July 20, 2025Jul 20 Thanks for your detailed and very helpful reply (as always). How you help us simmers with a freeware software is way beyond what actually can be expected from even the best developers. I will try the different configs you suggested, but chances are that unchecking TLOD+ Base will be the outcome since that's closest to what I am used to from DynamicLOD. A few flights should be sufficient with the clouds Norway delivers these days (most resource hungry clouds the sim offers) to see if I can leave cloud quality decrease unchecked since that requires GPU-Z. I like to keep things simple as you might have noticed, so it comes down to which of the two that handles the settings best I guess, and if AutoFPS can maintain the FPS in the most demanding clouds. And speaking about keeping it simple and under control, "show updates" selected so I don't get any surprises from auto updates even though the chances are slim with these utilities. Benjamin Hennes Ryzen 7 7800X3D | Strix 2080Ti 11GB | 32GB DDR5 | 1TB SSD | Windows 11 Home
July 20, 2025Jul 20 Author 9 minutes ago, Benjamin H said: Thanks for your detailed and very helpful reply (as always). How you help us simmers with a freeware software is way beyond what actually can be expected from even the best developers. I will try the different configs you suggested, but chances are that unchecking TLOD+ Base will be the outcome since that's closest to what I am used to from DynamicLOD. A few flights should be sufficient with the clouds Norway delivers these days (most resource hungry clouds the sim offers) to see if I can leave cloud quality decrease unchecked since that requires GPU-Z. I like to keep things simple as you might have noticed, so it comes down to which of the two that handles the settings best I guess, and if AutoFPS can maintain the FPS in the most demanding clouds. And speaking about keeping it simple and under control, "show updates" selected so I don't get any surprises from auto updates even though the chances are slim with these utilities. Sounds good. BTW, even if you'd rather have show updates selected so you can update when you want, when you do decide to update you can simply just temporarily change it to auto update for the update to immediately occur then change it back to show updates again when the new version has finished installing, rather than manually downloading and installing the file yourself. 9800X3D | 4090 | 64GB | 2+1TB NVME | 2TB SSD | 2TB HDD | 85/50/43” TVs | Quest 3 | DOF H3 Motion Rig | Buttkicker | T.16000M Flight Kit MSFS @ 4K Ultra DLSS Performance FG 80 FPS | VR VDXR Godlike 80Hz SSW | MSFS VR DLSS Quality, Ultra Preset - Windows 11 Acer Nitro 5 | i5-11400H | RTX 3060 6 GB | 32GB DDR4 | 15.6" FHD IPS 144Hz | 2 x 512 GB SSD | Windows 11
July 20, 2025Jul 20 9 minutes ago, Reset XPDR said: Sounds good. BTW, even if you'd rather have show updates selected so you can update when you want, when you do decide to update you can simply just temporarily change it to auto update for the update to immediately occur then change it back to show updates again when the new version has finished installing, rather than manually downloading and installing the file yourself. Thanks for the tip, hadn't even thought about that approach of doing it that way, almost a bit disappointed in myself since I am very comfortable with the sim and how things work, but sometimes the light has to be turned on for me as well and be reminded that there usually is easier ways of doing things. Benjamin Hennes Ryzen 7 7800X3D | Strix 2080Ti 11GB | 32GB DDR5 | 1TB SSD | Windows 11 Home
July 20, 2025Jul 20 Author I normally don't announce test version updates here unless there is something in particular I want feedback on that my usual testers don't really use and this time it is changes I proposed making permanently to auto target FPS. These changes have come about in light of recent feedback on issues with auto target FPS interoperating with settings reduction. Upon further investigation, I have come to the conclusion that these two features really should be mutually exclusive, because settings reduction was kicking in before auto target FPS auto recalibration could when performance became marginal, thus never allowing the latter to occur and leaving the app in a sub optimal state. I have now simplified auto target FPS to, upon selection, automatically disable auto settings reduction and allow it to function as originally intended. I have also updated the auto target FPS logic to be a bit smarter with what conditions should be in place before it calibrates or recalibrates and to work better with the new FPS+ windowed averaging algorithm introduced in 0.4.5.1. If anyone is interested in trying it, test4 available here contains the aforementioned auto target FPS changes. If you have any issues with it, please let me know. Thanks. 