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c912039

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Everything posted by c912039

  1. Is that sort of comment REALLY necessary or relevant on Avsim? 😞
  2. Yes, It looks like it creates a file the same size as the cache size you have specified. It then writes within that file. So if you set the size to 200GB, it will create a 200GB file when you first set it up, and it will then write within that file, and manage the content of that file. It wont grow or shrink in size automatically. I created a 500GB cache on a 1 TB SSD, and it took quite some time to complete.
  3. I have the same issue, stuck around 30GB to go, and only downloading a kbs speed. MSFS help page regarding download speed suggested a netsh command to run. I restarted the installer after I ran the command, and instead of continuing to download, it thought that the package was complete and started offering me menu options, even tough 30% of the content was still missing. After wading through all of the forced options, I quit the program and restarted again. This time it recognised that not all packages had been downloaded, and recommenced. However this time its telling me it has downloaded 50 Gig (I was up to 60 gig in the previous install) out of a total of 14.7 Gig. Clearly to calculations regarding how much left to download are incorrect.
  4. I have upgraded AIG, have Notepad++ installed, and did not notice any of the observed issues other uses have had, so Im wondering if I have other underlying issues. Having said that, I am using AIG Manager in a different setup to most, where I am using AIG manager to download aircraft and flight plan BGLs, which I then convert to UTL XML Schedules, disable the in house UTL schedule for that airline, and let UTL insert the traffic. I disable the IAG traffic BGLs from being loaded into the sim, to make sure I dont have duplicate traffic. I have configured real complex flight plans in UTL for my traffic to follow (which isnt really possible with BGL traffic) I prefer to have an engine like UTL inject traffic, rather than using BGLs. Ive been keeping an eye on AIG TC posts, as this seems like a new engine that will allow me to control traffic like UTL does (no BGLs), program complex flightplans for that traffic, and hopefully overcome some of the ongoing issues with UTL. So I downloaded a test AIGFP file and aircraft to test, and I was quite impressed at AIGTC. What I would like to know is if, and how, I might be able to start converting some data sets I am using in UTL (converted AIG BGL schedules, manually created flight plans) into AIGFP format, so I can do further testing. I was not able to find any references here or on AIG forum if its possible at this stage and how? Has anyone else experimented with AIGTC? PS I have a long list of ideas Id like to see implemented in AIGTC, which is sorely missing from UTL. Regards David
  5. Imagine if Microsoft/Bing released a program that avid users would be willing to purchase (for, say, $60, $90, or $120), and allow those users to roam around a Bing generated world, and provide free feedback back to Microsoft/Bing to advise where their 3D data or imagery needs correcting.... 🙂
  6. Check the properties of your Speaker device via control panel. One some sound cards, there is a setting on the Advanced tab, called "Allow applications to take exclusive control" I have always turned this off. I think it means that if you start up another program, it may well take control of your audio device, and possibly stop or block other pre-exisitng apps from broadcasting audio data. Given that some add ons might send audio direct to your default audio device, instead of via P3D's audio routines, it could be that these other apps external to P3D are controlling the audio, at the exclusion of P3D. There is something similar for audio in/microphone settings as well, which might impact add ons such as vatsim client etc. Regards David
  7. You seem to have a short memory - the release of X-Plane 11 saw many XPlane devotees, openly wish that P3D would die a sudden death, constantly calling out 'XPlane IS the FUTURE', and encouraging 3rd party developers to ditch P3D as fast as possible to hasten it's death. There are zealots in every camp, and as others have mentioned, its hard to believe the carry-on of some are from adults who SHOULD know better :-(. Some users, using demeaning names about other sims, other OS platforms, and other users seems counter-productive and certainly not a way to carry on a mature discussion. Ive lived through exactly the same debacle when the topic was the desktop platform 'wars' in the early 2000's; its sad to see this has evolved into, previous to that it was 'Server OS' wars, 8 bit gaming platform wars etc. Each platform has its positives and negatives, each have their fans, but lets please try to keep a civil, educated, mature discussion.
  8. Running on 6 screens is even more complex (3 x Outside view, 1 x VC instruments/2D instruments, 2 x 2D instruments) with 2 GPUs means that none of the external FPS locking tools will work, and any FPS/SIM anomalies are likely to be experienced with a very very small subset of other users with similar complex setups 😞. For example, there doesnt seem to be very much discussion on tweaks that might help save VRAM or FPS when views are run across multiple monitors. Nor has there been any discussion about DX12/EA, VRAM usage, and GPU crashes WRT VRAM consumption on 2nf GPU only running 2D panels. I seem to be a glutton for punishment running multi screen/GPU setup.
  9. I keep a copy of every product and version I download on my NAS server, so unless you have a copy stored locally, I think you might be out of luck finding an online source.
