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Featured Replies

After struggling a few nights flying VR in MSFS2024, I went back to MSFS2020 and man was it epic!

With similar VR settings I got almost 50% more fps, and everything is smooth as silk, truly like a breath of fresh air. In MSFS2024 even when I'm getting close to 40fps, it just doesn't feel right, kind of fuzzy and, maybe, a lot of micro-jittery? I don't know what is exactly the difference, but in MSFS2020 even 35fps feels perfectly smooth. 

Although the lighting is definitely better in 2024, the ground scenery actually looks kind of better in 2020 from air. The trees in 2020 have enough subtle color variance spread out to look more natural than 2024 which looks like all trees are of exactly the same color - very cartoonish visually.  

From now on I'll just stay enjoying MSFS2020, while patiently waiting for MSFS2024 to get polished to be a better game. 

Edited by FlyIce

9950X3D / 64GB / RTX5090 / Pimax Crystal Light / Win11

14 minutes ago, FlyIce said:

In MSFS2024 even when I'm getting close to 40fps, it just doesn't feel right, kind of fuzzy and, maybe, a lot of micro-jittery? I don't know what is exactly the difference, but in MSFS2024 even 35fps feels perfectly smooth. 

"but in MSFS2024 even 35fps feels perfectly smooth. "

so where is the problem then?

AMD 7800X3D, Windows 11, Gigabyte X670 AORUS Elite AX Motherboard, 64GB DDR5 G.SKILL Trident Z5 NEO RGB (AMD Expo), RTX 4090,  Samsung 980 PRO M.2 NVMe SSD 2 TB PCIe 4.0, Samsung 980 PRO M.2 NVMe SSD 1 TB PCIe 4.0, 4K resolution 50" TV @60Hz, VR: Pimax Crystal Light + HP Reverb G2 @ 90 Hz, Honeycomb Bravo Throttle Quadrant, be quiet 1000W PSU, Noctua NH-U12S chromax.black air cooler.

60-130 fps. no CPU overclocking.

very nice.

  • Author

Sorry a typo.. should be 2020, just corrected it ... 

9950X3D / 64GB / RTX5090 / Pimax Crystal Light / Win11

I have pretty much the same hardware as you, and find MSFS 2024 runs even smoother than MSFS 2020, which under identical configuration/situation it should, considering it makes much better use of the GPU (98 % GPU load speaks for itself, never saw that in MSFS 2020, due to increased GPU computing) and better multithreading.

AMD 7800X3D, Windows 11, Gigabyte X670 AORUS Elite AX Motherboard, 64GB DDR5 G.SKILL Trident Z5 NEO RGB (AMD Expo), RTX 4090,  Samsung 980 PRO M.2 NVMe SSD 2 TB PCIe 4.0, Samsung 980 PRO M.2 NVMe SSD 1 TB PCIe 4.0, 4K resolution 50" TV @60Hz, VR: Pimax Crystal Light + HP Reverb G2 @ 90 Hz, Honeycomb Bravo Throttle Quadrant, be quiet 1000W PSU, Noctua NH-U12S chromax.black air cooler.

60-130 fps. no CPU overclocking.

very nice.

  • Author

That's interesting to know. In VR or 2D? I don't have problems with 2D, as 4090 obviously is more than powerful enough to push a single 4K. VR using G2 is the hard test, and my experience is that MSFS2024 is a lot harder to push than MSFS2020. If I get time I may play the settings etc around in MSFS2024.

Should add that in MSFS2020 my 4090 GPU is used pretty much to the max when flying VR, constantly consuming >400W. I'll checkout the MSFS2024 GPU usage tonight to see how much it is used. 

Edited by FlyIce

9950X3D / 64GB / RTX5090 / Pimax Crystal Light / Win11

It’s epic in FS2020 … but more epic in 2024…. By a long shot… bloody breath taking👍

Regards

Paul EGCC

  • Author

To tell the truth, I'm getting more and more in love with 2024, especially its lighting - so nice and vivid, hard to live without it. I also got all my peripherals/controllers connected and programed, making 2024 much easier to enjoy. 

Now, ALL I need now is 10 more fps in VR!

I think a lot of my negative impressions about 2024 VR are tied to lower fps compared to 2020. Flying around 30fps is just tiring, 40fps makes a huge difference. Have to be patient to wait for Asobo to optimize VR and the incoming RTX 5090. 

 

9950X3D / 64GB / RTX5090 / Pimax Crystal Light / Win11

Vr fps on 2024 are a joke. Same settings and half fps 

Lukas Dalton

perhaps your hardware is a joke?

what do you expect when scenery, graphics, terrain, computational fluid dynamics etc. all get more detailed and more advanced. where do the additional calculations necessary to process this additional workload come from if not from equally increased hardware power? or in other words: if you don't adjust your hardware or reduce your settings accordingly, you WILL inevitably see lower fps. despite the teams great progress re. multithreading and transferring ever more code previously running on the CPU  over  to the GPU. they are developers, not magicians who can change the laws of physics.

my fps are very acceptable.

