January 24, 20224 yr Convert your encoder/pulse (button) based peripheral to an axis ! And it's free.... Bravo! 5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.
January 24, 20224 yr Seems to work fine, but it's sad that we still have to keep using third-party programs to make our hardware work optimally in the Sim 2022. Edited January 24, 20224 yr by Ixoye System: I ASRock X670E | AMD 7800X3D | 64Gb DDR5 6000 | RTX 4090 | 2TB NVMe | Seasonic Vertex 1000W I LG Ultra Gear 34 UW I
January 24, 20224 yr 14 minutes ago, Ixoye said: Seems to work fine, but it's sad that we still have to keep using third-party programs to make our hardware work optimally in the Sim 2022. True - the ideal would be that MSFS has a configuration that allows you to say how many pulses you get per revolution of the wheel, or auto-detects it, so that you can exactly match sim to real. That isn't the whole story though, as then there is the question of whether the aircraft is modelled correctly. In my experience they aren't, as the the developers err towards usability whether it's for people using mouse scroll or key press rather than accuracy. So, until all that is resolved, an app like this allows you to set it the way you want - either an accurate match of rotation speed or a comfortable/natural/precise amount of movement per angle of rotation. Varjo Aero, 5090 FE, i9-12900K, 64GB Ram, RX Viper Rudder Pedals, AuthentiKit Controls + Fulcrum Yoke
January 24, 20224 yr 1 hour ago, Spit40 said: True - the ideal would be that MSFS has a configuration that allows you to say how many pulses you get per revolution of the wheel, or auto-detects it, so that you can exactly match sim to real. That isn't the whole story though, as then there is the question of whether the aircraft is modelled correctly. In my experience they aren't, as the the developers err towards usability whether it's for people using mouse scroll or key press rather than accuracy. So, until all that is resolved, an app like this allows you to set it the way you want - either an accurate match of rotation speed or a comfortable/natural/precise amount of movement per angle of rotation. I don't know ow real-life pilots use a trim wheel but in the sim I mostly use trim buttons for crude/quick changes and finetune using the trim wheel. In that situation I would not want to send the aircraft all over the place with an exaggerated number of trim pulses by the trim wheel. For aircraft that don't have electric trim multiplying the pulses somewhat might be a good idea. Ideally, the trim wheel should mimic how the real one works in the selected aircraft (x degrees trim per full rotation of the trim wheel) but I don't know if that is even possible with the current SDK. Flightsim rig: CPU: AMD 5900x | Mobo: MSI X570 MEG Unify | RAM: 32GB G.Skill Trident Z Neo | GPU: Gigabyte RTX 3090 | Storage: M.2 (2 & 4 TB) | PSU: Corsair RM850x | Case: Fractal Define 7 XL Display: Acer Predator x34 3440x1440 | Speakers: Logitech Z906 Controllers: Fulcrum One Yoke | MFG Crosswind v2 pedals | Honeycomb Bravo Quadrant |Thrustmaster TCA Quadrant | Stream Deck XL & Plus | TrackIR 5 Tobii eye tracking
January 25, 20224 yr Author 15 hours ago, orchestra_nl said: I don't know ow real-life pilots use a trim wheel but in the sim I mostly use trim buttons for crude/quick changes and finetune using the trim wheel. In that situation I would not want to send the aircraft all over the place with an exaggerated number of trim pulses by the trim wheel. For aircraft that don't have electric trim multiplying the pulses somewhat might be a good idea. Ideally, the trim wheel should mimic how the real one works in the selected aircraft (x degrees trim per full rotation of the trim wheel) but I don't know if that is even possible with the current SDK. My logitech multi panel does have x degrees of trim per revolution. It works on all msfs planes like in this real life video starting at 12:08... For all that spinning the wheel he is barely changing the trim. Just like on the multipanel. At the end he trips the lever so the wheel drops the flaps instead of trim tabs (like in the Asobo JU). 5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.
January 25, 20224 yr Author You can also get that rumble sound with the Buttkicker chair transducer. 5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.
January 28, 20224 yr v1.1 is now on FlightSim.to https://flightsim.to/file/27114/authentikit-tuning-app-for-trim-wheel-sensitivity-and-more Updates Built in preset for Honeycomb Bravo Automatic button detection rather than having to know the number of the input button Tray icon start/stop/exit Windows bug fixes Varjo Aero, 5090 FE, i9-12900K, 64GB Ram, RX Viper Rudder Pedals, AuthentiKit Controls + Fulcrum Yoke
January 28, 20224 yr On 1/24/2022 at 8:41 AM, Ixoye said: Seems to work fine, but it's sad that we still have to keep using third-party programs to make our hardware work optimally in the Sim 2022. I mean we had 20 billion apps to make fsx work... there will always be anciliary things we want or need that a sim just doesn't do, but we can do outside so eh.
January 28, 20224 yr On 1/24/2022 at 5:25 AM, orchestra_nl said: Ideally, the trim wheel should mimic how the real one works And to complicate things, this answer depends on the plane. The trim wheel in a Cessna 172 has a significantly different feel and physical turning range than a say a Beech Bonanza. Chris
January 28, 20224 yr Would it be possible to add a function to this utility to optionally flag a profile as 'default' and have that profile automatically load (and start) on program load?
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