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AxisAndOhs version 2.80 released

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  • Commercial Member

Hello @ll,

AxisAndOhs version 2.80 build 29 has been uploaded to the shops. It is already available on SimMarket, JustFlight should also deploy it in the next couple of days.

The most important change is in the MSFS version - the InGame Panel is now part of the installer, so it will always be there in MSFS (just not active unless you make it so). Please refer to the AAO manual as to what this panel can do (open/close other panels, display web pages, and, most importantly, handle the direct access to the MSFS BVars, making the LVar mappings obsolete!)

Also, there is a new version 14 of the StreamDeck plugin, that now fully supports the StreamDeck "+" too.

Here is the change log:

- Change: MSFS: AAO InGame panel added to the AAO installer
- Change: MSFS: AAO InGame panel can be used to read and write BVars directly from buttons, axis and RPN scripts, without the need for an extra mapping

- Change: Catching process corrupted Exceptions in MIDI initialization
- Change: added text boxes to control left, right margins, center point and deadzone size on the change axis dialog
- Change: added accessibility tags to the Change Axis dialog
- Change: Desktop FIPs: reducing grey line effects when resizing the FIP
- Change: Desktop FIPs: improved performance, image position is only updated when it actually changes
- Change: Clicking on "Connect to simulator" label initiates connection, same as the green LED button
- Change: MSFS: separated helicopter tail rotor pitch and speed events in the axis assignment list
- Change: RPN: unknown A: variables will be read from the simulator directly
- Change: RPN: added seq and iseq operators
- Change: Variable watcher: option to save the list of variable names being watched to disk and to reload it.

- Bugfix: MSFS: Missing landing gear/brake variables added to the internal database
- Bugfix: MSFS: Missing electrical systems events added to the internal database
- Bugfix: Cleaning up virtual files in WebAPI
- Bugfix: RPN: fixed missing initializations in for string script handling
- Bugfix: RPN: String literals not processed correctly when starting with a space character
- Bugfix: RPN: fixed SimConnect flood when scripts were called too quickly in succession
- Bugfix: RPN: (>A: - Variables were not reset properly when changing aircraft

LORBY-SI

Great job Lorby. I can't wait testing new features, especially ones related on Stream Deck +.
I'm sad cause I bought AAO via JustFlight and I've to wait for its delivery schedules.

Is there a way I could follow to get new AAO version right now? Maybe I can use the test version?

Regards!

@Lorby_SI as this is the first time I am updating the StreamDeck Plugin, do I need to uninstall the current version (which I am not sure how to do) or can I install this update over top of what is currently installed?

Eric 

 

 

  • Author
  • Commercial Member
10 hours ago, B777ER said:

@Lorby_SI as this is the first time I am updating the StreamDeck Plugin, do I need to uninstall the current version (which I am not sure how to do) or can I install this update over top of what is currently installed?

You cannot uninstall a StreamDeck plugin. You could delete it manually from the Elgato Plugins folder, but that is only necessary when you want to "downgrade" to an earlier version. Normally, when you doubleklick the new plugin file, the Elgato software checks the version number internally and overwrites the plugin when it is already there.
 

Edited by Lorby_SI

LORBY-SI

Is there available an update to the manual to go along with version 2.80?

Thanks

Al

  • Author
  • Commercial Member
2 hours ago, algy10 said:

Is there available an update to the manual to go along with version 2.80?

Thanks

Al

The manual that comes with the app is the current one, although it says "2.71" at the top.

That is only because I forgot to update the header when I decided to go with version number 2.80 instead of 2.71. Sorry about that. Changing the version number was a last minute decision. I did that so everybody is really made aware by the .80 that there are major changes in the app, not just a small hotfix. 

LORBY-SI

I noticed since the update to 2.80 that all my button assignments that call scripts have "script:" in their button name. Was this intended with this update or do I have something wrong in my installation? Thanks.

  • Author
  • Commercial Member
5 minutes ago, HardCat55 said:

I noticed since the update to 2.80 that all my button assignments that call scripts have "script:" in their button name. Was this intended with this update or do I have something wrong in my installation? Thanks.

Nothing wrong with your copy, that extra text was intentional.

Edited by Lorby_SI

LORBY-SI

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