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  1. Imagine if Microsoft/Bing released a program that avid users would be willing to purchase (for, say, $60, $90, or $120), and allow those users to roam around a Bing generated world, and provide free feedback back to Microsoft/Bing to advise where their 3D data or imagery needs correcting.... 🙂
  2. Check the properties of your Speaker device via control panel. One some sound cards, there is a setting on the Advanced tab, called "Allow applications to take exclusive control" I have always turned this off. I think it means that if you start up another program, it may well take control of your audio device, and possibly stop or block other pre-exisitng apps from broadcasting audio data. Given that some add ons might send audio direct to your default audio device, instead of via P3D's audio routines, it could be that these other apps external to P3D are controlling the audio, at the exclusion of P3D. There is something similar for audio in/microphone settings as well, which might impact add ons such as vatsim client etc. Regards David
  3. You seem to have a short memory - the release of X-Plane 11 saw many XPlane devotees, openly wish that P3D would die a sudden death, constantly calling out 'XPlane IS the FUTURE', and encouraging 3rd party developers to ditch P3D as fast as possible to hasten it's death. There are zealots in every camp, and as others have mentioned, its hard to believe the carry-on of some are from adults who SHOULD know better :-(. Some users, using demeaning names about other sims, other OS platforms, and other users seems counter-productive and certainly not a way to carry on a mature discussion. Ive lived through exactly the same debacle when the topic was the desktop platform 'wars' in the early 2000's; its sad to see this has evolved into, previous to that it was 'Server OS' wars, 8 bit gaming platform wars etc. Each platform has its positives and negatives, each have their fans, but lets please try to keep a civil, educated, mature discussion.
  4. Running on 6 screens is even more complex (3 x Outside view, 1 x VC instruments/2D instruments, 2 x 2D instruments) with 2 GPUs means that none of the external FPS locking tools will work, and any FPS/SIM anomalies are likely to be experienced with a very very small subset of other users with similar complex setups 😞. For example, there doesnt seem to be very much discussion on tweaks that might help save VRAM or FPS when views are run across multiple monitors. Nor has there been any discussion about DX12/EA, VRAM usage, and GPU crashes WRT VRAM consumption on 2nf GPU only running 2D panels. I seem to be a glutton for punishment running multi screen/GPU setup.
  5. I keep a copy of every product and version I download on my NAS server, so unless you have a copy stored locally, I think you might be out of luck finding an online source.
  6. I had a copy of FFTF for HF1 installed in a different directory, and because I had did a clean install of OS (FFTF was installed on non-OS disk), HF2 install of FFTF was pointed to a different directory, and did not over write FFTF HF1. FFTF HF1 was not registered on my new OS install. Starting FFTF HF2 constantly failed. Accidentally starting FFTF HF1 (which the new OS had never seen before), caused HF1 version to start, and warn me that the versions didnt match the running P3D (HF2). I shut down the FFTF HF1 version. I then tried running FFTF HF2 again, and this time it actually started up and asked me for my registration details. I suspect that there is a registry entry or config file, which on first start is supposed to get created. This might be missing in the HF2 version so it crashes. When starting the (incorrect) HF1 version, it might have created missing entries (that HF2 version SHOULD have done on a new install/run), and therefore any start of HF2 thereafter, then found its prerequisites, and thus was able to start without error.
