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severniae

Dynamic lights - Right eye issue

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Hi,

I'm on P3D 5.1 HF1 - I have issues when in single-pass rendering in VR that dynamic lights, especially ones near the front panel are messed up. They seem to move with my head movements. This is the same with PMDG default lights and FSLabs spotlights - it also does it in the A320 - I haven't tried other aircraft.

Does anyone else have this issue? I'm using Steam VR with a Valve Index.

Thanks,

James


James W

 

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I'm not sure, but I remember reading somewhere that this is a single-pass rendering issue. The solution is to switch to stereo.

Edited by andreh

 

 

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Unfortunately a no-go solution. Frames bad in stereo. 

The really frustrating thing - it worked in 4.5.

The part that really flummoxes me - it worked just fine before in 5.0, but when reverting back it's broke again - weird!

 


James W

 

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Look here.

Dynamic Lights. VR and single pass always was faulty in P3D. 

LM admit this and has to make changes in the core rendering engine. They confirmed changing it.

Here is a link to the post on P3D

https://www.prepar3d.com/forum/viewtopic.php?f=6312&t=138735&p=231257#p231257

Edited by mpo910

Regards,

Marcus P.

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How is P3D V5 such a huge performance improvement in VR like many claim, but full stereo method is still a no go?


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It was just fine but now seems quite broken.

TBH 4.5 appeared to work better....I'm tempted to go back.


James W

 

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