback... Setting SR event types... Creating the ISpAudio object... Setting the input stream for the SR... Activating the SR engine... Creating the ISpRecoGrammar object... Loading the specified CFG grammar file... Activating the rule ID: 1... The voice recognition's engine has been STARTED... Starting the Text-To-Speech engine... Starting the Text-To-Speech engine... Text-To-Speech has been STARTED... ----------------------- LOADING SCENERY AND GRAMMAR ----------------------- Creating and executing the WORKER thread... Starting the WORKER thread... Loading and updating the scenery cache's data... Searching for the NEAREST airport... The NEAREST airport's ID: EDDN Located at the Region's ID: The NEAREST airport's BGL file's path is: F:\P3D\29Palms\Captain7 - 29Palms - EDDN - Nuremberg\scenery\EDDN_ADE.bgl Searching for the CURRENT parking's information... Unloading scenery index... Triggering CUSTOM event... Loading the sound pack based on the CURRENT region and language: [DE-ENG]... Loading CURRENT sounds set... Attempting to load the following sound pack files: F:\P3D\Ultimate Ground Crew X\SoundSets\DE-ENG.xgs F:\P3D\Ultimate Ground Crew X\SoundSets\DE-ENG.xwb F:\P3D\Ultimate Ground Crew X\SoundSets\DE-ENG.xsb Sounds set LOADED SUCCESSFULLY!... Creating and initializating the stream... Setting the master volume... Loading the speech recognition's grammar... DEACTIVATING the grammar... Retrieving a handle to the PB ROUTE NAMES dynamic rule... Adding ALL airport's items to the loaded CFG grammar... Adding ALL dialogues to the loaded CFG grammar... Commit grammar changes... ACTIVATING the grammar... Loading process has been COMPLETED! ------------------------------------------------------------------------------- ------------------------ SIMULATION STARTED ------------------------ Adding our module's entry to the ADDONS menu entry... Starting the Text-To-Speech engine... Text-To-Speech has been STARTED... --------------------------- LOADED AIRCRAFT INFORMATION --------------------------- [F:\P3D\SimObjects\Airplanes\PMDG 737-800NGXu SSW\B737-800 SSW.air] PMDG model detected: 737 NGXu Aircraft.cfg file path: F:\P3D\SimObjects\Airplanes\PMDG 737-800NGXu SSW\aircraft.cfg Aircraft's Model Name: [PMDG 737-800NGXu LUXAIR LX-LBA] ------------------------------------------------------------------------------- A RAMP AGENT has been CREATED in the simulation. It's index number is: [0] The Airport's Chart Viewer window has been CLOSED!... The CURRENT airport's ID: [EDDN], and parking SELECTED: [Gate 13] Requested Ground Service: TOW TO PARKING Current airport's ICAO ID: [EDDN] Current airport's BGL file's path: F:\P3D\29Palms\Captain7 - 29Palms - EDDN - Nuremberg\scenery\EDDN_ADE.bgl CURRENT gate's (or parking's) ID: [Gate 41] DESTINATION gate's (or parking's) ID: [Gate 13] USER's aircraft model name: [PMDG 737-800NGXu LUXAIR LX-LBA] USER's aircraft CURRENT location: +-> Latitude: 49.49632829 degrees +-> Longitude: 11.07084969 degrees +-> Altitude: 321.326 meters +-> True Heading: 188.446 degrees Requested aircraft's information to the Flight Simulator... --------------------------- LOADED AIRCRAFT INFORMATION --------------------------- [F:\P3D\SimObjects\Airplanes\PMDG 737-800NGXu SSW\B737-800 SSW.air] PMDG model detected: 737 NGXu Aircraft.cfg file path: F:\P3D\SimObjects\Airplanes\PMDG 737-800NGXu SSW\aircraft.cfg The TUG has been CREATED in the simulation. A RAMP AGENT has been CREATED in the simulation. It's index number is: [0] A RAMP AGENT has been CREATED in the simulation. It's index number is: [1] A RAMP AGENT has been CREATED in the simulation. It's index number is: [2] A RAMP AGENT has been CREATED in the simulation. It's index number is: [0] Aircraft's Model Name: [PMDG 737-800NGXu LUXAIR LX-LBA] ------------------------------------------------------------------------------- ----------------------- CVR - LOG ----------------------- CURRENT script's description: [Tow to parking script] CURRENT script's page: [1] CAPTAIN's recognized phrase: 'Go ahead' --------------------------------------------------------- ----------------------- CVR - LOG ----------------------- CURRENT script's description: [Tow to parking script] CURRENT script's page: [1] CAPTAIN's recognized phrase: 'Go ahead' --------------------------------------------------------- ----------------------- CVR - LOG ----------------------- CURRENT script's description: [Tow to parking script] CURRENT script's page: [1] CAPTAIN's recognized phrase: 'Go ahead' --------------------------------------------------------- ----------------------- CVR - LOG ----------------------- CURRENT script's description: [Tow to parking script] CURRENT script's page: [1] CAPTAIN's recognized phrase: 'Flight Deck to Ground' --------------------------------------------------------- ----------------------- CVR - LOG ----------------------- CURRENT