Sign in to follow this  
Geofa

Blurry Fix in SP2

Recommended Posts

Help AVSIM continue to serve you!
Please donate today!

Bump- There's no way I'm the only one with blurries curious about this...

Share this post


Link to post
Share on other sites

I'm very interested in the blurry fix as well, as I have been forced to use RTM becuase of the issue, but it has been said that the beta testers supposedly didn't experience any blurry issues during the testing of SP1, so if they have not encountered the issue I don't know that they could witness the fix. That may be the case considering there are plenty of beta testers here and nobody has chimed in yet. We might just have to wait for Acceleration and see for our selves.

Share this post


Link to post
Share on other sites

If I read correctly on his site-it doesn't say a "blurry fix" but "help to reduce blurries", unless I missed something somewhere else.From Phil's site:4) Optimization of terrain IO for photo-scenery and

Share this post


Link to post
Share on other sites

If I even fly a cessna my textures blur, it's just ridiculous. That's the only issue keeping me from switching to FSX completely.

Share this post


Link to post
Share on other sites

That's pretty bad looking. Have you tried trouble-shooting this over in the hardware forum? I think your problem can be fixed or at the very least, minimized.RhettAMD 3700+ (@2585 mhz), eVGA 7800GT 256 (Guru3D 93.71), ASUS A8N-E, PC Power 510 SLI, 2gb Corsair XMS 3-3-3-8 (1T), WD 150 gig 10000rpm Raptor, WD 250gig 7200rpm SATA2, Seagate 120gb 5400 rpm external HD, CoolerMaster Praetorian

Share this post


Link to post
Share on other sites

Once I move out of the zone thats initially loaded, my FSX looks just like the shot above when using SP1, doesn't matter how slow I fly, though I have perfectly sharp textures with RTM with no tweaks at all. There is some kind of issue with SP1 that causes uncurable blurries for some users.

Share this post


Link to post
Share on other sites

Well what I did was a fresh install of XP, defrag, installed FSX, defrag, install SP1, and a final defrag. I've always had decent results with this method in the past so I'm sorta baffled. I've also added tweaks to my FSX.cfg with no luck.I guess my Athlon 64 3000 just can't keep up... *sigh*

Share this post


Link to post
Share on other sites

>I guess my Athlon 64 3000 just can't keep up... *sigh*There are guys here using 3.0GHz+ Core 2 Duos with the same SP1 problem, which occurs even when auogen is off.

Share this post


Link to post
Share on other sites

>Once I move out of the zone thats initially loaded, my FSX>looks just like the shot above when using SP1, doesn't matter>how slow I fly, though I have perfectly sharp textures with>RTM with no tweaks at all. There is some kind of issue with>SP1 that causes uncurable blurries for some users.Look how close our hardware specs are...and yet I don't see blurries too often, unless I fly 500 knots at low level.RhettAMD 3700+ (@2585 mhz), eVGA 7800GT 256 (Guru3D 93.71), ASUS A8N-E, PC Power 510 SLI, 2gb Corsair XMS 3-3-3-8 (1T), WD 150 gig 10000rpm Raptor, WD 250gig 7200rpm SATA2, Seagate 120gb 5400 rpm external HD, CoolerMaster Praetorian

Share this post


Link to post
Share on other sites

Chris,Edit your FSX.CFG file and change/add the following parameter{TERRAIN} <--- The curly bracket is actually a square bracket in the cfg.SWAP_WAIT_TIME=60

Share this post


Link to post
Share on other sites

Nah, it can keep up...but it probably can't keep up with the visuals you are setting it at. Yes you will be limited with a 3000+, but you can achieve a reduced blurry situation with that cpu, at the cost of reduced visuals. It may be a choice you do not want to make, which is understandable, but I am merely pointing out what can be done.RhettAMD 3700+ (@2585 mhz), eVGA 7800GT 256 (Guru3D 93.71), ASUS A8N-E, PC Power 510 SLI, 2gb Corsair XMS 3-3-3-8 (1T), WD 150 gig 10000rpm Raptor, WD 250gig 7200rpm SATA2, Seagate 120gb 5400 rpm external HD, CoolerMaster Praetorian

Share this post


Link to post
Share on other sites

Slow loading textures have always been a part of MSFS for me. Even back to FS9. FSX SP1 made it worse but it is something that I have accepted as a weak point of the code. I could push all the sliders to the right with FS9 with frames in the 20s but still have to wait for textures to load.Has there been any attempt to poll the people that don't have blurries to get hardware specs?

Share this post


Link to post
Share on other sites

>Bump- There's no way I'm the only one with blurries curious>about this...My system replaced a couple of weeks ago was a single core 3.6 GHz HT system, with 2 gigs and ATI X800XT 256 mb. If I pumped up the settings, particularly autogen, then blurries were inevitable - SP1 or not.My new system - Core 2 Quad Q6600 2.4 GHz, 3 gigs ram, Nvidia 8400GS 256 mb - with scenery settings virtually maxed out including autogen (1 notch down, water 2.x low and half radius setting) - blurries are a thing of the past. Bottom line - gauge what your system is capable of. If you're having problems with blurries then either adjust your settings lower or get a more powerful system. No magic.

