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Anyone running FSX-SE on a new laptop (shimmering)?

Featured Replies

By new, I mean a laptop similar to what I have now:

• 2.8 GHz Intel Core i7 4-Core
• 16GB LPDDR4x | 512GB M.2 SSD
• 13.3" 2560 x 1600 IPS Touchscreen
• Integrated Intel Iris Xe Graphics
(purchased about a year ago)

You would think that the above laptop more than exceeds FSX-SE recommended requirements.  But I'm still experiencing shimmering in the radio stack of the default Cessna 172 .

How are you dealing with shimmering? 

  • Author

Why would a default FSX plane shimmer, and a vastly more complicated study level aircraft (Xtreme Prototypes Learjet GLJ Model 25) not shimmer.  One would think that Microsoft know more than others on how to code a default plane so that it would run on as many devices as possible...

Edited by charliearon
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  • Commercial Member

It's likely a graphic driver issue.

I do agree that it's outrageous that Microsoft didn't code their aircraft to work with graphics drivers written two decades in the future.

Cheers

Luke Kolin

I make simFDR, the most advanced flight data recorder for FSX, Prepar3D and X-Plane.

On 7/7/2023 at 9:14 PM, Matt Sdeel said:

But I'm still experiencing shimmering in the radio stack of the default Cessna 172 .

In VC, right? Have you tried setting filtering to Anisotropic in FSX settings?

Best regards,
Luis Hernández 20px-Flag_of_Colombia.svg.png20px-Flag_of_Argentina.svg.png

Main rig: self built, AMD Ryzen 7 5700X3D (with SMT off and CO -50 mV), 2x16 GB DDR4-3200 RAM, Nvidia RTX 5060Ti 16GB, 256 GB M.2 SSD (OS+apps) + 2x1 TB SATA III SSD (sims) + 1 TB 7200 rpm HDD (storage), ID-Cooling SE-224-XTS air cooler, Viewsonic VX2458-MHD 1920x1080@120-144 Hz (G-sync compatible), Windows 11. Running P3D v5.4 (with v4.5 scenery objects as an additional library, just in case), FSX-SE, MSFS2020, MSFS2024 and even FS9! Lossless Scaling for all my sims. What a godsend...

Mobile rig: ASUS Zenbook UM425QA (AMD Ryzen 7 5800H APU @3.2 GHz and boost disabled, 1 TB M.2 SSD, 16 GB RAM, Windows 11 Pro). Running FS9 there .

VKB Gladiator NXT Premium Left + GNX THQ as primary controllers. Xbox Series X|S wireless controller as standby/mobile.

Also, using Nvidia Profile Inspector, you can tune the Nvidia driver to make FSX look as sharp and clear as you could want it to be.
No idea whether AMD have anything similar but they probably do.

 

Edited by Reader

2 hours ago, Reader said:

using Nvidia Profile Inspector, you can tune the Nvidia driver

Since the OP has a laptop with Iris Xe Graphics, using Nvidia Profile Inspector is not an option. I hope to be proved wrong...

Best regards,
Luis Hernández 20px-Flag_of_Colombia.svg.png20px-Flag_of_Argentina.svg.png

Main rig: self built, AMD Ryzen 7 5700X3D (with SMT off and CO -50 mV), 2x16 GB DDR4-3200 RAM, Nvidia RTX 5060Ti 16GB, 256 GB M.2 SSD (OS+apps) + 2x1 TB SATA III SSD (sims) + 1 TB 7200 rpm HDD (storage), ID-Cooling SE-224-XTS air cooler, Viewsonic VX2458-MHD 1920x1080@120-144 Hz (G-sync compatible), Windows 11. Running P3D v5.4 (with v4.5 scenery objects as an additional library, just in case), FSX-SE, MSFS2020, MSFS2024 and even FS9! Lossless Scaling for all my sims. What a godsend...

Mobile rig: ASUS Zenbook UM425QA (AMD Ryzen 7 5800H APU @3.2 GHz and boost disabled, 1 TB M.2 SSD, 16 GB RAM, Windows 11 Pro). Running FS9 there .

VKB Gladiator NXT Premium Left + GNX THQ as primary controllers. Xbox Series X|S wireless controller as standby/mobile.

  • Author
15 hours ago, Luis Hernandez said:

In VC, right? Have you tried setting filtering to Anisotropic in FSX settings?

Yes, in VC. I tried Anisotropic filtering but that didn't help either. Thank you for the suggestion.

@Reader, I like nVidia Profile Inspector, but @Luis Hernandez is correct. It does not work with Intel's IRIS XE graphics. I'm hoping there is an nVidia Profile Inspector equivalent for Intel's IRIS XE graphics.

On 7/8/2023 at 10:59 PM, Luke said:

I do agree that it's outrageous that Microsoft didn't code their aircraft to work with graphics drivers written two decades in the future.

Indeed, not to mention a GPU that was not to be invented for 19 years.
What were they thinking?
I think that the OP will need to get used to shimmering in the radio stack of the default Cessna 172.

  • 2 weeks later...
  • Commercial Member

As has been suggested elsewhere shimmering can occur because of down sampling caused by lack of mipmaps.

The default C172 textures are all mipmapped.  However the radio stack is drawn using a dynamic texture created for each frame and this is not mipmapped Since it is dynamically created there is no way that you can create mipmaps for it using a tool as it doesn't exist on disk.   

Having said that the texture size is about right for a typical monitor in VC view and so with a very quick test I don't see any significant shimmering in the default VC eye position.

Are you using fsx in full screen on your laptop and is the screen resolution set correctly in FSX settings?

Have you installed any replacement gauges or modified panel.cfg in any way?

Supersampling is the only thing that can improve on this but this has never been an option with Intel graphics.

 

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