December 4, 20241 yr I can't spot a big difference in performance on my system. TAA could be 1-2 frames faster when I am around 60 fps. How is it in your case? Intel i9-10900K OC 5.1 GHz | Gigabyte GeForce RTX 4070Ti Gaming OC 12GB | 64GB Corsair Vengeance LPX DDR4 3200 MHz | ASUS ROG Strix Z490-E Gaming | AiO cooler Corsair H115i Pro XT 2x140 mm | Corsair RM850x 850W Gold | Case Corsair Obsidian 750D Airflow | Monitor 32" LG UltraGear 32GK850G G-Sync 1440p
December 4, 20241 yr Neither here though maybe a tad better with DLSS. Just using TAA until they get the glass Cockpit tearing fixed in DLSS Phil Leaven i5 10600KF, 32 GB 3200 RAM, ASUS 4070 12GB EVO, Asus ROG Z490-H, 2 WD Black NVME for each Win11 (500GB) and MSFS (1TB), Rolling Cache 16GB, Photogrammetry always OFF, Live Weather and Live Traffic always ON, Res 2560x1440 on 27"
December 4, 20241 yr On my aging system I basically had to use DLSS, with the cockpit and instrument blurs it induced, to get a reasonable framerate in FS2020. In FS2024 Im finding I can use TAA with no framerate penalty but with clearer instruments.
December 4, 20241 yr TAA in MSFS2020 looks much sharper and better in VR imo. Edited December 4, 20241 yr by blueshark747 Asus Maximus X Hero Z370/ Windows 10 MSI Gaming X 1080Ti (2100 mhz OC Watercooled) 8700k (4.7ghz OC Watercooled) 32GB DDR4 3000 Ram 500GB SAMSUNG 860 EVO SERIES SSD M.2
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