January 22, 20215 yr I found this interesting. https://wccftech.com/microsoft-flight-simulator-asobo-studio-invesment-preserve-creative-autonomy/ We are all connected..... To each other, biologically...... To the Earth, chemically...... To the rest of the Universe atomically. Devons rig Intel Core i5 13600K @ 5.1GHz / G.SKILL Trident Z5 RGB Series Ram 64GB / GIGABYTE GeForce RTX 4070 Ti GAMING OC 12G Graphics Card / Sound Blaster Z / Meta Quest 2 VR Headset / Klipsch® Promedia 2.1 Computer Speakers / ASUS ROG SWIFT PG279Q ‑ 27" IPS LED Monitor ‑ QHD / 1x Samsung SSD 850 EVO 500GB / 2x Samsung SSD 860 EVO 1TB / 1x Samsung - 970 EVO Plus 2TB NVMe / 1x Samsung 980 NVMe 1TB / 2 other regular hd's with up to 10 terabyte capacity / Windows 11 Pro 64-bit / Gigabyte Z790 Aorus Elite AX Motherboard LGA 1700 DDR5
January 22, 20215 yr That IS interesting. And quite good news... I think? filbertflies.com | YouTube | Twitchi7 13700k, GeForce RTX 3080Ti, 32GB RAM
January 22, 20215 yr This is new to me, thought they only focus on the Series X: An Xbox One version has also been promised, but is currently without a launch window. Phil Leaven i5 10600KF, 32 GB 3200 RAM, ASUS 4070 12GB EVO, Asus ROG Z490-H, 2 WD Black NVME for each Win11 (500GB) and MSFS (1TB), Rolling Cache 16GB, Photogrammetry always OFF, Live Weather and Live Traffic always ON, Res 2560x1440 on 27"
January 22, 20215 yr They were a Game Studio before MS approached them for MSFS, and still want to remain one by look of it on both Game consoles, they may when MSFS is finished turn to payware for MSFS. Raymond Fry.
January 22, 20215 yr 3 hours ago, G-RFRY said: They were a Game Studio before MS approached them for MSFS, and still want to remain one by look of it on both Game consoles, they may when MSFS is finished turn to payware for MSFS. They never weren't a game studio. A Plague Tale: Innocence (a great game) was released by another team at Asobo while MSFS was in development. They are just a third-party game studio with a lot of history of doing contract work for Microsoft - well before they landed the big contract for Flight Simulator. Flight Sim is being worked on by the biggest team at Asobo, but Asobo is a large developer with more than one team. If Asobo eventually makes MSFS payware, it'll just be a smaller team within the main MSFS team doing it in addition to their normal updates and eventual DLC expansions. Good way to keep their artists and modelers and SFX people busy when there's nothing in the main sim to work on. As for this news - if they wanted financial backing so they could remain independent, I'm happy for them. I don't really think this is in response to the persistent speculation about Microsoft acquiring them though. There was never any actual evidence to this effect, and while Microsoft might've kicked the tires... if a studio doesn't want to be acquired, it doesn't want to be acquired. Moon Studios (makers of the Ori games for Microsoft) all but confirmed Microsoft expressed interest in acquiring them a while back, but Moon turned them down because they simply had no interest in giving up their independence.
January 22, 20215 yr 13 minutes ago, Scottoest said: As for this news - if they wanted financial backing so they could remain independent, I'm happy for them. I don't really think this is in response to the persistent speculation about Microsoft acquiring them though. There was never any actual evidence to this effect, and while Microsoft might've kicked the tires... if a studio doesn't want to be acquired, it doesn't want to be acquired. Moon Studios (makers of the Ori games for Microsoft) all but confirmed Microsoft expressed interest in acquiring them a while back, but Moon turned them down because they simply had no interest in giving up their independence. Indeed that is good news, I am pretty sure Phil Spencer on his mind want to acquire them especially after MSFS which it seems has met Phil's expectations. Being a Microsoft game studio, I could foresee will make them locked into only Microsoft world which I think they don't want that, a total freedom is important. Or it can be the opposite, Microsoft can give them the full autonomy like how they did with Github and Linkedin although I wouldn't think that. AMD Ryzen 7 7800X3D, 64GB DDR5 6000MHZ RAM, RX7900XT, FreeSync 165hz 1440p display
January 22, 20215 yr 2 minutes ago, omarsmak30 said: Indeed that is good news, I am pretty sure Phil Spencer on his mind want to acquire them especially after MSFS which it seems has met Phil's expectations. Being a Microsoft game studio, I could foresee will make them locked into only Microsoft world which I think they don't want that, a total freedom is important. Or it can be the opposite, Microsoft can give them the full autonomy like how they did with Github and Linkedin although I wouldn't think that. Xbox give all of their game studios wide latitude to preserve their own work culture and stuff these days. This is in stark contrast to earlier Xbox days, where they literally made studios they acquire relocate to the Redmond area and work out of office buildings (such as Bungie). I suspect they learned some hard lessons from the failure of studios like Lionhead, and the initial floundering of Rare. Asobo I suspect Microsoft would be interest in both because they are managing Flight Simulator for them for the next decade anyway, but also because Asobo are a large, talented studio with lots of development capacity - and Microsoft wants that right now to feed Game Pass. It's why they spent $7.5 billion dollars on Zenimax/Bethesda.
January 22, 20215 yr 57 minutes ago, Scottoest said: Xbox give all of their game studios wide latitude to preserve their own work culture and stuff these days. This is in stark contrast to earlier Xbox days, where they literally made studios they acquire relocate to the Redmond area and work out of office buildings (such as Bungie). I guess this is a general company's direction led by Satya Nadella's leadership style, to give teams and their subsidiaries full autonomy. I recall when they bought Github, there was this huge fuss in twitter people were cursing MS and migrating their repos to Gitlab despite MS commitment to not touch Github and guess what, over a year with Github owned by MS, I barely notice any changes between pre and post MS accusation, in fact things are getting better in Github due to the massive investment from MS into open source. Good thing that Microsoft got rid of Steve Ballmer with his craziness lol Edited January 22, 20215 yr by omarsmak30 AMD Ryzen 7 7800X3D, 64GB DDR5 6000MHZ RAM, RX7900XT, FreeSync 165hz 1440p display
January 22, 20215 yr This is a very small video that highlights how Satya Nadella reshaped Microsoft's culture: AMD Ryzen 7 7800X3D, 64GB DDR5 6000MHZ RAM, RX7900XT, FreeSync 165hz 1440p display
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