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Posted

If you use DX12, stay far away from any BMW/AM Sim scenery. They are not optimized at all and suck up all VRAM. As mentioned above, I also have a 4080 with 16gb of memory and get massive stutters due to VRAM exhaustion. 

Eric 

 

 

Posted (edited)

i have BMW/AM for CYUL and have really good performance, no stutters!!  I run my TLOD at 150,200 butter smooth.

What is your setting for TLOD B777ER?  that makes a difference.

Edited by Sunshine13

10700kf, 3080 nividia, 32gbs 3400mhz, 1,000 watts power, M.2 DVMe !tb, boot, 1tb 7200rpm, storage, windows 10 home

Posted
1 minute ago, Sunshine13 said:

i have BMW/AM for CYUL and have really good performance, no stutters!!  I run my TLOD at 150,200 butter smooth.

What is your setting for TLOD B777ER?  that makes a difference.

150.

Eric 

 

 

Posted

well that stinks,  I guess every machine is a little different, and I have my settings graphically, on Ultra and High,

10700kf, 3080 nividia, 32gbs 3400mhz, 1,000 watts power, M.2 DVMe !tb, boot, 1tb 7200rpm, storage, windows 10 home

  • Commercial Member
Posted
On 10/18/2023 at 5:35 AM, Steve Dra said:

I'll wait until next week and see what FSimStudios

FSimStudios has clarified that their endeavor to recreate Montreal’s Pierre Elliott Trudeau Airport (CYUL) has been temporarily shelved. This decision arises from the intensifying competitive landscape within the market. FSimStudios acknowledged that the market is not big enough to sustain three renditions of the same airport, each created by a different developer. They emphasized that, in order for such a project to be viable for them, it would have to break industry benchmarks and meet standards akin to the quality associated with renowned developers like Flightbeam or Pyreegue. While the Montreal airport project has not been abandoned, FSimStudios aims to invest more time in meticulously crafting an industry-standard breaking rendition of the airport. The team remains committed to the endeavor, believing that discontinuing the project now would have greater repercussions for the developer than persevering, albeit at a slower pace.

https://www.facebook.com/people/FSimStudios/100063503409123/

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