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AI Traffic in FSX

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Where is the CFG file location to edit to get AI flights to appear in FSX?

 

Thanks for any help in advance

 

regards

Bill McIntyre

Asus StrixB650E-F Gamer, AMD Ryzen 9 7900X3D, Corsair Titanium DDR5 64GB, Samsung 990 PRO-4TB M.2, (4) 2TB SSD's, Corsair H1150i liquid cooler, RTX 2080TI Founders Edition, (2) LG 34" HD Curved Monitor, Sound Blaster Audigy X, 1Kw PC Power & Cooling Power Supply, Corsair Obsidian Full tower Case. MSFS 2024, WIN11 Pro x64                                                                                                                                             

bill

not sure what is the issue .....

one assumes you have options/traffic slider above 0%

"aircraft.cfg" files are in respective type folders in simobjects ...... they define the many aircraft parameters including the liveries to show.

"traffic xxxxx . bgl" files are in the scenery/world folder ...... they define the flightplan (flight #, route & schedule etc) of those aircraft. these can only be edited by AIFP.

Edited by vadriver

for now, cheers

john martin

  • Author

thanks for your help, but I know about those locations. But there was another location where a entry needed to be made to get the AI to populate in the sim. I forgot the location, maybe it was in the C:programdata folder.. i'm building a new computer and rebuilding and reloading everything.

Bill McIntyre

Asus StrixB650E-F Gamer, AMD Ryzen 9 7900X3D, Corsair Titanium DDR5 64GB, Samsung 990 PRO-4TB M.2, (4) 2TB SSD's, Corsair H1150i liquid cooler, RTX 2080TI Founders Edition, (2) LG 34" HD Curved Monitor, Sound Blaster Audigy X, 1Kw PC Power & Cooling Power Supply, Corsair Obsidian Full tower Case. MSFS 2024, WIN11 Pro x64                                                                                                                                             

9 hours ago, Bigmack said:

thanks for your help, but I know about those locations. But there was another location where a entry needed to be made to get the AI to populate in the sim. I forgot the location, maybe it was in the C:programdata folder.. i'm building a new computer and rebuilding and reloading everything.

If you are using the default FSX AI and haven't deleted anything then there isn't another location.

However, if you're talking about third party AI, then you might need to add the SimObjects folder containing the aircraft to FSX.cfg, which is in AppData/Roaming/Microsoft/FSX.

  • Author
On 5/22/2021 at 6:09 PM, airernie said:

If you are using the default FSX AI and haven't deleted anything then there isn't another location.

However, if you're talking about third party AI, then you might need to add the SimObjects folder containing the aircraft to FSX.cfg, which is in AppData/Roaming/Microsoft/FSX.

Thanks, I was referring to 3r party AI aircraft. I made the notation with simobject in FSX cfg file. I was wondering if there was another location where a entry needed to get made.

Bill McIntyre

Asus StrixB650E-F Gamer, AMD Ryzen 9 7900X3D, Corsair Titanium DDR5 64GB, Samsung 990 PRO-4TB M.2, (4) 2TB SSD's, Corsair H1150i liquid cooler, RTX 2080TI Founders Edition, (2) LG 34" HD Curved Monitor, Sound Blaster Audigy X, 1Kw PC Power & Cooling Power Supply, Corsair Obsidian Full tower Case. MSFS 2024, WIN11 Pro x64                                                                                                                                             

48 minutes ago, Bigmack said:

Thanks, I was referring to 3r party AI aircraft. I made the notation with simobject in FSX cfg file. I was wondering if there was another location where a entry needed to get made.

Are you using a specific 3rd party AI program, such as Traffic Global, etc.? MyTraffic X requires an entry in scenery.cfg, but it's added during installation.  There may be others.

In my case I'm using AIG flight plans and have them in a non-standard location, so I had to add the path to the scenery.cfg file. 

Edited by airernie

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