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Per-model custom controller settings ?...

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Since almost ever in DCS World, and since a few versions ago also in X-Plane 11, it is possible to have custom controller settings for each aircraft in your sim fleet.

Yesterday I was offered the Great Bell-47 G2 by FlyInside, and I went testing it in my fresh MFS install. It is the only add-on I have in this new run of MFS use.

It took me some time to recover the process of defining controller settings in MFS ( a bit awkward I should say ) but the "problem" is that the Bel 47 G2 uses the "throttle" axis to control the collective, so, I had to "Invert" it in order to make it more intuitive, but now I have to reverse the setting whenever I want to fly other aircraft.

Any suggestions on a easier method ?

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

8 minutes ago, jcomm said:

Since almost ever in DCS World, and since a few versions ago also in X-Plane 11, it is possible to have custom controller settings for each aircraft in your sim fleet.

Yesterday I was offered the Great Bell-47 G2 by FlyInside, and I went testing it in my fresh MFS install. It is the only add-on I have in this new run of MFS use.

It took me some time to recover the process of defining controller settings in MFS ( a bit awkward I should say ) but the "problem" is that the Bel 47 G2 uses the "throttle" axis to control the collective, so, I had to "Invert" it in order to make it more intuitive, but now I have to reverse the setting whenever I want to fly other aircraft.

Any suggestions on a easier method ?

A couple options. First, you can make controller profiles for each controller and save them, then you can just swap profiles when you swap planes.

Alternatively you can use a tool like Lorby Axis & Ohs to assign controls (more complicated but also more capability) and it will automatically switch profiles once you assign a profile to a plane. It does use liveries for assignment, though, so profiles have to be assigned to each livery, not just the aircraft model.

5800X3D | Radeon RX 6900XT

  • Author

Chris,

thank you so much ! Those two options are Great !

I opted for the first one, which I was aware of but completely forgot after months away from MFS :-./  It's simple and I don't have to install anything.

👍

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

Yet another option ... use FSUIPC - which can store profiles according to aircraft/liveries. I un-map pretty well all my MSFS axis controls and pass them over to FSUIPC, the only exception being the PMDG DC-6, where they recommend keeping FSUIPC out of the picture.

NZFSIM_Signature_257_60.png

 

I have the controls (e.g. the Thrustmaster Airbus Stick and the Saitek Yoke) connected via an individually switchable (powered) hub. It has little buttons for each connected USB device. If the Thrustmaster Stick is switched on (which I use for choppers) and the Yoke is switched off, MSFS uses the Thrustmaster profile, and if the Saitek Yoke is on it uses the Saitek profile.

This requires an USB hub which actually completely disconnects devices being switched-off (not all do this).

Kind regards, Michael

Intel i7-13700K / AsRock Z790 / Crucial 32 GB DDR 5 / ASUS RTX 4080OC 16GB / BeQuiet ATX 1000W / WD m.2 NVMe 2TB (System) / WD m.2 NVMe 4 TB (MSFS) / WD HDD 10 TB / XTOP+Saitek hardware panel /  LG 34UM95 3440 x 1440  / HP Reverb 1 (2160x2160 per eye) / Win 11

32 minutes ago, pmb said:

I have the controls (e.g. the Thrustmaster Airbus Stick and the Saitek Yoke) connected via an individually switchable (powered) hub. It has little buttons for each connected USB device. If the Thrustmaster Stick is switched on (which I use for choppers) and the Yoke is switched off, MSFS uses the Thrustmaster profile, and if the Saitek Yoke is on it uses the Saitek profile.

This requires an USB hub which actually completely disconnects devices being switched-off (not all do this).

Kind regards, Michael

This is what I do as well.  I have my Iris Yoke  w/ throttle quadrant and my Thrustmaster HOTAS with it's own throttle connected for choppers.  I just power down the USB port of the one I'm not using and MSFS applies the profile from the controller in use.  Pretty cool. 

Have a Wonderful Day

-Paul Solk

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