9800X3D | 4090 | 64GB | 2+1TB NVME | 2TB SSD | 2TB HDD | 85/50/43” TVs | Quest 3 | DOF H3 Motion Rig | Buttkicker | T.16000M Flight Kit MSFS @ 4K Ultra DLSS Performance FG 80 FPS | VR VDXR Godlike 80Hz SSW | MSFS VR DLSS Quality, Ultra Preset - Windows 11 Acer Nitro 5 | i5-11400H | RTX 3060 6 GB | 32GB DDR4 | 15.6" FHD IPS 144Hz | 2 x 512 GB SSD | Windows 11
July 20, 2025Jul 20 Up and running, so simple, but that's how autoupdates should be. Is there any possibility to incorporate an option to choose between GPU% using GPU-Z and an option like DynamicLOD has with choosing an FPS where cloud quality is decreased? 59 and recovery +1 would be nice to use with AutoFPS, but fully understand if putting it in is a step back from what you would like it to work, but if you don't ask, it definatively won't be happening. That would get me over to AutoFPS for good I think. Benjamin Hennes Ryzen 7 7800X3D | Strix 2080Ti 11GB | 32GB DDR5 | 1TB SSD | Windows 11 Home
July 20, 2025Jul 20 @Reset XPDR Already using the great AutoFPS. With 2 4K monitors at large airports with 25-30 Live planes (PSXT) I see the Renderthread going up to even 40 ms, while the Mainthread shows 16-20 ms. My 4090 on the ground at large airports with around 25-30 Live planes ( PSXT ) can go up to 96% load. In the air with clouds and tLOD of 200 is shows load around 93%. MS24 : fos locked at 30 and doubled by FG. Inside AutiFPS framerate is set to 29. Wheh seeing GPU load at 93% in flight the tLOD and Clouds remain 200 and Ultra. Even when they are choosen in Stepback. Using GPU-Z too. Edited July 20, 2025Jul 20 by GSalden 5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 - MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb - Corsair 5400 case - Corsair 360 liquid cooling set - 3x 75’ TCL tv. 13600 6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb - 1x SSD M2 2800/1800 2TB - 2x Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - FOV : 200 degrees My flightsim vids : https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0
July 20, 2025Jul 20 Author 9 minutes ago, Benjamin H said: Up and running, so simple, but that's how autoupdates should be. Is there any possibility to incorporate an option to choose between GPU% using GPU-Z and an option like DynamicLOD has with choosing an FPS where cloud quality is decreased? 59 and recovery +1 would be nice to use with AutoFPS, but fully understand if putting it in is a step back from what you would like it to work, but if you don't ask, it definatively won't be happening. That would get me over to AutoFPS for good I think. Originally, clouds were not controllable by FPS in Auto TLOD mode because it had no target FPS, but if you are using TLOD Min + it now does . However, you recently stated that you will try the TLOD Min + unchecked option, and with that there is no target FPS because it is a straight altitude TLOD schedule. As such, it could be possible to do this, but is likely a fair bit of work. By far the simplest, and IMO more suitable, solution is to just use GPU-Z for cloud control which is simple to install and configure, has an extremely low system overhead, and is basically set and forget. It also more appropriately uses GPU load for what is essentially a GPU dependent setting rather than CPU load driven by TLOD. ie. if the app is turning down clouds because it has run out of CPU power to meet TLOD Min, your GPU having a lighter load is not likely to improve things much. I'll have a think about it some more but I strongly recommend just going the GPU-Z way, which will also give you bonus VRAM protection if you run MSFS 2024. 9800X3D | 4090 | 64GB | 2+1TB NVME | 2TB SSD | 2TB HDD | 85/50/43” TVs | Quest 3 | DOF H3 Motion Rig | Buttkicker | T.16000M Flight Kit MSFS @ 4K Ultra DLSS Performance FG 80 FPS | VR VDXR Godlike 80Hz SSW | MSFS VR DLSS Quality, Ultra Preset - Windows 11 Acer Nitro 5 | i5-11400H | RTX 3060 6 GB | 32GB DDR4 | 15.6" FHD IPS 144Hz | 2 x 512 GB SSD | Windows 11
