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Flightbeam KSFO - is it suppose to look like this?

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41 minutes ago, captain420 said:

So dynamic lighting option for FB's KSFO isn't working with P3D v5 yet in their latest version? Is that what's causing the lights on my 787 to look like that on the tarmac?

For many it isn’t. No. Per above. Qw needs to update plane for hf2. Same problem as captainsim 767

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Well in that case, is it up to LM or the 3rd party to fix the dynamic light issues? Is there a way to disable real light per aircraft by editing the panel.cfg?

Edited by captain420

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4 hours ago, captain420 said:

Well in that case, is it up to LM or the 3rd party to fix the dynamic light issues? Is there a way to disable real light per aircraft by editing the panel.cfg?

Well clearly LM changed the lighting without providing proper guidance to the developers.  However, countless developers have figured it out and offered light patches quickly to their customers.  Usually Flightbeam is on the cutting edge.  I'm surprised they are the last big developer to figure this out.  

Regarding the 787.  I have no idea.  I don't think it's reallight considering its outside the airplane.  You just have to wait for them (QW) to patch it.  They said they are working on it. 

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1 hour ago, micstatic said:

Well clearly LM changed the lighting without providing proper guidance to the developers.  However, countless developers have figured it out and offered light patches quickly to their customers.  Usually Flightbeam is on the cutting edge.  I'm surprised they are the last big developer to figure this out.  

Regarding the 787.  I have no idea.  I don't think it's reallight considering its outside the airplane.  You just have to wait for them (QW) to patch it.  They said they are working on it. 

It may not necessarily be due to RealLight. If a developer uses effects files to control the appearance of external lights, and simply ports the P3DV4 *.fx files to V5, this is exactly what will result. The external lighting effects that look fine in V4 will be much too bright if used in V5. This happened in the initial V5 release of the FSW Falcon 50 and Lear 35. The developer had to change some parameters in the .fx files for V5 to reduce the intensity. 

I don’t know if there is any specific guidance in the P3DV5 SDK as to what may have changed in the effects settings, or if it simply something that aircraft developers will have to figure out by experimenting.

Jim Barrett

Licensed Airframe & Powerplant Mechanic, Avionics, Electrical & Air Data Systems Specialist. Qualified on: Falcon 900, CRJ-200, Dornier 328-100, Hawker 850XP and 1000, Lear 35, 45, 55 and 60, Gulfstream IV and 550, Embraer 135, Beech Premiere and 400A, MD-80.

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