August 27, 20205 yr Is there a maximum number of peripherals because msfs is only seeing 12 of my 13? I have a home cockpit with 8 Bodnar cards, 1 throttle, 1 yoke, rudder pedals, keyboard and mouse. Msfs is only seeing 7 of the 8 Bodnar cards. If i unplug one and plug in the missing one instead It sees it ok then. Windows is seeing all of them but not msfs. Cheers Stinger
August 27, 20205 yr 1 hour ago, stinger2k2 said: Is there a maximum number of peripherals because msfs is only seeing 12 of my 13? I have a home cockpit with 8 Bodnar cards, 1 throttle, 1 yoke, rudder pedals, keyboard and mouse. Msfs is only seeing 7 of the 8 Bodnar cards. If i unplug one and plug in the missing one instead It sees it ok then. Windows is seeing all of them but not msfs. Cheers Stinger thats a bit ridiculous isnt it Wayne such Asus Hero Z690, Gigabyte Aorus Master 5080, I914900K, Kraken 360 AIO CPU Cooled, 96 GIGS Corsair DDR5, 32 Inch 4K by 3
August 27, 20205 yr 6 minutes ago, stinger2k2 said: Its the nature of home cockpits 😊 Indeed, it is a concern if there's a limit. I too have eight Bodnar boards as well as my four basic HIDS (yoke, throttle quad, rudder, trim wheel). MarkH https://www.youtube.com/@AlmostAviation AMD Ryzen 7 9800X3D / 64Gb DDR5 / Zotac RTX 5070 Ti / 2560 x 1440 display
August 27, 20205 yr Author 2 hours ago, Jetman67 said: thats a bit ridiculous isnt it I suppose it is when you consider that each Bodnar board has 32 switch/button outputs ! 🤪
August 27, 20205 yr Don't think it's ridiculous at all, I've got four Bodnar cards and seven GoFlight modules myself. Following RE Thomason Jr.
August 27, 20205 yr 9 minutes ago, Blaze said: Don't think it's ridiculous at all, I've got four Bodnar cards and seven GoFlight modules myself. Following I meant ridiculous if it has a limit of 8 Wayne such Asus Hero Z690, Gigabyte Aorus Master 5080, I914900K, Kraken 360 AIO CPU Cooled, 96 GIGS Corsair DDR5, 32 Inch 4K by 3
August 27, 20205 yr 10 minutes ago, Jetman67 said: I meant ridiculous if it has a limit of 8 Aghh...agree! RE Thomason Jr.
August 27, 20205 yr Stinger. Do your Bodnar Boards have their own unique name? Or are they still seen in Windows as 0836A/X BBI32 etc.
August 27, 20205 yr Author 7 hours ago, Tinribs said: Stinger. Do your Bodnar Boards have their own unique name? Or are they still seen in Windows as 0836A/X BBI32 etc. They all showed up in MSFS as "Button Box Interface" with no way of differentiating between them. I contacted Leo who pointed me to a piece of software on their website that allows you to put a number to them. So now they are listed in the sim as "Button box interface 1" etc. Makes it a whole lot easier when assigning events. Windows sees them too. Edited August 27, 20205 yr by stinger2k2 Extra info.
August 28, 20205 yr OK. Understood. If you wanted to give them unique names, you have to let Leo know what they are when you order them, and he will do that for you - for a price! I am going the VR route so I don't use physical switches anymore. The most Bodnar boards I have used is about 5. Certainly not more than 12, but I do appreciate why some complicated cockpits need this requirement. If MF20 does not see more than 12 controllers, but Windows does. The only solution I can think of is to give every button and (toggle) switch their own keybind. Then use something like HIDMacro, or even SPAD.neXt to assign them to each connection on the board. Unfortunately, HIDMacros is available, but not supported anymore. Some of its functionality is limited. But it does allow you to give a switch an independent on/off state. Although SPAD.neXt was originally created to talk to the Saitek peripherals, it recognises all the Bodnar Boards. But I don't know if there is a limit to how many it can recognise? You can also give your boards a more meaningful name within the SPAD.neXt software. When VAIO released the Hawk for DCS, I created a cockpit loosely based on what the Hawk had. I used 5 various 0836A/X and BBI32 to build this. VAIO went bust, so I knocked up some different labels, and used the hawk cockpit as a generic "Star Citizen Anvil/Crusader/RSI/Aegis ......" cockpit instead. I even cannabalised an old Saitek Yoke, put a 0836X in there and gave myself some additional switches. This was used to drive the Star Citizen ground vehicles in the game. Have you considered VR? It has come a long way from the 1st gen. Certainly less problematic when you suddently get a connection problem and you spend a week trying to track it down through your miles of wiring! Edited August 28, 20205 yr by Tinribs Took a suspect sweary word out
August 28, 20205 yr You need something like the old CH Manager Software. I think this was capable of combining 3 separate inputs (JS, Throttle, Pedals) in to one. I don't know if there is anything out there that can do this? Whether or not it would be capable of combining over 12 Bodnar Boards would be another problem!
September 1, 20205 yr Author I have another option if i get desperate. Currently all 8 of my Bodnar boarrds are BBI32's (32 buttons). I could combine two of them into a BBI64 but as I understand it FSUIPC only sees 32 buttons on each joystick interface, although there is a workaround for that problem i believe. Never easy this cockpit building!
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