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regis9

Ground Textures Blurry Including When Stationary

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On 5/13/2020 at 12:21 PM, regis9 said:

MAX_TEXTURE_REQUEST_DISTANCE=1000.000000

Have you tried setting this to 320000?

Vic


 

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Thanks Vic, I somehow missed this post on Friday, I'll give that a try.  I also tried adding texture_size_exp=9 to the terrain section and that seem to help sharpen things up on adjacent hills departing KSBA.

To confirm, are you suggesting 320000 and not 3200.00000 (big jump)?


Dave

Current System (Running at 4k): ASUS ROG STRIX X670E-F, Ryzen 7800X3D, RTX 4080, 55" Samsung Q80T, 32GB DDR5 6000 RAM, EVGA CLC 280mm AIO Cooler, HP Reverb G2, Brunner CLS-E NG Yoke, Thrustmaster Warthog HOTAS & Stick, Thrustmaster TCA Quadrant & Add-on, VirtualFly Ruddo+, TQ6+ and Yoko+, GoFlight MCP-PRO and EFIS, Skalarki FCU and MCDU

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how did it work?


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