Share this post


Link to post
Share on other sites

>Nah, it can keep up...but it probably can't keep up with the>visuals you are setting it at. Yes you will be limited with a>3000+, but you can achieve a reduced blurry situation with>that cpu, at the cost of reduced visuals. It may be a choice>you do not want to make, which is understandable, but I am>merely pointing out what can be done.Even with autogen off I have blurries. I have water set at 1x high, no airline traffic or ramp vehicles etc... My settings are maybe mid sliders. But I have tried with low settings and yet I still got the blurrification. :

Share this post


Link to post
Share on other sites

>Chris,>>Edit your FSX.CFG file and change/add the following parameter>>{TERRAIN} <--- The curly bracket is actually a square bracket>in the cfg.>SWAP_WAIT_TIME=60I had this tweak in my CFG already, but at 40, I bumped it to 60 and this is the end result:http://forums.avsim.net/user_files/178941.jpgI still have horrid blurries...:-erks

Share this post


Link to post
Share on other sites

>Bottom line ->gauge what your system is capable of. If you're having>problems with blurries then either adjust your settings lower>or get a more powerful system. No magic. Guys like you are in denial of the issue. Just becuase you don't experience it does not mean it doesn't exist. Like I said there are guys here with 3.5GHz C2Ds who get unrecoverable blurries with autogen off. Personally I get unrecoverable blurries with autogen off, and frame rate capped at 10fps, or whatever the lowest setting is. When I'm running a solid 35fps, and cap at 10fps, you cant tell me my system is not keeping up with terrain load. The only way to recover is to pause the game and wait 10-20 seconds. My textures load as they should with RTM, so the issue is clearly linked to SP1. I just hope its fixed in SP2, becuase while I have no problem using RTM, as I feel its perfect the way it is, it will really suck if I spend $30 on Acceleration only to find out I get blurrys with SP2 and cannot use it.

Share this post


Link to post
Share on other sites

Exactly, I had blurries in RTM but nowhere near as bad as when I installed SP1. Numerous people have experienced this but nobody wants to believe that Aces may have made things worse when it comes to textures loading. Bottom line is they created a problem and it needs to get fixed.

Share this post


Link to post
Share on other sites

>Like I said there are guys here with 3.5GHz C2Ds who get>unrecoverable blurries with autogen off. This is very hard to believe. There must be something completely screwed up. FSX settings/tweaks, GPU memory exhaustion (with autogen off ?) or a GPU/DirectX driver issue.I run a C2D at 3.6 GHz FSB 1600 - GTX 8800 - 4 GB RAM - Vista 64. With extremely high settings, many addons, high speed and a thunderstorm above Seattle i can 'force' it to snap. Under normal circumstances it doesn't happen for me with this system.Performance in SP2 is further optimized. In DX9 mode i am able now to increase the water setting from 2xLow to 2xHigh without a FPS hit. And that's quiet a margin...Heiko

Share this post


Link to post
Share on other sites

Unfortunately, this has already been tried by many with no success as some replies here state, but it helped me for whatever it might be worth.When I first installed FSX, I truthfully do not know if, and how bad blurries were (Pre-ordered installation when it first came out). I don't know if I just did not notice them at first and was concentrating on other things like frame rates, or if they evolved over time, possibly with SP1. However, they did eventually evolve into a display as defined below that nobody could ignore.I finally reformatted and started over from scratch with everything. I started out with nothing but XPPro and FSX including only whatever was required to run it. I checked and double checked after each installation of a program, virgin FSX, SP1, aircraft, utility etc.etc. (With multiple defrags). This took many days as I cranked up a flight between KLWB and KCVG after each step. I have a post relative to this scenario.My purpose was to find at what point blurries appeared. To my joy, they never did take over as they had before. My apprehension was that they would evolve over time. Thankfully, it has been weeks now and everything seems to be stable. It did help and FSX is acceptable now. However, I would never claim that blurries are totally absent even now. Thankfully, I have not had roads or airports virtually be overwhealmed by them to the extent that they are no more, and when they appear, my textures do catch up reasonably well.Some testify that they never see blurries and finger point at those of us who see them. Whether they simply don't notice them, or don't have them, they don't know how lucky they are IMHO. I hope they never do, but I wouldn't be too smug. Others regardless of the system they have see them. From what Phil has said among others with far more savvy than I have, there are blurries of several types that are being addressed by MS in one way or another, and they are real.For those that never see them, I would respectfully suggest that if they have not tried it yet, crank up anything, even a J3 Cub to say nothing of a fast moving Jet, fly at tree top level and follow a good highway or road (Speed is a key factor in how fast they appear). Granted this is not a normal flight, but it will highlight the problem. If your road does not degrade at all, you are really blessed and I truly envy you. This is even more noticable after installing Ultimate Terrain X as the roads are so much sharper to start with than the defaults. Before I started over, this got so bad that roads totally disappeared and by the time I reached my destination, I had ground traffic running around on bare terrain. The airport had green runways that looked a little like they use to look with the 5" floppy MS versions (Even portions of the runway disappeared at times).My starting over routine from a fresh format improved this situation and the display is much much better now. However, at times I still see blurries; then the textures catch up. Both before and after my reinstallation of everything, slider positions and every tweak I could find did little to nothing to improve this situation. For me personally, slider positions and/or tweaks did not get rid of blurries.Granted, my system may not be top of the line, but I believe that it should be adequate to run FSX, and does so reasonably well at this time. However, even at an acceptable level that I can put up with, I can make no claim that blurries do not exist at times.I have reached the point that FSX gets somewhere in the 90 percent range of my attention, but I still regress to FS9 occasionally to enjoy a bird not available in FSX with faultless performance and no glitches at all (Particularly out of KJFK fully maxed out, smooth as can be.)Respectfully:RTHASUS P5N-E-SLI MotherboardIntel E6600 Core2 Duo CPUZalman CNPS7700-CU RT CPU Fam4 GB KST DII800 MemoryWinXP ProNVIDIA VCG8800GTX 768MB Primary Video Graphics Card21

Share this post


Link to post
Share on other sites

Where do you did you find SP2? All I have sceene is SP1 which does not work very well on my old P4-2.8 ATI 9800 pro.Terry

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this