July 31, 20232 yr Hi guys, I am getting fed up with coming across random vehicles blocking or going along taxiways with no alternative than to slice through them..For that moment bang goes my immersion.. Since when has a fork lift truck gone along an active taxiway... Is there a program out there, for instance GSX that would alleviate that issue or is it something that at present can't be fixed. Dave
July 31, 20232 yr try reducing your "airport life objects" under traffic section Edited July 31, 20232 yr by sonny147 ROG Crossair Hero X670e , 9900X, TUF 4090 , X4 NVME's. OS 2TB 980 Pro , MSFS 2TB WD Black , Kington Fury 64GB ram ( 6000) Corsair RM1000 PSU, Artic Freezer iii 360 AIO . Phanteks P600s Case ,TCL QM8B 50" 120 Hz TV,second 24 inch screen for charts you tube etc, and 11" touch screen for the EFB. Warthog Stick and TCA Captains throttle ( full pack) Velocity 1 Rudder Pedals , extreme3D for the Tiller,Streamdeck XL x2 / Streamdeck +/Streamdeck mini because i like pressing buttons
July 31, 20232 yr 1 hour ago, davenicoll said: Hi guys, I am getting fed up with coming across random vehicles blocking or going along taxiways with no alternative than to slice through them..For that moment bang goes my immersion.. Since when has a fork lift truck gone along an active taxiway... Is there a program out there, for instance GSX that would alleviate that issue or is it something that at present can't be fixed. Dave Hmm, yeah, I fired up GSX for the first time only earlier today and the very first thing I saw was a blessed passenger bus driving straight through a 737 on the taxi way! I hope this is not a show of things to come. That was one of the reasons I stopped using GSX in P3d. HowardMSI Mag B650 Tomahawk MB, Ryzen7-7800X3D CPU@5ghz, Arctic AIO II 360 cooler, Nvidia RTX4090 GPU, 32gb DDR5@6000Mhz, SSD/2Tb+SSD/500Gb+OS, Corsair 1000W PSU, LG Ultragear 48"4K, MFG Crosswinds, TQ6 Throttle, Fulcrum One YokeMy FlightSim YouTube Channel: https://www.youtube.com/@skyhigh776
July 31, 20232 yr Author Thanks guys... Sony 147 suggestion would then reduce airport life, but does have a point and Howard, it suggests it's a MSFS bug which is yet to be ironed out..
August 1, 20232 yr 10 hours ago, davenicoll said: Thanks guys... Sony 147 suggestion would then reduce airport life, but does have a point and Howard, it suggests it's a MSFS bug which is yet to be ironed out.. yes it is ROG Crossair Hero X670e , 9900X, TUF 4090 , X4 NVME's. OS 2TB 980 Pro , MSFS 2TB WD Black , Kington Fury 64GB ram ( 6000) Corsair RM1000 PSU, Artic Freezer iii 360 AIO . Phanteks P600s Case ,TCL QM8B 50" 120 Hz TV,second 24 inch screen for charts you tube etc, and 11" touch screen for the EFB. Warthog Stick and TCA Captains throttle ( full pack) Velocity 1 Rudder Pedals , extreme3D for the Tiller,Streamdeck XL x2 / Streamdeck +/Streamdeck mini because i like pressing buttons
August 1, 20232 yr I think you all are mixing up GSX objects and MSFS default airport services. Both are solely influenced by the scenery itself - if the scenery has properly created waypoints (in the AFCAD, they are not visible in the scenery itself) for those objects they will use the visible roads and not drive through airplanes or buildings. EDIT: Of course they could still collide with airplanes pushing back or crossing between taxiways, but that's because MSFS has no collision detection&avoidance for those things (it would use a lot of CPU power, which is not what we want...), so there's nothing GSX or anyone could do. Edited August 1, 20232 yr by Fiorentoni For transparency: I'm a community mentor at the BATC discord. However, I do not get paid for it in any way.
August 1, 20232 yr Commercial Member 20 hours ago, Rockliffe said: Hmm, yeah, I fired up GSX for the first time only earlier today and the very first thing I saw was a blessed passenger bus driving straight through a 737 on the taxi way! I hope this is not a show of things to come. That was one of the reasons I stopped using GSX in P3d. This has been explained so many times, yet some still don't get it: GSX vehicles TRY NOT to use Taxiways!!! What doesn't it mean "TRY" ? It means that, by preference, they'll TRY to go through the dedicated Paths of the "Vehicle" type. And yes, they will TRY to take such paths, even if the path would be longer, exactly as in real life so, proper vehicle paths are given more weight in the pathfinding algorithm than regular taxiways, which will have even a lower weight than runways. But those vehicles paths must be there in the first place, if the scenery doesn't have them, or doesn't have enough of them, or have them made in a way that not all parking positions can be reached, GSX won't have much choice than using taxiways and, as the last resort, even runways. Because if GSX stubbornly refused to use anything other than proper vehicle path, you would instead complain that you called a vehicle, and it didn't come, because there was no path in the scenery that would allow reaching a certain parking position, so the pathfinding wouldn't work, because there's no usable path could be found. At least, using taxiways and runways as a second choice, they should at least reach your position. Which is not always the case, because there are even sceneries (even payware) that have "Isolated parking spots", that are not even connected to the taxiway layout. This in theory shouldn't happen in MSFS, because the current SDK PREVENTS developers to do such mistakes, and not compiling a scenery with isolated parking spots. However, there are some sceneries (even payware, even sold on the Marketplace), that has been compiled with older versions of the SDK that didn't check these mistakes, and were never updated ever since, so they are still there, with errors. This with regard with GSX vehicles proper, those that you call from GSX. Which is not what the OP you replied to asked for. Instead, he asked if GSX could possibly "fix" those badly designed airports with badly placed (or not placed at all) dedicated vehicle paths. And no, of course GSX can't, because it can't fix badly designed airports, which will affect both default Ground Vehicles and GSX vehicles equally. Edited August 1, 20232 yr by virtuali Umberto Colapicchioni http://www.fsdreamteam.com FSDT on Facebook
August 1, 20232 yr Author Thank you Umberto... I am not a user of the big tin, preferring the smaller aircraft including twins, as such I will not be using air stairs etc as all my passengers will have to walk to the aircraft lol, or of course VIP taxi (Golf buggy lol) Reading your post would suggest as GSX tries it's best to follow the correct path but can't if the odds are stacked against it would it "reduce" the number of vehicles in random places and if yes do I gain much from GSX...like a follow me car maybe other stuff.. Dave
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