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Flight Model Comparison 2024 vs 2020 - Unexpected Results?

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3 hours ago, mazex said:

Flight unlimited is only sim where I remember managing doing a Lomcevak. No other sim is even close. As I remember it that was in FU2, but long time ago...

Need to try it in MSFS 2024 later, don't expect it to even manage a vertical snap roll to start the rotation that you counter with full throttle and torque counter rotation after that...

I believe the original was indeed the most advanced one - 1996's Flight Unlimited (1)... when Seamus Blackley did use CFD-based techniques to model sophisticated aerodynamic details ...

FU2 was not bad, FU3 was great for other reasons like weather modelling and AI ... and scenery and some of the additional airplanes.

Edited by jcomm

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

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