July 20, 2025Jul 20 3 hours ago, Reset XPDR said: As you say, you need to run GPU-Z if you want full VRAM protection with AutoFPS. The settings you have made in AutoFPS are pretty much the equivalent of what you have in DynamicLOD, with the exception that with TLOD Base+ checked that TLOD can actually go to double TLOD Top, so 800, over 15000 ft in your case if performance conditions are favourable, which could push your VRAM harder than your Dynamic LOD settings do. If you want to make it as close to your Dynamic LOD settings as possible, you could either uncheck TLOD Base+ so that the TLOD Base and Top values are strictly adhered to or you could leave it checked and reduce TLOD Top to 200 and let it go up to 400 if performance conditions are favourable, which should be most of the time given how well tuned your setup is. Like with my recommendation for DynamicLOD, I suggest you update to the latest AutoFPS 0.4.5.1 app version as it is much more resilient to FPS glitches and has other progressive fixes as well. Have both apps set to auto update will keep these apps updated to the latest stable versions. No worries, had to ask. Thing is that my VRAM is not the issue, but badly written by me. My 2080Ti is pushed just above 33ms frametimes when coming into the clouds (not very often, depending on weather of course) and GPU load would be a good option naturally since it is within the default limits of percent load my FPS could drop sometimes, but it doesn't last for long and that's why I had to ask since the delay before the quality reduces and the possibility to set a time limit on how long the quality will be reduced as a minimum keeps the settings at least for some time and doesn't change back and fourth and that's why I like the FPS option. Both are updated now, and I just took a quick takeoff with preset of few clouds and a couple of others, and first impression is that something is handled in a better way with AutoFPS because the load and frametimes has decreased a small amount, and that's just what I need. Just noticed you replied some more. 400 is the limit for my 2080Ti with 11GB of VRAM. Running high-ultra settings (tuned according to VRAM hungry settings and settings with the least impact on the visuals). Can't ask for more than you checking out the possibility for adding it, because it is me it comes down to in the end who doesn't want to have so many apps in the background (even though the impact I negligible on the performance, and for sure nothing on my setup). Might be because I have had bad experiences with monitoring softwares running in the background before (Afterburner was killing it for me for a while, but turned out some of the GPU monitor options made the driver crash, and after that I have been careful with running those kinds of softwares). Was a known issue, and found a few videos on it. For sure it is fixed now, but I have finished my overclock on my 2080Ti so afterburner is history for me. Edited July 20, 2025Jul 20 by Benjamin H Benjamin Hennes Ryzen 7 7800X3D | Strix 2080Ti 11GB | 32GB DDR5 | 1TB SSD | Windows 11 Home
July 20, 2025Jul 20 Author 6 minutes ago, Benjamin H said: it doesn't last for long and that's why I had to ask since the delay before the quality reduces and the possibility to set a time limit on how long the quality will be reduced as a minimum keeps the settings at least for some time and doesn't change back and fourth and that's why I like the FPS option. There are two different settings for GPU load specifically to stop cloud quality changing back and forth - one for what will trigger clouds to reduce and the other for what it must get back above before it will recover. Have a play with it and you might be pleasantly surprised how well it works. 9800X3D | 4090 | 64GB | 2+1TB NVME | 2TB SSD | 2TB HDD | 85/50/43” TVs | Quest 3 | DOF H3 Motion Rig | Buttkicker | T.16000M Flight Kit MSFS @ 4K Ultra DLSS Performance FG 80 FPS | VR VDXR Godlike 80Hz SSW | MSFS VR DLSS Quality, Ultra Preset - Windows 11 Acer Nitro 5 | i5-11400H | RTX 3060 6 GB | 32GB DDR4 | 15.6" FHD IPS 144Hz | 2 x 512 GB SSD | Windows 11
July 20, 2025Jul 20 Author 40 minutes ago, GSalden said: @Reset XPDR Already using the great AutoFPS. With 2 4K monitors at large airports with 25-30 Live planes (PSXT) I see the Renderthread going up to even 40 ms, while the Mainthread shows 16-20 ms. My 5090 on ground at large airports with around 25-30 Live planes ( PSXT ) can go up to 96% load. In the air with clouds and tLOD of 200 is shows load around 93%. MS24 : fos locked at 30 and doubled by FG. Inside AutiFPS framerate is set to 29. Wheh seeing GPU load at 93% in flight the tLOD and Clouds remain 200 and Ultra. Even when they are choosen in Stepback. Using GPU-Z too. Good to see your 5090 get a thorough workout. BTW, you may want to update your signature with your new hardware. 9800X3D | 4090 | 64GB | 2+1TB NVME | 2TB SSD | 2TB HDD | 85/50/43” TVs | Quest 3 | DOF H3 Motion Rig | Buttkicker | T.16000M Flight Kit MSFS @ 4K Ultra DLSS Performance FG 80 FPS | VR VDXR Godlike 80Hz SSW | MSFS VR DLSS Quality, Ultra Preset - Windows 11 Acer Nitro 5 | i5-11400H | RTX 3060 6 GB | 32GB DDR4 | 15.6" FHD IPS 144Hz | 2 x 512 GB SSD | Windows 11