  10. I had a copy of FFTF for HF1 installed in a different directory, and because I had did a clean install of OS (FFTF was installed on non-OS disk), HF2 install of FFTF was pointed to a different directory, and did not over write FFTF HF1. FFTF HF1 was not registered on my new OS install. Starting FFTF HF2 constantly failed. Accidentally starting FFTF HF1 (which the new OS had never seen before), caused HF1 version to start, and warn me that the versions didnt match the running P3D (HF2). I shut down the FFTF HF1 version. I then tried running FFTF HF2 again, and this time it actually started up and asked me for my registration details. I suspect that there is a registry entry or config file, which on first start is supposed to get created. This might be missing in the HF2 version so it crashes. When starting the (incorrect) HF1 version, it might have created missing entries (that HF2 version SHOULD have done on a new install/run), and therefore any start of HF2 thereafter, then found its prerequisites, and thus was able to start without error.
  11. I have also experienced this, including downloading (via a different PC) and am still getting the error. I also have raised a ticket. HOWEVER....... By accident, I managed to get it working, but I cant work out what was fixed. I've recently built a new OS disk (Win10 2004) and installed P3Dv5HF2 fresh with no prior installs. Into this I also installed FSUIPC6 and FFTF Dynamic. My P3D and all related products are installed on a separate disk (D:). This D still contained the installs of P3Dv5HF1 and prior FFTF Dynamic prior to 'deactivation' and rebuild on the new OS. I copied over my FSUIPC6 config from the old install dir on 😧 to my new install(2004) on D:. Part of my FSUIPC config is to auto-launch a bunch of add-on exe, including FFTF Dynamic. What happened then was when I launched HF2, FSUIPC6 attempted to start all the add-on exes that were configured in my old setup, which meant the OLD version of FFTF Dynamic (for HF1) was launched. Of Course, this is the incorrect version for HF2, and FFTF gave me a warning that this was a mismatch. So, I shut down HF2, fixed the start path to point to the new HF2 compat FFTF version (the one that refused to start), and started HF2 again. To my surprise, THIS TIME, FFTF HF2 gave the the auth screen, where I was able to authenticate, and it then started correctly. So by somehow starting the incorrect version of FFTF, its managed to fix something with the latest install config, so that subsequently starting the correct HF2 version is now successful. Not sure how many others this might help, but perhaps Achilles might be able to work out what is missing with installing and starting HF2 from scratch.
  12. Does anyone know if there are any freeware, or reasonably priced inflight moving map type apps that would work with P3D, that are similar to these real world commercial products used by airlines: Rockwell Collins Airshow Betria Interactive FlightPath3D Honeywell Jetmap Panasonic iXlor2 These are the types of moving maps displayed on your passenger screen on long haul aircraft. I'm not after the moving map type that LittleNavMaps or other similar programs present, where the map remains at a set zoom level and just slowly follows the path of your flight. The InFlight map systems of the commercial products above, dynamically change the map zoom level, switch to some info screens about your journey etc. Regards David
  13. I can assist with GIT and AS PRO Airbus series, and even help out with some custom GIT event coding if required. Which rotaries in the Airbus would you like to start working on?
  14. Why not try out Pollypot Software's GIT for GoFlight modules? It will be able to handle the RP48's rotary encoders and switches. You can use GIT to control your GoFlight modules and Linda controlling any Saitek and VRInsight hardware you might have.
  15. I see this as well. I have been able to reduce the flashing by right clicking in the sim message and choosing to undock. This will create a new window which you can move around your desktop, or to a second monitor if you have one. This probably doesnt suit many users, but in my setup, undocking the message window works out OK.
  16. Can LNM have each leg or segment have its own altitude? When I first looked at LNM (and other FP for VFR) none that I looked at had the ability to set an altitude per leg. My real world manual flight plans used to document altitudes for each leg and if different, calculated the extra fuel burn for the climb on that leg.
  17. Ive read how some users, who have monitors/TVs that can sync at 30Hz, have been able to set VSYNC ON, unlimited frames in P3D and via the monitor sync rate, have it running at 30 fps. Ive also read that for monitors that don't natively run at 30Hz, you can use an external program/config to achieve the same. As I have 2 GPUs and 7 monitors, the external limiter has never worked for me, as whatever value I set, I have P3D working at 1/3 the preferred rate. I have 3 x 27" monitors for my front view (no instruments), a ultrawide screen below where P3D main window is, just to display instrument panel, and the other monitors are touch screen, and GPS displays. So, I am about to replace the 3 x 27" monitors that I use for outside front view, with a OLED 65" TV, that is capable of running 30 Hz. The remainder of the monitors are still 60 hz only. (Id prefer to keep the main P3D window on the ultrawide, as Ive read that text/menu is very difficult to read on 4K 30 Hz screens) How does P3D use frame rate limiting with VSYNC if I have multiple monitors with only some capable of syncing at 30Hz? Is there a primary display that VSYNC is calculated off? Why do external syncing solutions always chop my target framerate down to 1/3 of what I set (IE set to 30fps, I get 10fps)? Regards David
