August 25, 20205 yr as you can see ther is a bug with the mesh along the river... i9 14900KF 64 Gb DDR5 @ 6 Ghz CAS 32 Asus Apex Z790 W11 64 bits pro sur Kingston FURY Renegade 2 To, MSFS 2024 sur 2 ème Kingston FURY Renegade 2 To, RTX 5090 Alim Asus Thor 1600 W Gold Ecran Samsung G9 57 pouces 8K WC AIO ARTIC liquid freezer II 420 Boitier Gigabyte 3d mars https://www.youtube.com/channel/UCEFAk464aSg22aGFZ2LxeFg/videos
August 25, 20205 yr One of the places i went to check the very first day. Yeah, the river defies gravity. 😄 - Jens Peter "Penz" Pedersen
August 25, 20205 yr Please report to Zendesk. FSX | DCS | X-Plane 11 | MSFS 2020 | IL2:BoX Favorite aircraft currently: MSFS Savage Cub
August 25, 20205 yr Author Just now, Slides said: Please report to Zendesk. already done... i9 14900KF 64 Gb DDR5 @ 6 Ghz CAS 32 Asus Apex Z790 W11 64 bits pro sur Kingston FURY Renegade 2 To, MSFS 2024 sur 2 ème Kingston FURY Renegade 2 To, RTX 5090 Alim Asus Thor 1600 W Gold Ecran Samsung G9 57 pouces 8K WC AIO ARTIC liquid freezer II 420 Boitier Gigabyte 3d mars https://www.youtube.com/channel/UCEFAk464aSg22aGFZ2LxeFg/videos
August 25, 20205 yr Victoria Falls has a very complex and tight relief and needs a very sharp mesh that can only be hand made, I think. I am critical of FS20 mesh in general but would give them a break here. Dominique Simming since 1981 - [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam
August 25, 20205 yr Author It's really not a blame from me... just to show it... and be sure it was'nt a personnal issue... I had the same issue in P3D 3, 4 , 5 and orbx... only last update from LM (HF2) did correct that, and / or vector... i9 14900KF 64 Gb DDR5 @ 6 Ghz CAS 32 Asus Apex Z790 W11 64 bits pro sur Kingston FURY Renegade 2 To, MSFS 2024 sur 2 ème Kingston FURY Renegade 2 To, RTX 5090 Alim Asus Thor 1600 W Gold Ecran Samsung G9 57 pouces 8K WC AIO ARTIC liquid freezer II 420 Boitier Gigabyte 3d mars https://www.youtube.com/channel/UCEFAk464aSg22aGFZ2LxeFg/videos
August 25, 20205 yr 20 minutes ago, supersym said: It's really not a blame from me... just to show it... and be sure it was'nt a personnal issue... I had the same issue in P3D 3, 4 , 5 and orbx... only last update from LM (HF2) did correct that, and / or vector... I didn't say that you blamed anybody 😉 and anyway all criticism of good faith are welcome. Thats what forums are made for. My point is that there are few places in the world that are more difficult to model than VF. BTW explain me why with your wonder machine have such a bad framerate that it is a stutter fest ? Edited August 25, 20205 yr by Dominique_K Dominique Simming since 1981 - [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam
August 25, 20205 yr Author it's not my PC game ! just my laptop 😄 i9 14900KF 64 Gb DDR5 @ 6 Ghz CAS 32 Asus Apex Z790 W11 64 bits pro sur Kingston FURY Renegade 2 To, MSFS 2024 sur 2 ème Kingston FURY Renegade 2 To, RTX 5090 Alim Asus Thor 1600 W Gold Ecran Samsung G9 57 pouces 8K WC AIO ARTIC liquid freezer II 420 Boitier Gigabyte 3d mars https://www.youtube.com/channel/UCEFAk464aSg22aGFZ2LxeFg/videos
August 29, 20205 yr Same problem here, I even downloaded the are as high detail on my local machine. Does not help. It looks like the problem is the level of the water after the falls and not the mesh. When I fly very low over the valley you can see the mesh trying to pop down to the correct level. https://pinepix.co.za/piwigo/upload/2020/08/29/20200829174226-880bedd8.png Johan Pienaar
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