July 20, 2025Jul 20 6 minutes ago, Reset XPDR said: Good to see your 5090 get a thorough workout. BTW, you may want to update your signature with your new hardware. I don’t have a 5090 (yet)…. Does AutoFPS look at the Renderthread load ? Edited July 20, 2025Jul 20 by GSalden 5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 - MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb - Corsair 5400 case - Corsair 360 liquid cooling set - 3x 75’ TCL tv. 13600 6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb - 1x SSD M2 2800/1800 2TB - 2x Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - FOV : 200 degrees My flightsim vids : https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0
July 20, 2025Jul 20 12 minutes ago, Reset XPDR said: There are two different settings for GPU load specifically to stop cloud quality changing back and forth - one for what will trigger clouds to reduce and the other for what it must get back above before it will recover. Have a play with it and you might be pleasantly surprised how well it works. Yes, I will give it a go if I notice the need for it for sure. Tried it out just barely some time ago, but didn't quite find a good setting for when it got reduced and when it got recovered. The change in quality made the load go down quite a bit so if I remember correctly (did not use a lot on time on it, that has to be mentioned) the load reached the percentage for recovery straight away and I put those quite a bit between eachother so it changed too often, but as with everything with the sim some finetuning will do the job. You got me with that one as well, but when it is close to arrive and you have had the chance to test it out, I fully support you saying yours 5090 🤩 Quote I don’t have a 5090 (yet)…. Edited July 20, 2025Jul 20 by Benjamin H Benjamin Hennes Ryzen 7 7800X3D | Strix 2080Ti 11GB | 32GB DDR5 | 1TB SSD | Windows 11 Home
July 20, 2025Jul 20 Author 6 minutes ago, GSalden said: I don’t have a 5090 (yet)…. Does AutoFPS look at the Renderthread load ? Your post stated: 54 minutes ago, GSalden said: My 5090 on ground at large airports with around 25-30 Live planes ( PSXT ) can go up to 96% load. In the air with clouds and tLOD of 200 is shows load around 93%. No, AutoFPS doesn't have access the any thread loads unfortunately, despite my bestest effort to locate them. 9800X3D | 4090 | 64GB | 2+1TB NVME | 2TB SSD | 2TB HDD | 85/50/43” TVs | Quest 3 | DOF H3 Motion Rig | Buttkicker | T.16000M Flight Kit MSFS @ 4K Ultra DLSS Performance FG 80 FPS | VR VDXR Godlike 80Hz SSW | MSFS VR DLSS Quality, Ultra Preset - Windows 11 Acer Nitro 5 | i5-11400H | RTX 3060 6 GB | 32GB DDR4 | 15.6" FHD IPS 144Hz | 2 x 512 GB SSD | Windows 11
July 20, 2025Jul 20 9 minutes ago, Reset XPDR said: Your post stated: I was incorrect. Changed my post. I still have a 4090 in the server. Thank you for pointing to that. Edited July 20, 2025Jul 20 by GSalden 5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 - MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb - Corsair 5400 case - Corsair 360 liquid cooling set - 3x 75’ TCL tv. 13600 6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb - 1x SSD M2 2800/1800 2TB - 2x Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - FOV : 200 degrees My flightsim vids : https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0
July 20, 2025Jul 20 Author 1 minute ago, GSalden said: I was incorrect. Changed my post. I still have a 4090 in the server. Thank you for pointing to that. It's alright. I was excited for you, and perhaps a bit jealous 😄 9800X3D | 4090 | 64GB | 2+1TB NVME | 2TB SSD | 2TB HDD | 85/50/43” TVs | Quest 3 | DOF H3 Motion Rig | Buttkicker | T.16000M Flight Kit MSFS @ 4K Ultra DLSS Performance FG 80 FPS | VR VDXR Godlike 80Hz SSW | MSFS VR DLSS Quality, Ultra Preset - Windows 11 Acer Nitro 5 | i5-11400H | RTX 3060 6 GB | 32GB DDR4 | 15.6" FHD IPS 144Hz | 2 x 512 GB SSD | Windows 11
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