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Luke

Commercial Member
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  1. More point releases, and the basic functionality of GSX simply does not work on P3D. I can't think of a worse release of a payware product in my memory.
  2. They don't fix all the problems. If anything, they've made them worse. Now FSDT LAX is completely unusable, instead of just ground services not being functional. What a mess.
  3. Does it have G-SYNC? I wouldn't get anything that doesn't have a variable refresh rate. Cheers
  4. SODE 1.8.0 works fine with GSX on P3D.
  5. To be fair, that's no different than any other add-on, no? I'm with Ray - it's a great package, but the quality control on new releases, especially for non-MSFS is woefully lacking. Cheers
  6. Heads up, the latest changes to GSX appear to have broken it (again). Cheers
  7. If it's all too complex (and your CPU isn't already pegged when P3D isn't running) then just leave it alone. You will NOT get any frame rate improvement, and are far more likely to degrde something else. Cheers
  8. Luke replied to cianpars's topic in Hangar Chat
    I said this over there - they don't have the skill. A site migration may take weeks or months in the background, but if the actual downtime takes more than a long weekend, you're doing it wrong. Maybe they'll get some money back when they resell the domain.
  9. Keep in mind that COUATL64.EXE is just the core executable; the actual GSX logic is in a bunch of compiled Python files. Those can and do change on a very regular basis, and are likely shared between versions (FSX/P3D/MSFS). Cheers
  10. Looks like a bad card. Mid-60s for a GPU is nothing. Cheers
  11. They do provide support, just not at the speed you personally want. I don't expect you'll see dramatically different results from Microsoft or Laminar.
  12. Given who you're dealing with (NOT a consumer product company, but a national defense contractor) your expectations are unreasonable.
  13. I am shocked that a 32-core, 64-thread CPU will outdo a 16-core, 32-thread CPU. Who would have guessed? 🙂 The point is not absolute performance; it's filling a niche above the 9950X3D and below ThreadRipper. Is the niche large enough to be viable? Maybe, maybe not. But it's not an exercise in grift as you make it out - it's half the size of your ThreadRipper but only $900 instead of $3900. At that price/performance ratio, seems like a pretty good deal to me.
  14. What workloads do you have that require high core count? Are you running a render farm or doing video editing/encoding/compression at volume? Cheers
  15. It's an HEDT chip for people who don't next the extra PCIe lanes or ECC support (and therefore is actually VERY AFFORDABLE for those people considering ThreadRipper just for the core count). You're not the target market. Your outrage is likely caused by that mistake.

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