  18. Is there a possibility you could add a DEBUG option in the config file, where if turned on, it will write out data to a log file about any changes its made to the AI, when and what rule it used to do so. That would then allow us to track down if it was these utils that were removing the AI. It could also allow more detailed reviews to see if we have the params/distances right for good AI flow, without having to view/witness every interaction. Regards David
  19. And I might add, is very insulting to the professional staff involved in P3D at LM. Clearly KillTheSpam has never worked on a large scale enterprise programming project to make comments like these 😞
  20. Those of you who were around in the 'steam driven' days of IT might remember the old 5.25" hard disk drives each with their own individual drive LED on the front casing showing any read/write activity on the drive. Those days are long gone, and now these days, some systems dont even have a single HDD LED to indicate any read/write activity, so sometimes it can be a guess as to any activity on particular storage devices in your PC. Ive been using a utility called HDDLed ( https://www.hddled.com/ ) that will create small coloured rectangles on your desktop, each related to any individual HDD on your system (configurable). This replicates the old type HDD where the LED used to flash on the front of the drive, but this time, the pseudo LEDs, now display on your desktop (configurable). (I use this utility a great deal on the many virtual PCs I have running on my VMWare server). Ive found it quite useful on my P3D PC, when trying to diagnose if, for example, P3D has locked up or stalled during loading. I have 2 x M2 drives, 1 exclusively for the OS, and the 2nd, exclusively for P3D. When P3D starts up, Ive been amazed to see how much read activity is carried out on the 😄 (OS) drive, despite all my P3D components installed on D:. HDDLED can also show you the instantaneous performance from reads and writes, which you can also observe during P3D loads. One down side, is that these 'LEDs' are topmost of the desktop, so unless you have multiple monitors where you can move the 'LEDs' to, away from your P3D windows, you might want to exit HDDLED after any observation, in case they become a distraction during your simming session. For the record, HDDLED is not my product, and I am in no way connected to the development or retail of this product - I'm just a long time user.
  21. Fantastic - many thanks. I have now purchased a copy and eagerly wait for V5/updated version. Regards David
  22. I think CPX might be the product Ive been looking for, but before I commit to purchasing this, I would like to ask if it can do the following: 1. Add the following camera param - "RenderOnlySimObject = TRUE" 2. Export and import camera settings from aircraft.cfg As most Aircraft vendors dont provide 2D panels or popup instruments anymore, Ive been forced to hand create equivalent camera views and store these in aircraft.cfg, which seems to take me ages to get right. I need these as I have a generic cockpit hardware setup, instead of just using a single screen virtual cockpit/outside view like most people use, so I have to build my instrument panel with one or more separate window/cameras showing specific instruments. To ensure that multiple 3D virtual cockpit windows/cameras impact frame rates as little as possible, LM provided the RenderOnlySimObject param, which limits the window to show only the interior of the 3D virtual cockpit, and no outside or scenery objects. (I use a total of 6 monitors). I've read through the documentation for CPX from your website, and whilst I can see you have provided support for params, the documentation doesn't show all the params that are available, so Im hoping RenderOnlySimObject is one of those I could select. Also the documentation states I can transfer camera config to another aircraft, but is it possible to export the camera, and later import it back in? The reason this would be handy is that every time I have to run updates for certain aircraft, the updates blow away the aircraft.cfg file, and so I have to manually add these back in. If I could export any camera config from the aircraft.cfg prior to update, I could then re-import, once the aircraft.cfg has been overwritten by the product update.
  23. Upgrading to FSUIPC6.0.3 seems to have fixed the path issue, although Linda still seems to be referring to FSUIPC v6.000 on the main config screen. Checking the FSUIPC6 DLL does show it it is actually v6.0.3.0 of FSUIPC6 So my path problem has been fixed with the latest FSUIPC6. Thanks
  24. Hi Andrew, prior to installing P3Dv5, this was my setup P3DV4 - D:\P3Dv4\Prepar3D v4 FSUIPC5 - D:\P3Dv4\Prepar3D v4\modules LINDA 3.0.12 - D:\P3Dv4\Prepar3D v4\modules with Airbus configs stored in LINDA 3.0.12 - D:\P3Dv4\Prepar3D v4\modules Without uninstalling any of the above, I installed the following P3DV5 - D:\P3Dv5\Prepar3D v5 FSUIPC6 - D:\P3D-COMMON\Utils\FSUIPC6 LINDA 3.2.0 - D:\P3D-COMMON\Utils\FSUIPC6 with Airbus configs stored for in LINDA 3.2.0 - D:\P3D-COMMON\Utils\FSUIPC6 FSUIPC6 was installed for P3Dv6 ONLY Therefore setup/configs for P3D/FSUIPC for v4.5 and v5 are separate and should not conflict each other in any way. Running FSUIPC6 out of any directory should work, as long as the module config in the add-on.xml is set up correctly. FSUIPC6 is definitely running in P3Dv5 when installed in D:\P3D-COMMON\Utils\FSUIPC6. I am able to bring up the config dialog and configure the joystick axis ion FSUIPC6 for each aircraft. The FSUIPC6 log doesnt show any other issue, other than the linda-cfg/system/config-sys.lua file not being found (not sure if that is Linda or FSUIPC6 that is having trouble finding those files) Ive just checked and noticed an update to FSUIPC6 version and spied a reference to fixing up some LUA paths, so I will upgrade to 6.0.3 FSUIPC and see if that solves the path issue. Regards
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