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SU 15 FPS Peak V. Average Spread Reduction?

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I’ve used the Nvidia Performance overlay for darn near forever.  It has a detailed version and a basic.  I use basic. It reports performance by showing the FPS (peak) and also the AVG FPS. That performance difference is equated as Latency.  Prior to SU 15 often while FPS might show 100 my AVG FPS might show 60 or less and my latency would be quite high.  Now in SU 15 Beta and especially since the last update that same scenario will now show 100 FPS, 95 AVG FPS and very low latency, which for me is easily seen as an increase in overall smoothness, especially in panning.  I am using Frame Generation which also seems to benefit from SU 15 Beta

 

Anyone Else?

-B

Edited by btacon

They mentioned various code optimizations being introduced with SU15... It's probably showing it's effects.

I believe they have to take the chance to optimize MSFS 2020 as much as possible to give room for 2024 which appears to be even more detailed in various aspects, including scenery and weather rendering, at least from the preview video published a couple months ago.

MSFS 2024 will apparently also further rely on streaming / cloud which is astounding - as someone who has to deal with network traffic costs IRL it puzzles me how they can do it, and even more how the providers are adapting their politics on user bandwidth consumption to this "new paradigm"...

Add to it AI allover the place, and Wow... we are now all even more dependent on a cable or radio waves then we ever have been, for the good and for the bad...

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

Promising observation.  I'm not in the beta but look forward to seeing the optimisations in the final version.

Ryzen 5800X3D, Nvidia RTX5080 - 32 Gig DDR4 RAM, 1TB & 2 TB NVME drives - Windows 11 64 bit MSFS 2024 Premium Deluxe Edition Resolution 2560 x 1440 (32 inch curved monitor)

When is SU15 due to release officially?

 

** Nevermind, I see they have started posting the dev roadmap again. 26th March.

Edited by Donka

Ryzen 9800X3D, RTX 5090, 64GB, Win 11. MSFS2020. Moza, MFG, Fulcrum & Virpil controllers. Quest 3 for VR.

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