  7. I have also experienced this, including downloading (via a different PC) and am still getting the error. I also have raised a ticket. HOWEVER....... By accident, I managed to get it working, but I cant work out what was fixed. I've recently built a new OS disk (Win10 2004) and installed P3Dv5HF2 fresh with no prior installs. Into this I also installed FSUIPC6 and FFTF Dynamic. My P3D and all related products are installed on a separate disk (D:). This D still contained the installs of P3Dv5HF1 and prior FFTF Dynamic prior to 'deactivation' and rebuild on the new OS. I copied over my FSUIPC6 config from the old install dir on 😧 to my new install(2004) on D:. Part of my FSUIPC config is to auto-launch a bunch of add-on exe, including FFTF Dynamic. What happened then was when I launched HF2, FSUIPC6 attempted to start all the add-on exes that were configured in my old setup, which meant the OLD version of FFTF Dynamic (for HF1) was launched. Of Course, this is the incorrect version for HF2, and FFTF gave me a warning that this was a mismatch. So, I shut down HF2, fixed the start path to point to the new HF2 compat FFTF version (the one that refused to start), and started HF2 again. To my surprise, THIS TIME, FFTF HF2 gave the the auth screen, where I was able to authenticate, and it then started correctly. So by somehow starting the incorrect version of FFTF, its managed to fix something with the latest install config, so that subsequently starting the correct HF2 version is now successful. Not sure how many others this might help, but perhaps Achilles might be able to work out what is missing with installing and starting HF2 from scratch.
  8. Does anyone know if there are any freeware, or reasonably priced inflight moving map type apps that would work with P3D, that are similar to these real world commercial products used by airlines: Rockwell Collins Airshow Betria Interactive FlightPath3D Honeywell Jetmap Panasonic iXlor2 These are the types of moving maps displayed on your passenger screen on long haul aircraft. I'm not after the moving map type that LittleNavMaps or other similar programs present, where the map remains at a set zoom level and just slowly follows the path of your flight. The InFlight map systems of the commercial products above, dynamically change the map zoom level, switch to some info screens about your journey etc. Regards David
  9. I can assist with GIT and AS PRO Airbus series, and even help out with some custom GIT event coding if required. Which rotaries in the Airbus would you like to start working on?
  10. Why not try out Pollypot Software's GIT for GoFlight modules? It will be able to handle the RP48's rotary encoders and switches. You can use GIT to control your GoFlight modules and Linda controlling any Saitek and VRInsight hardware you might have.
  11. I see this as well. I have been able to reduce the flashing by right clicking in the sim message and choosing to undock. This will create a new window which you can move around your desktop, or to a second monitor if you have one. This probably doesnt suit many users, but in my setup, undocking the message window works out OK.
  12. Can LNM have each leg or segment have its own altitude? When I first looked at LNM (and other FP for VFR) none that I looked at had the ability to set an altitude per leg. My real world manual flight plans used to document altitudes for each leg and if different, calculated the extra fuel burn for the climb on that leg.
  13. Ive read how some users, who have monitors/TVs that can sync at 30Hz, have been able to set VSYNC ON, unlimited frames in P3D and via the monitor sync rate, have it running at 30 fps. Ive also read that for monitors that don't natively run at 30Hz, you can use an external program/config to achieve the same. As I have 2 GPUs and 7 monitors, the external limiter has never worked for me, as whatever value I set, I have P3D working at 1/3 the preferred rate. I have 3 x 27" monitors for my front view (no instruments), a ultrawide screen below where P3D main window is, just to display instrument panel, and the other monitors are touch screen, and GPS displays. So, I am about to replace the 3 x 27" monitors that I use for outside front view, with a OLED 65" TV, that is capable of running 30 Hz. The remainder of the monitors are still 60 hz only. (Id prefer to keep the main P3D window on the ultrawide, as Ive read that text/menu is very difficult to read on 4K 30 Hz screens) How does P3D use frame rate limiting with VSYNC if I have multiple monitors with only some capable of syncing at 30Hz? Is there a primary display that VSYNC is calculated off? Why do external syncing solutions always chop my target framerate down to 1/3 of what I set (IE set to 30fps, I get 10fps)? Regards David
  14. Is there a possibility you could add a DEBUG option in the config file, where if turned on, it will write out data to a log file about any changes its made to the AI, when and what rule it used to do so. That would then allow us to track down if it was these utils that were removing the AI. It could also allow more detailed reviews to see if we have the params/distances right for good AI flow, without having to view/witness every interaction. Regards David
  15. And I might add, is very insulting to the professional staff involved in P3D at LM. Clearly KillTheSpam has never worked on a large scale enterprise programming project to make comments like these 😞
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