script's description: [Tow to parking script] CURRENT script's page: [1] CAPTAIN's recognized phrase: 'Go ahead' --------------------------------------------------------- ----------------------- CVR - LOG ----------------------- CURRENT script's description: [Tow to parking script] CURRENT script's page: [1] CAPTAIN's recognized phrase: 'Go ahead' --------------------------------------------------------- ----------------------- CVR - LOG ----------------------- CURRENT script's description: [Tow to parking script] CURRENT script's page: [2] CAPTAIN's recognized phrase: 'Parking brakes released' --------------------------------------------------------- A RAMP AGENT has been CREATED in the simulation. It's index number is: [0] The Airport's Chart Viewer window has been CLOSED!... The CURRENT airport's ID: [EDDN], and parking SELECTED: [Gate 13] Requested Ground Service: TOW TO PARKING Current airport's ICAO ID: [EDDN] Current airport's BGL file's path: F:\P3D\29Palms\Captain7 - 29Palms - EDDN - Nuremberg\scenery\EDDN_ADE.bgl CURRENT gate's (or parking's) ID: [Gate 41] DESTINATION gate's (or parking's) ID: [Gate 13] USER's aircraft model name: [PMDG 737-800NGXu LUXAIR LX-LBA] USER's aircraft CURRENT location: +-> Latitude: 49.49639185 degrees +-> Longitude: 11.07094737 degrees +-> Altitude: 321.326 meters +-> True Heading: 239.734 degrees Requested aircraft's information to the Flight Simulator... --------------------------- LOADED AIRCRAFT INFORMATION --------------------------- [F:\P3D\SimObjects\Airplanes\PMDG 737-800NGXu SSW\B737-800 SSW.air] PMDG model detected: 737 NGXu Aircraft.cfg file path: F:\P3D\SimObjects\Airplanes\PMDG 737-800NGXu SSW\aircraft.cfg The TUG has been CREATED in the simulation. A RAMP AGENT has been CREATED in the simulation. It's index number is: [0] A RAMP AGENT has been CREATED in the simulation. It's index number is: [1] A RAMP AGENT has been CREATED in the simulation. It's index number is: [2] A RAMP AGENT has been CREATED in the simulation. It's index number is: [0] Aircraft's Model Name: [PMDG 737-800NGXu LUXAIR LX-LBA] ------------------------------------------------------------------------------- ----------------------- CVR - LOG ----------------------- CURRENT script's description: [Tow to parking script] CURRENT script's page: [1] CAPTAIN's recognized phrase: 'Go ahead' --------------------------------------------------------- ----------------------- CVR - LOG ----------------------- CURRENT script's description: [Tow to parking script] CURRENT script's page: [1] CAPTAIN's recognized phrase: 'Go ahead' --------------------------------------------------------- ----------------------- CVR - LOG ----------------------- CURRENT script's description: [Tow to parking script] CURRENT script's page: [2] CAPTAIN's recognized phrase: 'Flight Deck to Ground' --------------------------------------------------------- ----------------------- CVR - LOG ----------------------- CURRENT script's description: [Tow to parking script] CURRENT script's page: [2] CAPTAIN's recognized phrase: 'Brakes released' --------------------------------------------------------- ----------------------- CVR - LOG ----------------------- CURRENT script's description: [Tow to parking script] CURRENT script's page: [2] CAPTAIN's recognized phrase: 'Parking brakes released' --------------------------------------------------------- A RAMP AGENT has been CREATED in the simulation. It's index number is: [0] A RAMP AGENT has been CREATED in the simulation. It's index number is: [0] A RAMP AGENT has been CREATED in the simulation. It's index number is: [1] A RAMP AGENT has been CREATED in the simulation. It's index number is: [2] ----------------------- CVR - LOG ----------------------- CURRENT script's description: [Tow to parking script] CURRENT script's page: [3] CAPTAIN's recognized phrase: 'Parking brakes set' --------------------------------------------------------- A RAMP AGENT has been CREATED in the simulation. It's index number is: [0] ------------------------ SIMULATION STOPPED ------------------------ Stopping Text-To-Speech... Text-To-Speech has been STOPPED... Stopping the voice recognition's engine... The voice recognition's engine has been STOPPED...
April 13, 20206 yr Commercial Member Ummmm... because UGCX has never supported Voice Control for towing..... 😉 Voice control is for pushbacks and engine start only. B. York FS2Crew Web Site / FS2Crew Facebook Page / FS2Crew Discord
April 13, 20206 yr Commercial Member We actually thought about doing Voice for Towing... but it would be very problematic because it would involve the user speaking Gates and Gate numbers... things that could be easily misinterpreted by the speech recognition system. B. York FS2Crew Web Site / FS2Crew Facebook Page / FS2Crew Discord
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