Edited by turbomax

AMD 7800X3D, Windows 11, Gigabyte X670 AORUS Elite AX Motherboard, 64GB DDR5 G.SKILL Trident Z5 NEO RGB (AMD Expo), RTX 4090,  Samsung 980 PRO M.2 NVMe SSD 2 TB PCIe 4.0, Samsung 980 PRO M.2 NVMe SSD 1 TB PCIe 4.0, 4K resolution 50" TV @60Hz, VR: Pimax Crystal Light + HP Reverb G2 @ 90 Hz, Honeycomb Bravo Throttle Quadrant, be quiet 1000W PSU, Noctua NH-U12S chromax.black air cooler.

60-130 fps. no CPU overclocking.

very nice.

  • Author

I gave 2024 few more tries and just can't get similar performance + quality in VR as I do in 2020. I spent enough time trying and I think now it's wise just waiting for Asobo to optimize the VR and new hardware like RTX 5090 series. 

Or maybe Pimax Crystal Light can give me a surprise, although doubt so since it's of even higher resolution than G2. 

 

9950X3D / 64GB / RTX5090 / Pimax Crystal Light / Win11

at the moment, mfs24 vr fps is around 25% lower than mfs20 with identical settings, even accounting for newly added rocks and enhanced vegetation, etc. 2d fps difference is much smaller, around 5% dropoff.  mfs24 is more prone to ctd in vr (and 2d) as well.

i'm sure stability and vr performance to some extent should gradually improve but for now mfs20 is still the main sim. and until i get my hands on the new amd cpu with 5090 next year.

R9-9950X3D 32G  | RTX5090 | 3T m.2 | Win11 | vkb-gf ultimate & pedals | virpil cm3 throttle | tm boeing yoke | pimax super uw | DCS

 

 

 

11 hours ago, turbomax said:

perhaps your hardware is a joke?

what do you expect when scenery, graphics, terrain, computational fluid dynamics etc. all get more detailed and more advanced. where do the additional calculations necessary to process this additional workload come from if not from equally increased hardware power? or in other words: if you don't adjust your hardware or reduce your settings accordingly, you WILL inevitably see lower fps. despite the teams great progress re. multithreading and transferring ever more code previously running on the CPU  over  to the GPU. they are developers, not magicians who can change the laws of physics.

my fps are very acceptable.

Yeah 4090 is a joke now. The joke is Asobo

Lukas Dalton

if you had listed your hardware config in your tag we wouldn't need to guess what your problem might be.

could be due to incompatible addons interfering with market place addons and whatever.

remarks like "MSFS is a joke" won't get you anywhere.

here is another "joke" for you:

https://www.flightsimulator.com/microsoft-flight-simulator-2024-november-27-update/

You can get it if you really want
But you must try, try and try
Try and try, you'll succeed at last

 

Edited by turbomax

AMD 7800X3D, Windows 11, Gigabyte X670 AORUS Elite AX Motherboard, 64GB DDR5 G.SKILL Trident Z5 NEO RGB (AMD Expo), RTX 4090,  Samsung 980 PRO M.2 NVMe SSD 2 TB PCIe 4.0, Samsung 980 PRO M.2 NVMe SSD 1 TB PCIe 4.0, 4K resolution 50" TV @60Hz, VR: Pimax Crystal Light + HP Reverb G2 @ 90 Hz, Honeycomb Bravo Throttle Quadrant, be quiet 1000W PSU, Noctua NH-U12S chromax.black air cooler.

60-130 fps. no CPU overclocking.

very nice.

18 hours ago, DaWu said:

Vr fps on 2024 are a joke. Same settings and half fps 

41 fps is not breath taking, but acceptable. I think they will still improve on that in future updates.

40-fps-VR-MSFS-2024.jpg

AMD 7800X3D, Windows 11, Gigabyte X670 AORUS Elite AX Motherboard, 64GB DDR5 G.SKILL Trident Z5 NEO RGB (AMD Expo), RTX 4090,  Samsung 980 PRO M.2 NVMe SSD 2 TB PCIe 4.0, Samsung 980 PRO M.2 NVMe SSD 1 TB PCIe 4.0, 4K resolution 50" TV @60Hz, VR: Pimax Crystal Light + HP Reverb G2 @ 90 Hz, Honeycomb Bravo Throttle Quadrant, be quiet 1000W PSU, Noctua NH-U12S chromax.black air cooler.

60-130 fps. no CPU overclocking.

very nice.

  • Author

40 fps is indeed pretty good. For some reason, at the same fps 2024 VR just feels not as sharp and fluid as 2020 VR. I really don't know why. Every time I'm back to 2020 VR, even it's only 35fps, it feels solid and smooth. 

9950X3D / 64GB / RTX5090 / Pimax Crystal Light / Win11

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