February 13, 20233 yr Hello, fellow virtual pilots! So, I have had my Fenix A320 for going on two weeks now. I love the way she flies, but I seem to be having issues with how she handles during takeoff roll and certainly landings (specifically touchdown). The airplane seems to be a bit touchy on takeoff roll--meaning it is challenging keeping it straight on centerline using the rudder pedals. The same is true for touchdowns, only on touchdowns it goes completely out of control when I apply the least bit of rubber input to maintain alignment on the centerline. Not sure what’s going on there. My hardware setup is Thrustmaster TCA Airbus Side Stick and throttle quadrant, as well as the Thrustmaster TFRP rudder pedals. Everything has been calibrated, so there shouldn't be any issues there. Although I am a bit confused with some of the postings I've seen (here and other places) regarding the tiller wheel steering. For example, some people say press the button on the tiller to disengage tiller wheel steering during takeoff so that only the rudder has authority for steering. But then, I've seen other posts suggesting that there is no longer a need to do this because Fenix Simulations has made this function automatic once the aircraft exceeds 30 kts. Does anyone know this to be true? Also, does anyone here have Thrustmaster rudder pedals? If yes, please share some wisdom on what sensitivity/dead zones settings I should apply to address this issue. Or, is there something else causing this problem that is completely different than that of what was mentioned here? TIA Cheers!
February 13, 20233 yr Well, steering tiller should never be used during takeoff or landing / rollout. On takeoff, as per FCOM: "The PF should use pedals to keep the aircraft straight. The nosewheel steering authority decreases at a pre-determined rate as the groundspeed increases (no more efficiency at 130 kt) and the rudder becomes more effective. The use the tiller is not recommended during takeoff roll, because of its high efficiency, which might lead to aircraft overreaction." On landing: "During the roll out, the rudder pedals will be used to steer the aircraft on the runway centreline. At high speed, directional control is achieved with rudder. As the speed reduces, the Nose Wheel Steering (NWS) becomes active. However, the NWS tiller will not be used until taxi speed is reached." Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
February 13, 20233 yr 3 hours ago, aeromastr said: Hello, fellow virtual pilots! So, I have had my Fenix A320 for going on two weeks now. I love the way she flies, but I seem to be having issues with how she handles during takeoff roll and certainly landings (specifically touchdown). The airplane seems to be a bit touchy on takeoff roll--meaning it is challenging keeping it straight on centerline using the rudder pedals. The same is true for touchdowns, only on touchdowns it goes completely out of control when I apply the least bit of rubber input to maintain alignment on the centerline. Not sure what’s going on there. My hardware setup is Thrustmaster TCA Airbus Side Stick and throttle quadrant, as well as the Thrustmaster TFRP rudder pedals. Everything has been calibrated, so there shouldn't be any issues there. Although I am a bit confused with some of the postings I've seen (here and other places) regarding the tiller wheel steering. For example, some people say press the button on the tiller to disengage tiller wheel steering during takeoff so that only the rudder has authority for steering. But then, I've seen other posts suggesting that there is no longer a need to do this because Fenix Simulations has made this function automatic once the aircraft exceeds 30 kts. Does anyone know this to be true? Also, does anyone here have Thrustmaster rudder pedals? If yes, please share some wisdom on what sensitivity/dead zones settings I should apply to address this issue. Or, is there something else causing this problem that is completely different than that of what was mentioned here? TIA Cheers! Don't worry it is not just you, I have a pair of Virpil pedals which are built like a tank and use high precision sensors. I also find the Fenix very twitchy on the take off roll, especially if there is any kind of crosswind component. I think this is more an MSFS issue although I find the Inibuilds A310 pretty stable. Best thing you can do is start a flight at any airport on the runway and select custom weather with something like a 10-15 knot crosswind and play around with the settings until it feels more stabile on the take off roll. I did this recently for the PMDG 737 and it did help to dial it in a bit better, I just haven't got around to doing it for the Fenix yet. I will also be interested to see if anyone has some magic tweaks for the MSFS controller curves Richard i7-12700K | Noctua NH-D15S Black Version | MSI Pro Z690 - A | 32 GB DDR4 3600 | Gigabyte Gaming OC 4090 | 1TB WD Blue NMVe (MSFS 2020) | 500 GB WD Black Gen 4 NVMe | 4TB WD Black Conventional | Fractal Design Torrent Case | Seasonic 1000W Gold Plus PSU | Thrustmaster Boeing Yoke | Honeycomb Throttle | Airbus Side Stick | Virpil Rudder Pedals | Sony X90K 55 Inch TV |
February 13, 20233 yr 22 minutes ago, RJC68 said: Don't worry it is not just you, I have a pair of Virpil pedals which are built like a tank and use high precision sensors. I also find the Fenix very twitchy on the take off roll, especially if there is any kind of crosswind component. I think this is more an MSFS issue although I find the Inibuilds A310 pretty stable. Best thing you can do is start a flight at any airport on the runway and select custom weather with something like a 10-15 knot crosswind and play around with the settings until it feels more stabile on the take off roll. I did this recently for the PMDG 737 and it did help to dial it in a bit better, I just haven't got around to doing it for the Fenix yet. I will also be interested to see if anyone has some magic tweaks for the MSFS controller curves No matter which aircraft someone is flying, if the rudder feels "twitchy", you need to reduce the sensitivity of the rudder until it feels like a real aircraft. Edited February 13, 20233 yr by Bobsk8
February 13, 20233 yr Do not set a sensitivity curve for the rudder. It will only make the rudder even more twitchy in a crosswind situation. Keep it linear. Increase the extremity deadzone instead. You can go as far as you still have enough control authority to counteract the max demonstrated crosswind. Start with 50 % and find your sweetspot from there.
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