April 15, 20206 yr No matter what setting I try, it seems the water gets blurry about halfway up the screen, whilst Trees and land etc at the same distances do not get the blurries applied, any ideas? I have tried every combination of water detail from none with no effects all the way to ultra with high effects Nick Silver http://www.youtube.com/user/socalf1fan Ryzen 7 5800X3D, 64gb ddr4 3200mhz ram, RTX 4080 Super, HP Reverb G2 v2, 4K Tv Monitor
April 15, 20206 yr I'm seeing that in all the videos and snaps. V5 is redrawing half the screen 'ahead' of you, as the angle-of-view changes...but, yeah...it looks like cr*p. Edited April 15, 20206 yr by Sesquashtoo
April 15, 20206 yr Yeah nothing we can do about it, it's just low resolution and almost appears out of focus. Looks particularly jarring because land and buildings next to it can still be sharp, so you have this weird clash of sharpness and blurriness. [MSI MPG X870E Carbon | 9800X3D (PBO +200Mhz / -20 Offset) | Corsair 64GB DDR5 (Custom Timings) | RTX 4090 Founders Edition (Undervolted) | WD SNX 850X 4TB + 4TB | Antec Flux Pro]
May 2, 20206 yr Besides that blurry issue, rivers has same very big waves, looking very strange and from FSX era. Edited May 2, 20206 yr by spitzer Uygar Best Regards
May 2, 20206 yr On 4/15/2020 at 8:15 AM, CaptainNick said: No matter what setting I try, it seems the water gets blurry about halfway up the screen, whilst Trees and land etc at the same distances do not get the blurries applied, any ideas? I have tried every combination of water detail from none with no effects all the way to ultra with high effects Tessellation boundary...
May 2, 20206 yr 3 hours ago, spitzer said: Besides that blurry issue, rivers has same very big waves, looking very strange and from FSX era. Yes, my big complaint about it. Looks fine in the ocean, but ridiculous on rivers and lakes.
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