March 3, 20242 yr I just purchased BGSF by MK Studios and noticed blocky textures within the scenery. See here https://imgur.com/TKFIjHr This isn't something I've seen since P3D...can anyone help? Seems like a very poor recreation of the airport if these textures are like this. AMD Ryzen™ 9 9900X3D, AM5, Zen 5, 12 Core, 24 Threads, 4.4GHz, 5.5GHz Turbo 64GB (2x32GB) DDR5 6000MHz Corsair Vengeance 32GB GeForce® RTX 5090 Graphics Card
March 3, 20242 yr Are you running DX12 or DX11? Rhett 7800X3D ♣ 96 GB G.Skill Flare ♣ Gigabyte 4090 ♣ Crucial P5 Plus 2TB
March 3, 20242 yr Author 1 hour ago, Mace said: Are you running DX12 or DX11? DX12 AMD Ryzen™ 9 9900X3D, AM5, Zen 5, 12 Core, 24 Threads, 4.4GHz, 5.5GHz Turbo 64GB (2x32GB) DDR5 6000MHz Corsair Vengeance 32GB GeForce® RTX 5090 Graphics Card
March 3, 20242 yr 8 hours ago, BWBriscoe said: I just purchased BGSF by MK Studios and noticed blocky textures within the scenery. See here https://imgur.com/TKFIjHr This isn't something I've seen since P3D...can anyone help? Seems like a very poor recreation of the airport if these textures are like this. I'm getting it on almost all of the airports I fly out of, I think it's an MSFS problem that's recently arisen. Are you using the beta? Edited March 3, 20242 yr by SierraHotel AMD Ryzen 7 3700X 4.2 32 gig ram, Nvidia RTX3060 12 gig, Intel 760 SSD M2 NVMe 512 gig, M2NVMe 1Tbt (OS) M2NVMe 2Tbt (MSFS) Crucial MX500 SSD (Backup OS). VR Oculus Quest 2 Windows 11 25H2 YouTube:- https://www.youtube.com/channel/UC96wsF3D_h5GzNNJnuDH3WQ 2k+ Videos & Streams BATC and FSFO FB Group:- https://www.facebook.com/groups/1571953959750565 Flight Sim First Officer (FSFOv6) and SoFly Beta Tester Reality Is For People Who Can't Handle Simulation!
March 3, 20242 yr Author 1 hour ago, SierraHotel said: I'm getting it on almost all of the airports I fly out of, I think it's an MSFS problem that's recently arisen. Are you using the beta? Not in the beta, no AMD Ryzen™ 9 9900X3D, AM5, Zen 5, 12 Core, 24 Threads, 4.4GHz, 5.5GHz Turbo 64GB (2x32GB) DDR5 6000MHz Corsair Vengeance 32GB GeForce® RTX 5090 Graphics Card
March 3, 20242 yr The squares / patches are simply a DX12 problem that Asobo need to fix. They have known about it for a long time, and seem to be simply ignoring it. It has nothing to do with the beta, specific aircraft / scenery, or what version of DLSS you are running, it is simply a bug in MSFS while using DX12. DX11 is an option but then you get the tile popping instead. I am annoyed at Asobo by their lack of action on these issues. It's not good. When asked about the tile popping in DX11 they said 'we have fixed Malta, if there are any other areas you know of, report them to us'. Well, I'll tell you what Asobo, try GLOBALLY, like everyone has been reporting on the official forum for heavens sake. Still, my C172 shakes a bit on the ground now. I wonder how many people asked for that ahead of fixing the tile issues? Edited March 3, 20242 yr by bobcat999 Rob (but call me Bob or Rob, I don't mind). I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio. Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's. Core Isolation Off, Game Mode Off.
March 3, 20242 yr As others have said, switch to DX11. Bill 😎FS2024 • Currently in 'GA mode' : A2A Comanche 2024 & Aerostar • Black Square C208, Bonanzas, Barons, TBM850, Dukes • COWS DA40 & DA42 • FSW Legacy, C24R Sierra & C414 • Echo Falco F8L • FFX HJET, Visionjet and P180 2024 • Got Friends A32 Vixxen • FSReborn Sirius TL3000, Sting S4 and Piper M500 • Flyboy Rans S6S • Skyward DA50RG • SWS Zenith CH701, RV-8, RV-10, RV-14, PC12 • Milviz C310R • Air Foil Labs Bristell B23 TrackIR • BeyondATC • PMS GTN Payware • RealTurb • Axis & Ohs • FS Realistic Pro9800X3D • RTX 3080 • 64GB DDR5-6000NPPL licence holder in the UK
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